摘要: PlayerObj pobj = go.GetComponent<PlayerObj>(); if (pobj && pobj.IsMyTeam()) { marchActive = pobj.GetComponent<ActiveObjBehaviour>(); marchActive.ShowM 阅读全文
posted @ 2020-10-28 12:05 东羽白帝 阅读(249) 评论(0) 推荐(0)