12 2021 档案
Unity 判断物品是否在相机范围内
摘要:var CenterRect = new Rect(20, 20, Screen.width - 2 * 20, Screen.height - 2 * 20); // 这里的20是矩形框距离屏幕边界的距离 var screenPoint = Camera.main.WorldToScreenPoi 阅读全文
posted @ 2021-12-27 11:49 百晓灵狐 阅读(693) 评论(0) 推荐(0)