Win32_对话框

一、对话框
  1 对话框的分类
    无模式对话框 - 对话框显示后,不影响其它窗口的使用
    有模式对话框 - 对话框显示后,会将其它窗口禁止操作

  2 对话框的基本使用方式
    2.1 对话框的窗口处理函数
    2.2 注册窗口(可选)
    2.3 创建对话框
    2.4 关闭对话框

  3 对话框资源

  4 有模式对话框的使用
    4.1 添加对话框资源
    4.2 定义对话框窗口处理函数

1 BOOL CALLBACK DialogProc(
2                 HWND  hwndDlg,
3                 UINT  uMsg,
4                 WPARAM wParam,
5                 LPARAM lParam
                );

    4.3 创建对话框

int DialogBox(
        HINSTANCE hInstance,//应用程序句柄
        LPCTSTR lpTemplate,//对话框资源ID字符串
        HWND hWndParent,//父窗口句柄
        DLGPROC lpDialogFunc//对话框窗口处理函数
        );

   4.4 关闭对话框

BOOL EndDialog(
         HWND hDlg,//关闭对话框的窗口句柄
         int nResult//返回值
         );

  nResult 返回值 是 DialogBox 函数的返回值
     4.5 注意
      DialogBox 是一个阻塞函数,执行后会等候返回,只有在 EndDialog 结束对话框,
      DialogBox 才会返回。

创建对话框实例
  1 // WinDlg.cpp : Defines the entry point for the application.
  2 //
  3 
  4 #include "stdafx.h"
  5 #include "Resource.h"
  6 
  7 HINSTANCE g_hInst = NULL;
  8 // 对话框窗口处理函数
  9 BOOL CALLBACK SettingDlgProc(HWND hWnd,
 10                              UINT nMsg,
 11                              WPARAM wParam,
 12                              LPARAM lParam)
 13 {
 14     switch(nMsg)
 15     {
 16     case WM_SYSCOMMAND:
 17         {
 18             switch(wParam)
 19             {
 20             case SC_CLOSE:
 21                 EndDialog(hWnd,1);//关闭对话框并返回 1
 22                 break;
 23             }
 24         }
 25         break;
 26     }
 27     //return DefDlgProc(hWnd,nMsg,wParam,lParam);
 28     return 0;
 29 }
 30 void Setting(HWND hWnd)
 31 {
 32     // 创建对话框并等候返回
 33     int nRet = DialogBox(g_hInst,MAKEINTRESOURCE(IDD_SETTING),
 34         hWnd,SettingDlgProc);
 35     // 根据返回值做不同处理
 36     if ( 1 == nRet)
 37     {
 38         MessageBox(NULL,"取消配置","WinDlg",MB_OK);
 39     }
 40     else
 41     {
 42         MessageBox(NULL,"应用配置","WinDlg",MB_OK);
 43     }
 44 }
 45 
 46 void OnCommand(HWND hWnd,UINT nMsg,
 47                WPARAM wParam,LPARAM lParam)
 48 {
 49     int nCmdID = LOWORD(wParam);
 50     switch(nCmdID)
 51     {
 52     case ID_SETTING:
 53         Setting(hWnd);
 54         break;
 55     case ID_EXIT:
 56         PostQuitMessage(0);
 57         break;
 58     }
 59 }
 60 
 61 LRESULT CALLBACK WndProc(HWND hWnd,
 62                          UINT nMsg,
 63                          WPARAM wParam,
 64                          LPARAM lParam)
 65 {
 66     switch(nMsg)
 67     {
 68     case WM_COMMAND:
 69         OnCommand(hWnd,nMsg,wParam,lParam);
 70         break;
 71     case WM_DESTROY:
 72         PostQuitMessage(0);
 73         return 0;
 74     }
 75     return DefWindowProc(hWnd,nMsg,wParam,lParam);
 76 }
 77 
 78 BOOL RegisterWnd(LPSTR pszClassName)
 79 {
 80     WNDCLASSEX wce = {0};
 81     wce.style = CS_HREDRAW | CS_VREDRAW;
 82     wce.cbSize    = sizeof(wce);
 83     wce.cbClsExtra = 0;
 84     wce.cbWndExtra = 0;
 85     wce.hbrBackground = HBRUSH(COLOR_WINDOW);
 86     wce.hCursor    = NULL;
 87     wce.hIcon    = NULL;
 88     wce.hIconSm    = NULL;
 89     wce.hInstance    = g_hInst;
 90     wce.lpfnWndProc = WndProc;
 91     wce.lpszClassName = pszClassName;
 92     wce.lpszMenuName    = NULL;
 93     
 94     ATOM nAtom = RegisterClassEx(&wce);
 95     if (0 == nAtom)
 96     {
 97         return FALSE;
 98     }
 99     return TRUE;
100 }
101 
102 HWND CreateWnd(LPSTR pszClassName)
103 {
104     HMENU hMenu = LoadMenu(g_hInst,MAKEINTRESOURCE(IDR_MAIN));
105     HWND hWnd = CreateWindowEx(0,pszClassName,"MyWnd",
106         WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,
107         CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,hMenu,g_hInst,NULL);
108     return hWnd;
109 }
110 
111 void DisplayWnd(HWND hWnd)
112 {
113     ShowWindow(hWnd,SW_SHOW);
114     UpdateWindow(hWnd);
115 }
116 
117 void Message()
118 {
119     MSG msg = {0};
120     while(GetMessage(&msg,NULL,0,0))
121     {
122         TranslateMessage(&msg);
123         DispatchMessage(&msg);
124     }
125 }
126 
127 int APIENTRY WinMain(HINSTANCE hInstance,
128                      HINSTANCE hPrevInstance,
129                      LPSTR     lpCmdLine,
130                      int       nCmdShow)
131 {
132      // TODO: Place code here.
133     g_hInst = hInstance;
134     RegisterWnd("MYWND");
135     HWND hWnd = CreateWnd("MYWND");
136     DisplayWnd(hWnd);
137     Message();
138 
139     return 0;
140 }

   5 无模式对话框的使用
    5.1 添加对话框的使用
    5.2 定义窗口处理函数

BOOL CALLBACK DialogProc(
                HWND hwndDlg,
                UINT uMsg,
                WPARAM wParam,
                LPARAM lParam
              );

    5.3 创建对话框

HWND CreateDialog(
            HINSTANCE hInstance,//应用程序实例句柄
            LPCTSTR lpTemplate,//对话框的资源ID
            HWND hWndParent,//父窗口
            DLGPROC lpDialogFunc//对话框的窗口处理函数
           );

返回值是创建好的对话框窗口句柄
    5.4 显示对话框
      ShowWindow
    5.5 关闭对话框
      EndDialog
    5.6 与有模式对话框对比
      创建函数:有模式对话框 - DialogBox
           无模式对话框 - CreateDialog
      程序执行方式:
        有模式对话框会阻塞,禁止其他窗口的操作
        无模式对话框会让主程序不影响其它窗口操作

  6 对话框中的消息
    WM_INITDIALOG 消息,用途类似于 WM_CREATE 消息,可以在对话框创建完成后
    进行数据初化。它与 WM_CREATE 不同之处是,WM_INITDIALOG 消息会在对话框
    资源模板上的所有子控件(按钮等)创建完成后,再发送给对话框窗口。

    wParam - 当前接受输入焦点子控件窗口句柄
    lParam - 创建时附带的参数

  7 对话框和普通窗口对比
    7.1 创建方式
      普通窗口:CreateWindow/Ex
      对话框:DialogBox/CreateDialog
    7.2 消息
      普通窗口:会收到 WM_CREATE
        对话框: WM_INITDIALOG
    7.3 关闭方式
      普通窗口:DestoryWindow等
      对话框:EndDialog

无模式对话框实例
  1 // WinDlg.cpp : Defines the entry point for the application.
  2 //
  3 
  4 #include "stdafx.h"
  5 #include "resource.h"
  6 
  7 
  8 HINSTANCE g_hInst = NULL;
  9 
 10 BOOL CALLBACK FindDlgProc(HWND hWnd,UINT nMsg,
 11                           WPARAM wParam,LPARAM lParam)
 12 {
 13     switch(nMsg)
 14     {
 15     case WM_CREATE:
 16         MessageBox(NULL,"WM_CREATE","WinDlg",MB_OK);
 17         break;
 18     case WM_INITDIALOG:
 19         MessageBox(NULL,"WM_INITDIALOG","WinDlg",MB_OK);
 20         break;
 21     case WM_SYSCOMMAND:
 22         {
 23             switch(wParam)
 24             {
 25             case SC_CLOSE:
 26                 EndDialog(hWnd,0);
 27                 break;
 28             }
 29         }
 30         break;
 31     }
 32     return 0;
 33 }
 34 
 35 void Find(HWND hWnd)
 36 {
 37     //创建对话框
 38     HWND hDlg = CreateDialog(g_hInst,MAKEINTRESOURCE(IDD_FIND),
 39         hWnd,FindDlgProc);
 40     //显示对话框
 41     ShowWindow(hDlg,SW_SHOW);
 42 }
 43 
 44 void OnCommand(HWND hWnd,UINT nMsg,
 45                WPARAM wParam,LPARAM lParam)
 46 {
 47     int nCmdID = LOWORD(wParam);
 48         switch(nCmdID)
 49         {
 50         case ID_EXIT:
 51             PostQuitMessage(0);
 52             break;
 53         case ID_FIND:
 54             Find(hWnd);
 55             break;
 56         }
 57 }
 58 
 59 LRESULT CALLBACK WndProc(HWND hWnd,
 60                          UINT nMsg,
 61                          WPARAM wParam,
 62                          LPARAM lParam)
 63 {
 64     switch(nMsg)
 65     {
 66     case WM_COMMAND:
 67         OnCommand(hWnd,nMsg,wParam,lParam);
 68         break;
 69     case WM_DESTROY:
 70         PostQuitMessage(0);
 71         return 0;
 72     }
 73     return DefWindowProc(hWnd,nMsg,wParam,lParam);
 74 }
 75 
 76 BOOL RegisterWnd(LPSTR pszClassName)
 77 {
 78     WNDCLASSEX wce = {0};
 79     wce.style    = CS_HREDRAW | CS_VREDRAW;
 80     wce.cbSize    = sizeof(wce);
 81     wce.cbClsExtra = 0;
 82     wce.cbWndExtra = 0;
 83     wce.hbrBackground = HBRUSH(COLOR_WINDOW);
 84     wce.hCursor    = NULL;
 85     wce.hIcon    = NULL;
 86     wce.hIconSm    = NULL;
 87     wce.hInstance    = g_hInst;
 88     wce.lpfnWndProc = WndProc;
 89     wce.lpszClassName = pszClassName;
 90     wce.lpszMenuName    = NULL;
 91     
 92     ATOM nAtom = RegisterClassEx(&wce);
 93     if (0 == nAtom)
 94     {
 95         return FALSE;
 96     }
 97     return TRUE;
 98 }
 99 
100 HWND CreateWnd(LPSTR pszClassName)
101 {
102     HMENU hMenu = LoadMenu(g_hInst,MAKEINTRESOURCE(IDR_MAIN));
103     HWND hWnd = CreateWindowEx(0,pszClassName,"MyWnd",
104         WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,
105         CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,hMenu,g_hInst,NULL);
106     return hWnd;
107 }
108 
109 void DisplayWnd(HWND hWnd)
110 {
111     ShowWindow(hWnd,SW_SHOW);
112     UpdateWindow(hWnd);
113 }
114 
115 void Message()
116 {
117     MSG msg = {0};
118     while(GetMessage(&msg,NULL,0,0))
119     {
120         TranslateMessage(&msg);
121         DispatchMessage(&msg);
122     }
123 }
124 
125 int APIENTRY WinMain(HINSTANCE hInstance,
126                      HINSTANCE hPrevInstance,
127                      LPSTR     lpCmdLine,
128                      int       nCmdShow)
129 {
130     // TODO: Place code here.
131     g_hInst = hInstance;
132     RegisterWnd("MYWND");
133     HWND hWnd = CreateWnd("MYWND");
134     DisplayWnd(hWnd);
135     Message();
136     
137     return 0;
138 }

 二 子控件

  1 子控件
    1.1  控件的类型
       由 Windows 系统定义的窗口类型,可以提供相应功能,包括按钮、文本编辑框、静态框等
    1.2 控件的创建
    都可以使用 CreateWindow/CreageWindowEx 创建并获取到控件 HWND 创建时
     每个子控件都要有相应的ID号,ID号不能重复。
    1.3 控件的消息
       子控件和父窗口(一般窗口或对话框)的交换都是通过消息完成,如果子窗口状态发生变
        化,子窗口会向父窗口发送相应的消息。一般父窗口会使用用 SendMessage 函数向
       子窗口发送消息。
      父窗口响应子窗口发送的消息一般是在 WM_COMMAND 进行处理 

三 静态框
  1 静态框创建
    窗口类的名称 - STATIC ,用于窗口上显示文字等,如果使用 SS_CION/SS_BITMAP
    风格可以显示 ICON 和 BITMAP
    文本静态框 - 创建时使用 SS_SIMPLE即可
    ICON静态框 - 创建时需要使用SS_ICON,并将静态框的窗口名称设置成对应 ICON
    的资源ID号,如:"#101"
  2 静态框的命令
    2.1 静态框要添加 SS_NOTIFY 风格
    2.2 WM_COMMAND 进行处理
      WPARAM - HIWORD 命令ID
      LPARAM - 静态框的窗口句柄
  3 静态框的消息
    调用 SendMessage 函数,向 Static 控件发送消息
    如: STM_SETICON 消息修改控件显示图标
       SendMessage(hStatic,STM_SETICON,(WPARAM)hIcon,0);
    其它:
      GetDlgItem 从窗口中获取指定 ID 的子控件的窗口句柄

View Code
  1 // WinStatic.cpp : Defines the entry point for the application.
  2 //
  3 
  4 #include "stdafx.h"
  5 #include "resource.h"
  6 
  7 HINSTANCE g_hInst = NULL;
  8 
  9 void OnCreate( HWND hWnd, UINT nMsg,
 10     WPARAM wParam, LPARAM lParam )
 11 {
 12     CreateWindow( "STATIC", "hello Static",
 13         WS_CHILD|WS_VISIBLE|SS_SUNKEN|SS_SIMPLE|SS_NOTIFY,
 14         50, 50, 100, 100, hWnd, (HMENU)1001,
 15         g_hInst, NULL );
 16 
 17     CreateWindow( "STATIC", "#101",     //已经创建了一个icon图标,ID为101
 18         WS_CHILD|WS_VISIBLE|SS_SUNKEN|SS_ICON|SS_NOTIFY,
 19         200, 50, 100, 100, hWnd, (HMENU)1002,
 20         g_hInst, NULL );
 21 }
 22 
 23 void OnCommand( HWND hWnd, UINT nMsg,
 24     WPARAM wParam, LPARAM lParam )
 25 {
 26     int nCmdID  = HIWORD( wParam );
 27     int nCtrlID = LOWORD( wParam );
 28     switch( nCtrlID )
 29     {
 30     case 1001:
 31     case 1002:
 32         {
 33             switch( nCmdID )
 34             {
 35             case STN_CLICKED:
 36                 MessageBox( NULL, "Hello Static",
 37                     "WinStatic", MB_OK );
 38                 break;
 39             }
 40         }
 41         break;
 42     }
 43 }
 44 
 45 LRESULT CALLBACK WndProc( HWND   hWnd, 
 46                           UINT   nMsg,
 47                           WPARAM wParam,
 48                           LPARAM lParam )
 49 {
 50     switch( nMsg )
 51     {
 52     case WM_CREATE:
 53         OnCreate( hWnd, nMsg, wParam, lParam );
 54         break;
 55     case WM_COMMAND:
 56         OnCommand( hWnd, nMsg, wParam, lParam );
 57         break;
 58     case WM_DESTROY:
 59         PostQuitMessage( 0 );
 60         return 0;
 61     }
 62     return DefWindowProc( hWnd, nMsg,
 63         wParam, lParam );
 64 }
 65 
 66 BOOL RegisterWnd( LPSTR pszClassName )
 67 {
 68     WNDCLASSEX wce = { 0 };
 69     wce.cbSize        = sizeof( wce );
 70     wce.cbClsExtra    = 0;
 71     wce.cbWndExtra    = 0;
 72     wce.hbrBackground = HBRUSH(COLOR_WINDOW);
 73     wce.hCursor       = NULL;
 74     wce.hIcon         = NULL;
 75     wce.hIconSm       = NULL;
 76     wce.hInstance     = g_hInst;
 77     wce.lpfnWndProc   = WndProc;
 78     wce.lpszClassName = pszClassName;
 79     wce.lpszMenuName  = NULL;
 80     wce.style         = CS_HREDRAW|CS_VREDRAW;
 81 
 82     ATOM nAtom = RegisterClassEx( &wce );
 83     if( 0 ==  nAtom )
 84     {
 85         return FALSE;
 86     }
 87 
 88     return TRUE;
 89 }
 90 
 91 HWND CreateWnd( LPSTR pszClassName )
 92 {
 93     HWND hWnd = CreateWindowEx( 0,
 94         pszClassName, "MyWnd", 
 95         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
 96         CW_USEDEFAULT, CW_USEDEFAULT,
 97         CW_USEDEFAULT, NULL, NULL, g_hInst,
 98         NULL );
 99     return hWnd;
100 }
101 
102 void DisplayWnd( HWND hWnd )
103 {
104     ShowWindow( hWnd, SW_SHOW );
105     UpdateWindow( hWnd );
106 }
107 
108 void Message( )
109 {
110     MSG msg = { 0 };
111     while( GetMessage( &msg, NULL, 0, 0 ) )
112     {
113         TranslateMessage( &msg );
114         DispatchMessage( &msg );
115     }
116 }
117 
118 int APIENTRY WinMain(HINSTANCE hInstance,
119                      HINSTANCE hPrevInstance,
120                      LPSTR     lpCmdLine,
121                      int       nCmdShow)
122 {
123     g_hInst = hInstance;
124     RegisterWnd( "MYWND" );
125     HWND hWnd = CreateWnd( "MYWND" );
126     DisplayWnd( hWnd );
127     Message( );
128     return 0;
129 }  

四 按钮
  1 按钮的分类
    根据创建按钮时使用风格:
    1.1 下压式按钮 PUSH BUTTON
      正常下压式按钮:BS_PUSHBUTTON
      三态下压式按钮:BS_3STATE/BS_AUTO3STATE
    1.2 分组按钮 Group Button
      按钮样式:BS_GROUPBOX
    1.3 多选按钮 Check Box
      按钮样式:BS_CHECKBOX/BS_AUTOCHECKBOX
    1.4 单选按钮 Radio Box
      按钮样式:BS_RADIOBUTTON/BS_AUTORADIOBUTON

  2 下压式按钮的使用
    2.1 创建按钮
      创建时使用 BUTTON
    2.2 响应按钮消息
      BN_CLICKED 消息:当点击按钮通过 WM_COMMAND 消息通知父窗口
    2.3 通知消息
      SendMessage

  3 分组按钮
    3.1 创建分组按钮
    3.2 常用于对窗口内控件划分区域,增加界面的友好性

  4 多选按钮 CheckBox
    4.1 创建使用 BS_CHECKBOX/BS_AUTOCHECKBOX
      BS_AUTOCHECKBOX 选择状态系统自己维护
      BS_CHECKBOX 选择状态需要自己维护
    4.2 命令响应
      BN_CLICKED 通过 WM_COMMAND 消息
    4.3 通知消息
      BM_GETCHECK 获取当前按钮被选择的状态
      BM_SETCHECK 设置当前按钮被选择的状态
        wParam 用于设置状态标示
      状态:BST_CHECKED 或 BST_UNCHECKED

  5 单选按钮 RadioBox
    5.1 创建使用 BS_RADIOBUTTON/BS_AUTORADIOBUTTON
      BS_AUTORADIOBUTTON 选择状态系统自动维护
      BS_RADIOBUTTON 选择状态需要自己维护
    注意:
      RadionBox 分组使用 WS_GROUP 样式,可以将 RadionBox 分成多个组
        如:
          A  CreateWindow( ,,,WS_GROUP);
          B  CreateWindow( ,,,);
          C  CreateWindow( ,,,WS_GROUP);
          D  CreateWindow( ,,,);
        A 和 B 是一组,C 和 D是一组
    5.2 命令响应
      BN_CLICKED 通过 WM_COMMAND 消息
    5.3 通知消息
      通知消息与 CheckBox 类似

按钮实例
// WinButton.cpp : Defines the entry point for the application.
//

#include "stdafx.h"

HINSTANCE g_hInst = NULL;

void OnCreate( HWND hWnd, UINT nMsg,
    WPARAM wParam, LPARAM lParam )
{    //PUSH BUTTON
    CreateWindow( "BUTTON", "PushButton",
        WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 
        100, 50, 100, 30, 
        hWnd, (HMENU)1001, g_hInst, NULL );
    //三态按钮
    CreateWindow( "BUTTON", "Auto3State",
        WS_CHILD|WS_VISIBLE|BS_AUTO3STATE|BS_PUSHLIKE, 
        100, 100, 100, 30, 
        hWnd, (HMENU)2001, g_hInst, NULL );
    //分组按钮
    CreateWindow( "BUTTON", "分组一",
        WS_CHILD|WS_VISIBLE|BS_GROUPBOX, 
        50, 30, 300, 300,
        hWnd, (HMENU)3001, g_hInst, NULL );
    //多选按钮 CheckBox
    CreateWindow( "BUTTON", "选项一",
        WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX, 
        100, 150, 100, 30,
        hWnd, (HMENU)4001, g_hInst, NULL );
    CreateWindow( "BUTTON", "选项二",
        WS_CHILD|WS_VISIBLE|BS_CHECKBOX, 
        100, 180, 100, 30,
        hWnd, (HMENU)4002, g_hInst, NULL );
    // 单选按钮
    CreateWindow( "BUTTON", "A", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON|WS_GROUP,
        100, 240, 100, 30, hWnd, 
        (HMENU)5001, g_hInst, NULL );
    CreateWindow( "BUTTON", "B", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON,
        100, 270, 100, 30, hWnd, 
        (HMENU)5002, g_hInst, NULL );
    CreateWindow( "BUTTON", "C", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON|WS_GROUP,  //遇到WS_GROUP,表示新的一组单选按钮
        100, 300, 100, 30, hWnd, 
        (HMENU)5003, g_hInst, NULL );
    CreateWindow( "BUTTON", "D", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON,
        100, 330, 100, 30, hWnd, 
        (HMENU)5004, g_hInst, NULL );
}

void OnCommand( HWND hWnd, UINT nMsg,
    WPARAM wParam, LPARAM lParam )
{    
    int nNotifyCode = HIWORD( wParam );
    int nEventID    = LOWORD( wParam );
    switch( nEventID )
    {
    case 1001:
        {
            switch( nNotifyCode )
            {
            case BN_CLICKED:
                MessageBox( NULL, "Hello PushButton",
                    "WinButton", MB_OK );
                break;
            }
        }
        break;
    case 4002:
        {
            HWND hCtrl = GetDlgItem( hWnd, 4002 );
            LRESULT nCheck = 0;
            switch( nNotifyCode )
            {
            case BN_CLICKED:
                //获取当前CheckBox的状态
                nCheck = SendMessage( hCtrl, 
                    BM_GETCHECK, 0, 0 );
                //判断当前状态是否被选择
                if( nCheck & BST_CHECKED )
                {    //设置为不选择状态
                    SendMessage( hCtrl,BM_SETCHECK,
                        BST_UNCHECKED, 0 );
                }
                else
                {    //设置成选择状态
                    SendMessage( hCtrl,BM_SETCHECK,
                        BST_CHECKED, 0 );
                }
                break;
            }
        }
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_CREATE:
        OnCreate( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_WINDOW);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, NULL, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}

 

posted @ 2012-10-10 14:48  吟唱黑暗  阅读(473)  评论(0编辑  收藏  举报