Unity 3D 控制物体前后左右均匀移动脚本
function Update () { if(Input.GetKey(KeyCode.W)){ print("w"); transform.Translate(Vector3.forward * Time.deltaTime * -20); } if(Input.GetKey(KeyCode.S)){ print("s"); transform.Translate(Vector3.forward * Time.deltaTime * 20); } if(Input.GetKey(KeyCode.A)){ print("a"); transform.Translate(Vector3.left * Time.deltaTime * -20); } if(Input.GetKey(KeyCode.D)){ print("d"); transform.Translate(Vector3.left * Time.deltaTime * 20); } }