代码改变世界

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2012-04-09 15:46  Rollen Holt  阅读(1083)  评论(3编辑  收藏  举报
Data.h
template<typename Type> class Element{
public:
    Type GetKey(){
        return key;
    }

    void SetKey(Type item){
        key = item;
    }

public:
    Element<Type>& operator =(Element<Type> copy){
        key = copy.key;
        return *this;
    }
    
    bool operator ==(Element<Type> item){
        return this->key == item.key;
    }
    
    bool operator !=(Element<Type> item){
        return this->key != item.key;
    }

    bool operator <(Element<Type> item){
        return this->key < item.key;
    }
    
    bool operator >(Element<Type> item){
        return this->key > item.key;
    }

    bool operator >=(Element<Type> item){
        return this->key >= item.key;
    }

    bool operator <=(Element<Type> item){
        return this->key <= item.key;
    }

        
private:
    Type key;
};

template<typename Type> class Sort;
template<typename Type> class DataList{
public:
    friend class Sort<Type>;
    DataList(int size=m_nDefaultSize): m_nMaxSize(size), m_ncurrentsize(0){
        m_pvector = new Element<Type>[size];
    }

    DataList(Type *data, int size);
    
    bool Insert(Type item);
    ~DataList(){
        delete[] m_pvector;
    }

    int Size(){
        return this->m_ncurrentsize;
    }
    void Swap(Element<Type> &left, Element<Type> &right){
        Element<Type> temp = left;
        left = right;
        right = temp;
    }
    
    void Print();
private:
    static const int m_nDefaultSize = 10;
    Element<Type> *m_pvector;
    const int m_nMaxSize;
    int m_ncurrentsize;
};

template<typename Type> DataList<Type>::DataList(Type *data, int size)
        : m_nMaxSize(size > m_nDefaultSize ? size : m_nDefaultSize), m_ncurrentsize(0){
    this->m_pvector = new Element<Type>[size];
    for (int i=0; i<size; i++){
        this->m_pvector[i].SetKey(data[i]);
    }
    this->m_ncurrentsize += size;

}

template<typename Type> bool DataList<Type>::Insert(Type item){
    if (this->m_ncurrentsize == this->m_nMaxSize){
        cerr << "The list is full!" <<endl;
        return 0;
    }
    this->m_pvector[this->m_ncurrentsize++].SetKey(item);
}

template<typename Type> void DataList<Type>::Print(){
    cout << "The list is:";
    for (int i=0; i<this->m_ncurrentsize; i++){
        cout << " " << this->m_pvector[i].GetKey();
    }
}
QueueNode.h

template<typename Type> class LinkQueue;

 

template<typename Type> class QueueNode{

private:

   friend class LinkQueue<Type>;

   QueueNode(const Type item,QueueNode<Type> *next=NULL)

     :m_data(item),m_pnext(next){}

private:

   Type m_data;

   QueueNode<Type> *m_pnext;

};

LinkQueue.h
#include "QueueNode.h"

template<typename Type> class LinkQueue{
public:
	LinkQueue():m_prear(NULL),m_pfront(NULL){}
	~LinkQueue(){
		MakeEmpty();
	}
	void Append(const Type item);
	Type Delete();
	Type GetFront();
	void MakeEmpty();
	bool IsEmpty() const{
		return m_pfront==NULL;
	}
	void Print();

private:
	QueueNode<Type> *m_prear,*m_pfront;
};

template<typename Type> void LinkQueue<Type>::MakeEmpty(){
	QueueNode<Type> *pdel;
	while(m_pfront){
		pdel=m_pfront;
		m_pfront=m_pfront->m_pnext;
		delete pdel;
	}
}

template<typename Type> void LinkQueue<Type>::Append(const Type item){
	if(m_pfront==NULL){
		m_pfront=m_prear=new QueueNode<Type>(item);
	}
	else{
		m_prear=m_prear->m_pnext=new QueueNode<Type>(item);
	}
}

template<typename Type> Type LinkQueue<Type>::Delete(){
	if(IsEmpty()){
		cout<<"There is no element!"<<endl;
		exit(1);
	}
	QueueNode<Type> *pdel=m_pfront;
	Type temp=m_pfront->m_data;
	m_pfront=m_pfront->m_pnext;
	delete pdel;
	return temp;
}

template<typename Type> Type LinkQueue<Type>::GetFront(){
	if(IsEmpty()){
		cout<<"There is no element!"<<endl;
		exit(1);
	}
	return m_pfront->m_data;
}

template<typename Type> void LinkQueue<Type>::Print(){
	QueueNode<Type> *pmove=m_pfront;
	cout<<"front";
	while(pmove){
		cout<<"--->"<<pmove->m_data;
		pmove=pmove->m_pnext;
	}
	cout<<"--->rear"<<endl<<endl<<endl;
}
Sort.h
#include "Data.h"
#include "LinkQueue.h"

template<typename Type> class Sort{
public:
    void InsertSort(DataList<Type> &list, int n=-1);
    void BinaryInsertSort(DataList<Type> &list, int n=-1);
    void ShellSort(DataList<Type> &list, const int gap=-1);
    void BubbleSort(DataList<Type> &list);
    void QuickSort(DataList<Type> &list, int left=0, int right=-3);
    void SelectSort(DataList<Type> &list);
    void HeapSort(DataList<Type> &list);
    void MergeSort(DataList<Type> &list);
    void RadixSort(DataList<int> &list, int m, int d);      //just use for integer!


private:
    void BubbleSwap(DataList<Type> &list, const int n, int &flag);
    void SelectChange(DataList<Type> &list, const int n);
    void HeapAdjust(DataList<Type> &list, const int start, const int end);
    void Merge(DataList<Type> &list, DataList<Type> &mergedlist, const int len);
    void MergeDouble(DataList<Type> &list, DataList<Type> &mergedlist, const int start, const int part, const int end);
};

template<typename Type> void Sort<Type>::InsertSort(DataList<Type> &list, int n){
    if (-1 == n){
        for (int i=1; i<list.m_ncurrentsize; i++){
            InsertSort(list, i);
        }
        return;
    }
    Element<Type> temp = list.m_pvector[n];
    int i;
    for (i=n; i>0; i--){
        if (temp > list.m_pvector[i-1]){

            break;
        }
        else{
            list.m_pvector[i] = list.m_pvector[i-1];
        }
    }
    list.m_pvector[i] = temp;
}

template<typename Type> void Sort<Type>::BinaryInsertSort(DataList<Type> &list, int n){
    if (-1 == n){
        for (int i=1; i<list.m_ncurrentsize; i++){
            BinaryInsertSort(list, i);
        }
        return;
    }
    Element<Type> temp = list.m_pvector[n];
    int left = 0, right = n-1;
    while(left <= right){
        int middle = (left + right) / 2;
        if (temp < list.m_pvector[middle]){
            right = middle - 1;
        }
        else {
            left = middle + 1;
        }
    }
    for (int i=n-1; i>=left; i--){
        list.m_pvector[i+1] = list.m_pvector[i];
    }
    list.m_pvector[left] = temp;
}

template<typename Type> void Sort<Type>::ShellSort(DataList<Type> &list, const int gap){
    if (-1 == gap){
        int gap = list.m_ncurrentsize / 2;
        while (gap){
            ShellSort(list, gap);
            gap = (int)(gap / 2);
        }
        return;
    }
    for (int i=gap; i<list.m_ncurrentsize; i++){
        InsertSort(list, i);
    }
}

template<typename Type> void Sort<Type>::BubbleSwap(DataList<Type> &list, const int n, int &flag){
    flag = 0;
    for (int i=list.m_ncurrentsize-1; i>=n; i--){
        if (list.m_pvector[i-1] > list.m_pvector[i]){
            list.Swap(list.m_pvector[i-1], list.m_pvector[i]);
            flag = 1;
        }
    }
}

template<typename Type> void Sort<Type>::BubbleSort(DataList<Type> &list){
    int flag = 1, n = 0;
    while (++n<list.m_ncurrentsize && flag){
        BubbleSwap(list, n, flag);        
    }
}

template<typename Type> void Sort<Type>::QuickSort(DataList<Type> &list, int left=0, int right=-1){
    if (-3 == right){
        right = list.m_ncurrentsize - 1;
    }
    if (left < right){
        int pivotpos = left;
        Element<Type> pivot = list.m_pvector[left];
        for (int i=left+1; i<=right; i++){
            if (list.m_pvector[i]<pivot && ++pivotpos!=i){
                list.Swap(list.m_pvector[pivotpos], list.m_pvector[i]);
            }
            list.Swap(list.m_pvector[left], list.m_pvector[pivotpos]);
        }
        QuickSort(list, left, pivotpos-1);
        QuickSort(list, pivotpos+1, right);
    }

}

template<typename Type> void Sort<Type>::SelectChange(DataList<Type> &list, const int n){
    int j = n;
    for (int i=n+1; i<list.m_ncurrentsize; i++){
        if (list.m_pvector[i] < list.m_pvector[j]){
            j = i;
        }
    }
    if (j != n){
        list.Swap(list.m_pvector[n], list.m_pvector[j]);
    }
}

template<typename Type> void Sort<Type>::SelectSort(DataList<Type> &list){
    for (int i=0; i<list.m_ncurrentsize-1; i++){
        SelectChange(list, i);
    }
}

template<typename Type> void Sort<Type>::HeapAdjust(DataList<Type> &list, const int start, const int end){
    int current = start, child = 2 * current + 1;
    Element<Type> temp = list.m_pvector[start];
    while (child <= end){
        if (child<end && list.m_pvector[child]<list.m_pvector[child+1]){
            child++;
        }
        if (temp >= list.m_pvector[child]){
            break;
        }
        else {
            list.m_pvector[current] = list.m_pvector[child];
            current = child;
            child = 2 * current + 1;
        }
    }
    list.m_pvector[current] = temp;
}

template<typename Type> void Sort<Type>::HeapSort(DataList<Type> &list){
    for (int i=(list.m_ncurrentsize-2)/2; i>=0; i--){
        HeapAdjust(list, i, list.m_ncurrentsize-1);
    }

    for (int i=list.m_ncurrentsize-1; i>=1; i--){
        list.Swap(list.m_pvector[0], list.m_pvector[i]);
        HeapAdjust(list, 0, i-1);
    }
}

template<typename Type> void Sort<Type>::MergeDouble(DataList<Type> &list, DataList<Type> &mergedlist, const int start, const int part, const int end){
    int i = start, j = part + 1, k = start;
    while (i<=part && j<=end){
        if (list.m_pvector[i] <= list.m_pvector[j]){
            mergedlist.m_pvector[k++] = list.m_pvector[i++];
        }
        else {
            mergedlist.m_pvector[k++] = list.m_pvector[j++];
        }
    }
    if (i <= part){
        for (int m=i; m<=part && k<=end;){
            mergedlist.m_pvector[k++] = list.m_pvector[m++];
        }
    }
    else {
        for (int m=j; m<=end && k<=end; m++){
            mergedlist.m_pvector[k++] = list.m_pvector[m];
        }
    }
}
template<typename Type> void Sort<Type>::Merge(DataList<Type> &list, DataList<Type> &mergedlist, const int len){
    int n = 0;
    while (n+2*len < list.m_ncurrentsize){
        MergeDouble(list, mergedlist, n, n+len-1, n+2*len-1);
        n += 2*len;
    }
    if (n+len < list.m_ncurrentsize){
        MergeDouble(list, mergedlist, n, n+len-1, list.m_ncurrentsize-1);
    }
    else {
        for (int i=n; i<list.m_ncurrentsize; i++){
            mergedlist.m_pvector[i] = list.m_pvector[i];
        }
    }
}

template<typename Type> void Sort<Type>::MergeSort(DataList<Type> &list){
    DataList<Type> temp(list.m_nMaxSize);
    temp.m_ncurrentsize = list.m_ncurrentsize;
    int len = 1;
    while (len < list.m_ncurrentsize){
        Merge(list, temp, len);
        len *= 2;
        Merge(temp, list, len);
        len *= 2;
    }
}

template<typename Type> void Sort<Type>::RadixSort(DataList<int> &list, int m, int d){
    LinkQueue<int> *queue = new LinkQueue<int>[d];
    int power = 1;
    for (int i=0; i<m; i++){
        if (i){
            power = power * d;
        }
        for (int j=0; j<list.m_ncurrentsize; j++){
            int k = (list.m_pvector[j].GetKey() / power) % d;
            queue[k].Append(list.m_pvector[j].GetKey());
        }

        for (int j=0,k=0; j<d; j++){
            while (!queue[j].IsEmpty()){
                list.m_pvector[k++].SetKey(queue[j].Delete());
            }
        }
    }
}
test.cpp
#include <iostream>

using namespace std;

#include "Sort.h"

int main(){
    int init[15]={1,3,5,7,4,2,8,0,6,9,29,13,25,11,32};
    DataList<int> data(init, 15);
    Sort<int> sort;
    data.Print();
    cout << endl << endl <<endl;
    sort.InsertSort(data);
    sort.BinaryInsertSort(data);
    sort.ShellSort(data);
    sort.BubbleSort(data);
    sort.QuickSort(data);
    sort.SelectSort(data);
    sort.HeapSort(data);
    sort.MergeSort(data);
    sort.RadixSort(data, 2, 10);
data.Print();

    return 0;
}