一个项目看java TCP/IP Socket编程

前一段时间刚做了个java程序和网络上多台机器的c程序通讯的项目,遵循的是TCP/IP协议,用到了java的Socket编程。网络通讯是java的强项,用TCP/IP协议可以方便的和网络上的其他程序互通消息。
先来介绍下网络协议:
    TCP/IP
        Transmission Control Protocol 传输控制协议
        Internet Protocol 互联网协议
    UDP
        User Datagram Protocol 用户数据协议
连接协议:
    分为:
    面向连接协议: Connection Oriented Protocol
    非连接协议: Connectionless Protocol
    1).面向连接协议是指两台电脑在传输数据前,先会建立一个专属的连接。就如电信局的交换机会为打电话双方提供专属连接一样。
    Internet上的面向连接协议就是TCP/IP
    特点:确认回应;分组序号;流量控制。
    TCP/IP属于可靠性传输,适合不容许有传输错误的网络程序设计使用
    2).非连接协议:无专属连接,无分组,容错,距离短,可同时对多台电脑进行数据传输
    Internet上的非连接协议就是UDP
    TCP在网络通信上有极强的生命力,例如远程连接(Telnet)和文件传输(FTP)都需要不定长度的数据被可靠地传输。相比之下UDP操作简单,而且仅需要较少的监护,因此通常用于局域网高可靠性的分散系统中client/server应用程序。
Socket 是程序与网络间的一种接口,大部分网络应用程序都是点对点的,所谓点就是服务器端和客户端所执行的程序。Socket是用来接收和传送分组的一个端点。
java的Socket编程要用到java.net包,最常用的是net包下的6个类:InetAddress(互联网协议 (IP) 地址)类,Socket(套接字)类,ServerSocket(套接字服务器)类,DatagramSocket(发送和接收数据报包的套接字)类,DatagramPacket(数据报包)类,MulticastSocket(多播数据报套接字类用于发送和接收 IP 多播包)类,其中InetAddress、Socket、ServerSocket类是属于TCP面向连接协议,DatagramSocket、DatagramPacket和MulticastSocket类则属于UDP非连接协议的传送类。
本项目因为使用TCP/IP协议,主要用到Socket和ServerSocket类
项目代码如下

    package com.sse.monitor.serv;   
    
    import java.io.DataInputStream;   
    import java.io.IOException;   
    import java.io.InputStream;   
    import java.io.OutputStream;   
    import java.io.BufferedOutputStream;   
    
    import java.net.Socket;   
    import java.net.UnknownHostException;   
    import java.util.ArrayList;   
    
    import com.sse.monitor.bean.Message;   
    import com.sse.monitor.bean.MessageHead;   
    import com.sse.monitor.bean.ResponseMessage;   
    import com.sse.monitor.form.ListenerInvoke;   
    import com.sse.monitor.form.MainForm;   
    import com.sse.monitor.util.SwingUtils;   
    
    /** 
     * Socket套接字工厂,对外接口是静态方法 SocketFactory.request(String, String, String, int)  
     * Copyright: Copyright (c) 2008  
     * Company: conserv 
     * @author cuishen 
     * @version 1.3 
     */
    public class SocketFactory {   
    private Socket socket = null;   
    private String targetIpAddress = null;   
    private int targetPort = 0;   
    private static SocketFactory sf = new SocketFactory();   
    
    public SocketFactory() {   
        }   
    
    /** 
         * 建立一条TCP/IP连接 
         * @param targetIpAddress String 目标ip地址 
         * @param targetPort String 目标端口 
         * @throws IOException 
         */
    private void connect(String targetIpAddress, int targetPort) throws IOException {   
            setTargetIpAddress(targetIpAddress);   
            setTargetPort(targetPort);   
    if(socket == null)   
                socket = new Socket(targetIpAddress, targetPort);   
        }   
    
    /** 
         * 这是对外接口。发送命令,接收反馈和接收message放两个线程, 
         * 发送命令并接收反馈是短连接,所以每次执行成功后,将销毁socket并终止线程, 
         * 接收message是长连接,所以可能会new出n个线程,建议对接收message的线程做缓存 
         * @param commandType String 命令类型 
         * @param commandContent String 命令内容 
         * @param targetIP String 目标ip 
         * @param targetPort int 目标端口 
         */
    public static void request(String commandType, String commandContent, String targetIP, int targetPort) {   
    if (commandType.equalsIgnoreCase(MessageFactory.SCAN_COMMAND)) {   
                sf.new GetMessageSocketThread(commandType, commandContent, targetIP, targetPort);   
            } else {   
                sf.new RequestSocketThread(commandType, commandContent, targetIP, targetPort);   
            }   
        }   
    
    /** 
         * 发送请求 
         * @param commandType String 命令类型 
         * @param commandContent String 命令内容 
         * @param targetIp String 目标ip 
         */
    private void sendRequest(String commandType, String commandContent, String targetIp) {   
            OutputStream os = null;   
            BufferedOutputStream bs = null;   
    try {   
                os = socket.getOutputStream();   
                bs = new BufferedOutputStream(os);   
    char[] message = MessageFactory.makeRequestMessage(targetIp, commandType, commandContent, MessageFactory.COMMAND_TRADE_CODE, MessageFactory.RIGHT_COMMAND, MessageFactory.MESSAGE_END_FLAG);   
    for (int i = 0; i < message.length; i++)   
                    bs.write(new String(message).getBytes(), i, 1);   
                bs.flush();   
                SwingUtils.appendLog(MainForm.jTextArea, "发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'", ReadConfig.commandStateShowLineCount);   
            } catch (IOException e) {   
                SwingUtils.appendLog(MainForm.jTextArea, "Error!!! 发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'失败!! " + e.getMessage(), ReadConfig.commandStateShowLineCount);   
                e.printStackTrace();   
            } catch (Exception e) {   
                e.printStackTrace();   
            } finally {   
            }   
        }   
    
    /** 
         * 获得反馈 
         *  
         * @return 如果成功获得反馈,则返回true;否则返回false 
         */
    private boolean getResponse() {   
            InputStream is = null;   
            DataInputStream di = null;   
    boolean returnFlag = false;   
    try {   
                is = socket.getInputStream();   
                di = new DataInputStream(is);   
    byte[] temp = new byte[1];   
    int flag = 0;   
                ArrayList tempByteList = new ArrayList();   
    int i = 0;   
    while (flag != -1) {   
                    i++;   
                    flag = di.read(temp = new byte[1]);   
    if (flag != -1)   
                        tempByteList.add(temp);   
    if (i == 38)   
    break;   
                }   
    if (i == 1) {   
                    SwingUtils.Error("未收到response!!!");   
    return false;   
                }   
                MessageHead messageHead = MessageFactory.readHead(tempByteList);   
    
                SwingUtils.appendLog(MainForm.jTextArea, "收到 response", ReadConfig.commandStateShowLineCount);   
    
                tempByteList = new ArrayList();   
                i = 0;   
    while (flag != -1) {   
                    i++;   
                    flag = di.read(temp = new byte[1]);   
    if (flag != -1)   
                        tempByteList.add(temp);   
    if (i == 26)   
    break;   
                }   
    byte[] length = new byte[4];   
                di.read(length);   
    int len = Integer.parseInt(new String(length, MessageFactory.DEFAULT_CHAR_SET).trim());   
                flag = 0;   
    for (int j = 0; j < (len + 37); j++) {   
                    flag = di.read(temp = new byte[1]);   
    if (flag == -1)   
    break;   
                    tempByteList.add(temp);   
                }   
    
                ResponseMessage rm = MessageFactory.readResponseMessage(tempByteList, len);   
    
    if (messageHead.getErrorCode().equals(MessageFactory.SUCCESS))   
                    returnFlag = true;   
    else
                    SwingUtils.Error("errorCode: " + messageHead.getErrorCode() + "; content: " + rm.getCommandContent());   
            } catch (IOException e) {   
                e.printStackTrace();   
            } finally {   
            }   
    return returnFlag;   
        }   
    
    /** 
         * 分发消息的方法,将消息按进程名发送到对应的消息缓存  
         * 
         * 消息缓存ListenerInvoke.messageMap,key = machineName + 
         * '|' + programName + '|' + processId, value = messageList 
         * 存放messageMap里面的键名的List -- ListenerInvoke.messageMapKeyList 
         * 进程状态缓存ListenerInvoke.processStateMap, key = machineName + '|' + 
         * programName + '|' + processId, value = String 
         *  
         * @param message Message 
         */
    private void distributeMess(Message message) {   
            String machineName = message.getMachineName();   
            String programName = message.getProgramName();   
            String processId = message.getProcessId();   
            String content = message.getContent();   
            String key = machineName + '|' + programName + '|' + processId;   
            key = key.trim();   
            ArrayList messageList = null;   
    if (ListenerInvoke.messageMap.get(key) == null) {   
    synchronized (ListenerInvoke.messageMap) {   
    if (ListenerInvoke.messageMap.get(key) == null) {   
                        messageList = new ArrayList();   
                        messageList.add(content);              
                        ListenerInvoke.messageMap.put(key, messageList);   
                    }   
                }   
            } else {   
                messageList = (ArrayList) ListenerInvoke.messageMap.get(key);   
    synchronized (messageList) {   
    if (ListenerInvoke.messageMap.get(key) != null) {   
                        messageList.add(content);   
    if (!ReadConfig.threadDeleteMessCacheOrFIFO   
                                && messageList.size() >= ReadConfig.messageCacheSizeLimit)   
                            messageList.remove(0);   
                    }   
                }   
            }   
    if (!ListenerInvoke.messageMapKeyList.contains(key)) {   
    synchronized (ListenerInvoke.messageMapKeyList) {   
    if (!ListenerInvoke.messageMapKeyList.contains(key))   
                        ListenerInvoke.messageMapKeyList.add(key);   
                }   
            }   
        }   
    
    /** 
         * 接收message 
         * @return Message 
         */
    private boolean getMessage() {   
            InputStream is = null;   
            DataInputStream di = null;   
            Message message = null;   
    try {   
    if (this.socket == null)  return false;   
                is = this.socket.getInputStream();   
    if (is == null)  return false;   
                di = new DataInputStream(is);   
    byte[] temp = new byte[1];   
    int flag = 0;   
                ArrayList tempByteList = new ArrayList();   
    int i = 0;   
    while (flag != -1) {   
                    i++;   
                    flag = di.read(temp = new byte[1]);   
    if (flag != -1)   
                        tempByteList.add(temp);   
    if (i == 38)   
    break;   
                }   
    if (i == 1)  return false;   
    
                tempByteList = new ArrayList();   
                i = 0;   
    while (flag != -1) {   
                    i++;   
                    flag = di.read(temp = new byte[1]);   
    if (flag != -1)   
                        tempByteList.add(temp);   
    if (i == 74)   
    break;   
                }   
    byte[] length = new byte[4];   
                di.read(length);   
    int len = Integer.parseInt(new String(length,   
                        MessageFactory.DEFAULT_CHAR_SET).trim());   
                flag = 0;   
    for (int j = 0; j < len; j++) {   
                    flag = di.read(temp = new byte[1]);   
    if (flag == -1)   
    break;   
                    tempByteList.add(temp);   
                }   
                message = MessageFactory.readMessage(tempByteList, len);   
                SwingUtils.appendLog(MainForm.jTextArea, "收到新 Message",   
                        ReadConfig.commandStateShowLineCount);   
                distributeMess(message);// 分发message 
            } catch (IOException e) {   
                e.printStackTrace();   
            } finally {   
            }   
    return true;   
        }   
    
    /** 
         * 负责发送请求接收反馈的内部线程类,每new一个RequestSocketThread线程, 
         * 就new一个socket,建立一条专属连接,成功接收反馈后将销毁socket,终止线程。 
         * 将发送请求,接收反馈放进内部线程处理,是为了防止套接字阻塞造成主线程挂死。 
         * @author cuishen 
         * @version 1.2 
         */
    class RequestSocketThread implements Runnable {   
    private SocketFactory socketFactory;   
    private String commandType = null;   
    private String commandContent = null;   
    private String targetIP = null;   
            Thread t;   
    
    public RequestSocketThread(String commandType, String commandContent, String targetIP, int targetPort) {   
    this.socketFactory = new SocketFactory();   
    try {   
    this.socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort);   
                } catch (UnknownHostException e) {   
                    SwingUtils.Error("主机 IP 地址无法确定,无法建立连接! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort);   
                    e.printStackTrace();   
                } catch (IOException e) {   
                    SwingUtils.Error("访问被拒绝,无法建立连接,请检查网络! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort);   
                    e.printStackTrace();   
                }   
    this.commandType = commandType;   
    this.commandContent = commandContent;   
    this.targetIP = targetIP;   
                t = new Thread(this);   
                t.start();   
            }   
    
    public void run() {   
    this.socketFactory.sendRequest(commandType, commandContent, targetIP);   
    this.socketFactory.getResponse();   
                stopThread();   
            }   
    
    public void stopThread() {   
    try {   
    this.commandType = null;   
    this.commandContent = null;   
    this.targetIP = null;   
                    socketFactory.closeSocket();   
                    socketFactory = null;   
    this.t.join(100);   
                } catch (InterruptedException e) {   
                    e.printStackTrace();   
                } finally {   
                    t = null;   
                }   
            }   
        }   
    
    /** 
         * 负责接收message的内部线程类,每new一个GetMessageSocketThread线程, 
         * 就new一个socket,建立一条专属TCP/IP连接,getMessage是长连接,所以建议 
         * 将该线程放入缓存方便管理 
         * @author cuishen 
         * @version 1.2 
         */
    class GetMessageSocketThread implements Runnable {   
    private SocketFactory socketFactory;   
    private String commandType = null;   
    private String commandContent = null;   
    private String targetIP = null;   
            Thread t;   
    private boolean flag = false;   
    private boolean ifGetResponse = true;   
    private boolean ifGetMessage = true;   
    private boolean ifSendRequest = true;   
    private boolean ifCycle = true;   
    
    public GetMessageSocketThread(String commandType, String commandContent, String targetIP, int targetPort) {   
    
    this.socketFactory = new SocketFactory();   
    try {   
    this.socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort);   
                } catch (UnknownHostException e) {   
                    SwingUtils.Error("主机 IP 地址无法确定,无法建立连接! targetIP="
                            + ReadConfig.targetIpAddress + ", targetPort="
                            + ReadConfig.targetPort);   
                    e.printStackTrace();   
                } catch (IOException e) {   
                    SwingUtils.Error("访问被拒绝,无法建立连接,请检查网络! targetIP="
                            + ReadConfig.targetIpAddress + ", targetPort="
                            + ReadConfig.targetPort);   
                    e.printStackTrace();   
                }   
    this.commandType = commandType;   
    this.commandContent = commandContent;   
    this.targetIP = targetIP;   
                t = new Thread(this);   
                t.start();   
            }   
    
    public void run() {   
    while (ifCycle) {   
    if (ifSendRequest) {   
    this.socketFactory.sendRequest(commandType, commandContent, targetIP);   
                        ifSendRequest = false;   
                    }   
    if (ifGetResponse) {   
                        flag = socketFactory.getResponse();   
                        ifGetResponse = false;   
                    }   
    if (flag && ifGetMessage && socketFactory.socket != null) {   
    if (!socketFactory.getMessage()) {   
    try {   
                                Thread.sleep(ReadConfig.getMessageThreadSleep);   
                            } catch (InterruptedException e) {   
                                e.printStackTrace();   
                            }   
                        }   
                    }   
                }   
            }   
    
    public void stopThread() {   
    try {   
    this.commandType = null;   
    this.commandContent = null;   
    this.targetIP = null;   
                    ifGetMessage = false;   
                    ifCycle = false;   
                    socketFactory.closeSocket();   
                    socketFactory = null;   
    this.t.join(100);   
                } catch (InterruptedException e) {   
                    e.printStackTrace();   
                } finally {   
                    t = null;   
                }   
            }   
        }   
    
    /** 
         * 关闭套接字 
         */
    private void closeSocket() {   
    try {   
    if (!socket.isClosed())   
                    socket.close();   
                socket = null;   
            } catch (IOException e) {   
                e.printStackTrace();   
            }   
        }   
    
    /** 
         * @return the targetIpAddress 
         */
    public String getTargetIpAddress() {   
    return targetIpAddress;   
        }   
    
    /** 
         * @param targetIpAddress 
         *            the targetIpAddress to set 
         */
    public void setTargetIpAddress(String targetIpAddress) {   
    this.targetIpAddress = targetIpAddress;   
        }   
    
    /** 
         * @return the targetPort 
         */
    public int getTargetPort() {   
    return targetPort;   
        }   
    
    /** 
         * @param targetPort 
         *            the targetPort to set 
         */
    public void setTargetPort(int targetPort) {   
    this.targetPort = targetPort;   
        }   
    
    }  
    
 


以上是Socket编程,ServerSocket在项目里没有用到,但是我也写了个包装类供参考

 

    package com.sse.monitor.serv;   
    
    import java.io.IOException;   
    import java.net.ServerSocket;   
    import java.net.Socket;   
    
    /** 
     * 服务器套接字工厂 
     * Copyright: Copyright (c) 2008 
     * @author cuishen 
     * @version 1.0 
     */
    public class ServerSocketFactory {   
    private static ServerSocket server;   
    private static Socket client;   
    private boolean ifRunServer = true;   
    
    public void runServer(int port) throws IOException {   
    //本地建立一个套接字服务器,等待其他机器访问 
            server = new ServerSocket(port);   
            System.out.println("Socket Server Start...");   
    new ServerThread();   
        }   
    
    
    class ServerThread implements Runnable {   
            Thread t;   
    
    public ServerThread() {   
                t = new Thread(this);   
                t.start();   
            }   
    
    public void run() {   
    try {   
    while(ifRunServer) {   
    if(client == null) client = server.accept();   
    if(client != null) //getMessage(); 
                        Thread.sleep(ReadConfig.serverThreadSleep);   
                    }   
                } catch (InterruptedException e) {   
                    e.printStackTrace();   
                }    
    catch (IOException e) {   
                    e.printStackTrace();   
                }   
            }   
    public void stopThread() {   
    try {   
                    ifRunServer = false;   
    this.t.join(100);   
                } catch (InterruptedException ex) {   
                    System.out.println("socket服务器线程终止异常!!!");   
                } finally {   
                    t = null;   
                }   
            }   
        }   
    }  
    


Socket编程就是运用Socket或者ServerSocket类搭配线程来使用(由于TCP/IP属于可靠性传输,不会丢包)。可能会因为在发送请求或者接受消息时Socket阻塞而导致主线程挂死,因此发送请求、接收消息的方法要放进子线程里处理;对于同一目标ip和端口,在同一个子线程里只能new一个Socket,也就是说,要对同一地址建立多条连接,就要开启多个线程。而且注意连接可能会因作用不同分长连接和短连接,要分别处理,本项目中发送请求和接受message就分别属于短连接和长连接,因此分别开发了RequestSocketThread和GetMessageSocketThread两个子线程区分对待。可以同时开发个Message类来封装打包和解包消息的方法(项目中开发MessageFactory.java),方便调用

posted on 2010-05-12 15:54  抗日  阅读(8766)  评论(0编辑  收藏  举报

导航