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摘要: using UnityEngine;using System.Collections;[RequireComponent (typeof (MeshFilter))]public class BlendShape : MonoBehaviour{ public Mesh[] meshs; ... 阅读全文
posted @ 2015-12-03 10:34 SITT 阅读(1891) 评论(0) 推荐(0) 编辑
QQ聊天