stroke和fill顺序对绘图的影响

 用canvas绘制线条和填充,fill()和stroke()调用顺序直接影响绘制的结构

 先调用stroke在调用fill,绘制的效果看上去lineWidth只绘制出来一半,还以为是个大问题。

 1 <!DOCTYPE HTML>
 2 <html>
 3 <body>
 4 <canvas id="myCanvas" width=400 height=300>your browser does not support the canvas tag </canvas>
 5 <script type="text/javascript">
 6 var canvas=document.getElementById('myCanvas');
 7 var ctx=canvas.getContext('2d');
 8 ctx.lineWidth=10;
 9 ctx.fillStyle='#FF0000';
10 ctx.strokeStyle='#000000';
11 ctx.rect(5,5,80,100);
12 ctx.stroke();
13 ctx.fill();
14 </script>
15 </body>
16 </html>

 

 

 先调用fill在调用stroke,直接就解决了上面绘制的lineWidth只绘制一半的问题!

 1 <!DOCTYPE HTML>
 2 <html>
 3 <body>
 4 <canvas id="myCanvas" width=400 height=300>your browser does not support the canvas tag </canvas>
 5 <script type="text/javascript">
 6 var canvas=document.getElementById('myCanvas');
 7 var ctx=canvas.getContext('2d');
 8 ctx.lineWidth=10;
 9 ctx.fillStyle='#FF0000';
10 ctx.strokeStyle='#000000';
11 ctx.rect(5,5,80,100);
12 ctx.fill();
13 ctx.stroke();
14 </script>
15 </body>
16 </html>

 

 

 

posted @ 2017-06-23 11:07  方帅  阅读(842)  评论(0编辑  收藏  举报