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Operating system and interrupts LVGL is not thread-safe by default. However, in the following conditions it’s valid to call LVGL related functions: In 阅读全文
posted @ 2024-12-20 08:59
AtlasLapetos
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Tick interface LVGL needs a system tick to know elapsed time for animations and other tasks. You need to call the lv_tick_inc(tick_period) function pe 阅读全文
posted @ 2024-12-20 08:59
AtlasLapetos
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Input device interface Types of input devices To register an input device an lv_indev_drv_t variable has to be initialized. Be sure to register at lea 阅读全文
posted @ 2024-12-20 08:58
AtlasLapetos
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Display interface To register a display for LVGL, a lv_disp_draw_buf_t and a lv_disp_drv_t variable have to be initialized. lv_disp_draw_buf_t contain 阅读全文
posted @ 2024-12-20 08:58
AtlasLapetos
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Set up a project Get the library LVGL is available on GitHub: https://github.com/lvgl/lvgl. You can clone it or download the latest version of the lib 阅读全文
posted @ 2024-12-20 08:57
AtlasLapetos
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Drawing With LVGL, you don’t need to draw anything manually. Just create objects (like buttons, labels, arc, etc.), move and change them, and LVGL wil 阅读全文
posted @ 2024-12-20 08:57
AtlasLapetos
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定时器(Timers) LVGL has a built-in timer system. You can register a function to have it be called periodically. The timers are handled and called in lv_t 阅读全文
posted @ 2024-12-20 08:57
AtlasLapetos
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动画(Animations) You can automatically change the value of a variable between a start and an end value using animations. Animation will happen by period 阅读全文
posted @ 2024-12-20 08:56
AtlasLapetos
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文件系统(File system) LVGL has a ‘File system’ abstraction module that enables you to attach any type of file system. A file system is identified by an as 阅读全文
posted @ 2024-12-20 08:56
AtlasLapetos
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图像(Images) 图像在系统中是存储位图数据和元数据的文件或变量 储存图像(Store images) 图像可以存储在两个地方 内部存储器(RAM 或 ROM)中的变量里 文件 变量(Variables) 存储在变量中的图像主要由具有以下字段的 lv_img_dsc_t 结构体组成: heade 阅读全文
posted @ 2024-12-20 08:56
AtlasLapetos
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