posted @ 2025-09-06 11:10 封魔NJ 阅读(9) 评论(0) 推荐(0)
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#include <iostream> #include <windows.h> using namespace std; /*声明变量 */ HWND hand=NULL; //游戏窗口 DWORD pid=0;//游戏进程ID HANDLE hProcess=NULL;//进程对象 DWORD 阅读全文
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#include <bits/stdc++.h> using namespace std; int sum=0; bool f=0; int a(int m,int n){ if(m==0){ return 0; } for(int i=1;i<=m;i++){ cout<<i<<' '; } co 阅读全文
posted @ 2025-07-24 09:56 封魔NJ 阅读(5) 评论(0) 推荐(0)
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//客户端 #include "mysocket.h" //头文件 using namespace std; int main() { cout<<" 客户端 \n"; startup(); //填充服务端:这里填和服务端一样的就好,不做解释 SOCKET client = createSocket 阅读全文
posted @ 2024-09-07 09:48 封魔NJ 阅读(19) 评论(0) 推荐(0)
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#include<bits/stdc++.h>using namespace std;int main(){ // ; double a=round(13.0/5); cout<<a<<endl; return 0;} 阅读全文
posted @ 2024-04-13 08:37 封魔NJ 阅读(17) 评论(0) 推荐(0)
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#include <iostream>#include <string>#include <Windows.h>#include "minecraft.h"TxMinecraft mc;using namespace std;int main() {bool con=mc.ConnectMinecr 阅读全文
posted @ 2024-02-20 15:54 封魔NJ 阅读(39) 评论(0) 推荐(0)
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#include <bits/stdc++.h>using namespace std;int main(){ bool a[11]={1}; int cishu,i; for(i=1;i<=10;i++){ a[i]=true; } i=10; a[i]=false; cishu=1; while 阅读全文
posted @ 2023-09-23 09:28 封魔NJ 阅读(19) 评论(0) 推荐(0)
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#include <iostream>using namespace std;int main(){ long long n,a[5000],b[5000]; cin>>n; for(int i=0;i<=n;i++){ cin>>a[i]; b[a[i]]++; } for(int i=0;i<= 阅读全文
posted @ 2023-09-09 10:02 封魔NJ 阅读(43) 评论(0) 推荐(0)
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#include<bits/stdc++.h>using namespace std;void no(int a,int b){ if(b<=9){ if(a<=b){ cout<<a<<"*"<<b<<"="<<a*b<<" "; no(a+1,b); }else{ cout<<endl; no( 阅读全文
posted @ 2023-09-03 09:01 封魔NJ 阅读(16) 评论(0) 推荐(0)
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#include <iostream>using namespace std;int main() { int ge,shi,bai,qian,wan,shiwan; for(int i=100;i<1000;i++){ ge=i%10; shi=i/10%10; bai=i/100%10; if( 阅读全文
posted @ 2023-07-11 09:07 封魔NJ 阅读(185) 评论(0) 推荐(0)