摘要: 非设置父节点,核心代码只需要3行 using System.Collections.Generic; using UnityEngine; public class Platform : MonoBehaviour { List<Player> players = new List<Player>( 阅读全文
posted @ 2022-03-31 10:46 三页菌 阅读(693) 评论(0) 推荐(0) 编辑