C# Socket实例

The following code examples demonstrate how to use the Socket class as a client to connect to remote network services and as a server to listen for connections from remote clients.

来源-MSDN:http://msdn.microsoft.com/zh-cn/library/w89fhyex.aspx

客户端:

 1 using System;
 2 using System.Net;
 3 using System.Net.Sockets;
 4 using System.Text;
 5 
 6 public class SynchronousSocketClient {
 7 
 8     public static void StartClient() {
 9         // Data buffer for incoming data.
10         byte[] bytes = new byte[1024];
11 
12         // Connect to a remote device.
13         try {
14             // Establish the remote endpoint for the socket.
15             // This example uses port 11000 on the local computer.
16             IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName())
17             IPAddress ipAddress = ipHostInfo.AddressList[0];
18             IPEndPoint remoteEP = new IPEndPoint(ipAddress,11000);
19 
20             // Create a TCP/IP  socket.
21             Socket sender = new Socket(AddressFamily.InterNetwork, 
22                 SocketType.Stream, ProtocolType.Tcp );
23 
24             // Connect the socket to the remote endpoint. Catch any errors.
25             try {
26                 sender.Connect(remoteEP);
27 
28                 Console.WriteLine("Socket connected to {0}",
29                     sender.RemoteEndPoint.ToString());
30 
31                 // Encode the data string into a byte array.
32                 byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
33 
34                 // Send the data through the socket.
35                 int bytesSent = sender.Send(msg);
36 
37                 // Receive the response from the remote device.
38                 int bytesRec = sender.Receive(bytes);
39                 Console.WriteLine("Echoed test = {0}",
40                     Encoding.ASCII.GetString(bytes,0,bytesRec));
41 
42                 // Release the socket.
43                 sender.Shutdown(SocketShutdown.Both);
44                 sender.Close();
45                 
46             } catch (ArgumentNullException ane) {
47                 Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
48             } catch (SocketException se) {
49                 Console.WriteLine("SocketException : {0}",se.ToString());
50             } catch (Exception e) {
51                 Console.WriteLine("Unexpected exception : {0}", e.ToString());
52             }
53 
54         } catch (Exception e) {
55             Console.WriteLine( e.ToString());
56         }
57     }
58     
59     public static int Main(String[] args) {
60         StartClient();
61         return 0;
62     }
63 }

 

服务器端:

 

 1 using System;
 2 using System.Net;
 3 using System.Net.Sockets;
 4 using System.Text;
 5 
 6 public class SynchronousSocketListener {
 7     
 8     // Incoming data from the client.
 9     public static string data = null;
10 
11     public static void StartListening() {
12         // Data buffer for incoming data.
13         byte[] bytes = new Byte[1024];
14 
15         // Establish the local endpoint for the socket.
16         // Dns.GetHostName returns the name of the 
17         // host running the application.
18         IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
19         IPAddress ipAddress = ipHostInfo.AddressList[0];
20         IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
21 
22         // Create a TCP/IP socket.
23         Socket listener = new Socket(AddressFamily.InterNetwork,
24             SocketType.Stream, ProtocolType.Tcp );
25 
26         // Bind the socket to the local endpoint and 
27         // listen for incoming connections.
28         try {
29             listener.Bind(localEndPoint);
30             listener.Listen(10);
31 
32             // Start listening for connections.
33             while (true) {
34                 Console.WriteLine("Waiting for a connection");
35                 // Program is suspended while waiting for an incoming connection.
36                 Socket handler = listener.Accept();
37                 data = null;
38 
39                 // An incoming connection needs to be processed.
40                 while (true) {
41                     bytes = new byte[1024];
42                     int bytesRec = handler.Receive(bytes);
43                     data += Encoding.ASCII.GetString(bytes,0,bytesRec);
44                     if (data.IndexOf("<EOF>"> -1) {
45                         break;
46                     }
47                 }
48 
49                 // Show the data on the console.
50                 Console.WriteLine( "Text received : {0}", data);
51 
52                 // Echo the data back to the client.
53                 byte[] msg = Encoding.ASCII.GetBytes(data);
54 
55                 handler.Send(msg);
56                 handler.Shutdown(SocketShutdown.Both);
57                 handler.Close();
58             }
59             
60         } catch (Exception e) {
61             Console.WriteLine(e.ToString());
62         }
63 
64         Console.WriteLine("\nPress ENTER to continue");
65         Console.Read();
66         
67     }
68 
69     public static int Main(String[] args) {
70         StartListening();
71         return 0;
72     }

73 }

 

 

 

posted on 2008-09-16 23:01  一路前行  阅读(7542)  评论(1编辑  收藏  举报