unity接入实现人脸识别应用-基于虹软人脸识别算法4.0

一、准备工作

1、下载虹软人脸识别增值版SDK 4.0

1)注册并登录开发者中心

访问https://www.arcsoft.com.cn/登录后创建新应用并添加SDK

2)下载虹软人脸识别SDK

点击上图中V4.0版本的下载箭头可以下载SDK

2、安装Unity3D及Visual Studio 2019开发环境

1)安装Unity Hub

访问https://unity.cn/并下载安装Unity Hub

2)安装Unity 2020.3.1f1c1

Unity Hub安装完成后打开,依据下图内容安装Unity 2020.3.1f1c1,注意:勾选Visual Studio可以下载VS开发环境!

二、创建DEMO工程

1、创建Unity工程

Unity Hub-》项目-》新建-》创建即可完成unity工程的创建

2、引入虹软人脸识别SDK

下载完成虹软人脸识别SDK后解压-》lib-》X64即可看到libarcsoft_face.dll和libarcsoft_face_engine.dll两个动态库文件

注意:在unity工程的下图中红色箭头标注,32位和64位的Arcface SDK需要分别勾选x86和x64,libarcsoft_face.dll和libarcsoft_face_engine.dll两个文件都需要此操作!

 

 

3、项目工程目录说明

下图中1、2部分取自官网的VS窗体Demo,3部分取自虹软人脸识别SDK,4部分是在VS窗体Demo的基础上进行修改的类。

三、运行调试程序

1、虹软人脸识别SDK在线激活

2、可以进行人脸识别

四、核心代码说明

1、关于System.Drawing.dll缺失的问题说明

注意:如果代码中只引入libarcsoft_face.dll和libarcsoft_face_engine.dll会报错System.Drawing.dll文件丢失

可以在unity的安装目录~\2020.3.1f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\下找到该文件并复制进入工程内

2、关于Unity中使用选择.NET版本的说明

在unity工程的player设置中选择Scripting Backend位Mono,Api Compatibility Level*为.NET 4.x

3、人脸识别核心代码分析

1)摄像头初始化  WebCamTexture.devices

 1 public RawImage rawimage;
 2     WebCamTexture webCamTexture;
 3 
 4     public Text webCamDisplayText;
 5 
 6     void Start()
 7     {
 8         WebCamDevice[] cam_devices = WebCamTexture.devices;
 9         // for debugging purposes, prints available devices to the console
10         for (int i = 0; i < cam_devices.Length; i++)
11         {
12             print("Webcam available: " + cam_devices[i].name);
13         }
14 
15         GoWebCam01();
16 
17         InitEngines();
18 
19         btnStartVideo_Click(new object(), new EventArgs());
20     }
21 
22     //CAMERA 01 SELECT
23     public void GoWebCam01()
24     {
25         WebCamDevice[] cam_devices = WebCamTexture.devices;
26         // for debugging purposes, prints available devices to the console
27         for (int i = 0; i < cam_devices.Length; i++)
28         {
29             print("Webcam available: " + cam_devices[i].name);
30         }
31 
32         webCamTexture = new WebCamTexture(cam_devices[0].name, 1280, 720, 30);
33         rawimage.texture = webCamTexture;
34         if (webCamTexture != null)
35         {
36             //webCamTexture.Play();
37             Debug.Log("Web Cam Connected : " + webCamTexture.deviceName + "\n");
38         }
39         webCamDisplayText.text = "Camera Type: " + cam_devices[0].name.ToString();
40     }

2)图片格式转换 Texture2D to Image

 1     public static Image Texture2Image(Texture2D texture)
 2     {
 3         if (texture == null)
 4         {
 5             return null;
 6         }
 7         //Save the texture to the stream.
 8         byte[] bytes = texture.EncodeToPNG();
 9 
10         //Memory stream to store the bitmap data.
11         MemoryStream ms = new MemoryStream(bytes);
12 
13         //Seek the beginning of the stream.
14         ms.Seek(0, SeekOrigin.Begin);
15 
16         //Create an image from a stream.
17         Image bmp2 = Bitmap.FromStream(ms);
18 
19         //Close the stream, we nolonger need it.
20         ms.Close();
21         ms = null;
22 
23         return bmp2;
24     }

 3)初始化人脸识别库

注意:此代码片段中appId sdkKey64 sdkKey32 activeKey64 activeKey32的值需要根据虹软开发者中心的实际数值进行填写
  1 private void InitEngines()
  2     {
  3         try
  4         {
  5             webCamDisplayText.text += "测试";
  6 
  7             //读取配置文件
  8             //AppSettingsReader reader = new AppSettingsReader();
  9             //rgbCameraIndex = (int)reader.GetValue("RGB_CAMERA_INDEX", typeof(int));
 10             //irCameraIndex = (int)reader.GetValue("IR_CAMERA_INDEX", typeof(int));
 11             //frMatchTime = (int)reader.GetValue("FR_MATCH_TIME", typeof(int));
 12             //liveMatchTime = (int)reader.GetValue("LIVENESS_MATCH_TIME", typeof(int));
 13 
 14             AppSettingsReader reader = new AppSettingsReader();
 15             rgbCameraIndex = 0;
 16             irCameraIndex = 1;
 17             frMatchTime = 20;
 18             liveMatchTime = 20;
 19 
 20             int retCode = 0;
 21             bool isOnlineActive = true;//true(在线激活) or false(离线激活)
 22             try
 23             {
 24                 if (isOnlineActive)
 25                 {
 26                     #region 读取在线激活配置信息
 27                     //string appId = (string)reader.GetValue("APPID", typeof(string));
 28                     //string sdkKey64 = (string)reader.GetValue("SDKKEY64", typeof(string));
 29                     //string sdkKey32 = (string)reader.GetValue("SDKKEY32", typeof(string));
 30                     //string activeKey64 = (string)reader.GetValue("ACTIVEKEY64", typeof(string));
 31                     //string activeKey32 = (string)reader.GetValue("ACTIVEKEY32", typeof(string));
 32 
 33                     string appId = "";
 34                     string sdkKey64 = "";
 35                     string sdkKey32 = "";
 36                     string activeKey64 = "";
 37                     string activeKey32 = "";
 38 
 39                     webCamDisplayText.text += "111111";
 40 
 41                     //判断CPU位数
 42                     var is64CPU = Environment.Is64BitProcess;
 43                     if (string.IsNullOrWhiteSpace(appId) || string.IsNullOrWhiteSpace(is64CPU ? sdkKey64 : sdkKey32) || string.IsNullOrWhiteSpace(is64CPU ? activeKey64 : activeKey32))
 44                     {
 45                         Debug.LogError(string.Format("请在App.config配置文件中先配置APP_ID和SDKKEY{0}、ACTIVEKEY{0}!", is64CPU ? "64" : "32"));
 46                         //MessageBox.Show(string.Format("请在App.config配置文件中先配置APP_ID和SDKKEY{0}、ACTIVEKEY{0}!", is64CPU ? "64" : "32"));
 47 
 48                         //System.Environment.Exit(0);
 49                         Quit();
 50                     }
 51                     #endregion
 52 
 53                     webCamDisplayText.text += "准备激活";
 54 
 55                     //在线激活引擎    如出现错误,1.请先确认从官网下载的sdk库已放到对应的bin中,2.当前选择的CPU为x86或者x64
 56                     retCode = imageEngine.ASFOnlineActivation(appId, is64CPU ? sdkKey64 : sdkKey32, is64CPU ? activeKey64 : activeKey32);
 57 
 58                     webCamDisplayText.text += "激活完成";
 59                 }
 60                 else
 61                 {
 62                     #region 读取离线激活配置信息
 63                     string offlineActiveFilePath = (string)reader.GetValue("OfflineActiveFilePath", typeof(string));
 64                     if (string.IsNullOrWhiteSpace(offlineActiveFilePath) || !File.Exists(offlineActiveFilePath))
 65                     {
 66                         string deviceInfo;
 67                         retCode = imageEngine.ASFGetActiveDeviceInfo(out deviceInfo);
 68                         if (retCode != 0)
 69                         {
 70                             Debug.LogError("获取设备信息失败,错误码:" + retCode);
 71                             //MessageBox.Show("获取设备信息失败,错误码:" + retCode);
 72                         }
 73                         else
 74                         {
 75                             File.WriteAllText("ActiveDeviceInfo.txt", deviceInfo);
 76                             Debug.LogError("获取设备信息成功,已保存到运行根目录ActiveDeviceInfo.txt文件,请在官网执行离线激活操作,将生成的离线授权文件路径在App.config里配置后再重新运行");
 77                             //MessageBox.Show("获取设备信息成功,已保存到运行根目录ActiveDeviceInfo.txt文件,请在官网执行离线激活操作,将生成的离线授权文件路径在App.config里配置后再重新运行");
 78                         }
 79                         //System.Environment.Exit(0);
 80                         Quit();
 81                     }
 82                     #endregion
 83                     //离线激活
 84                     retCode = imageEngine.ASFOfflineActivation(offlineActiveFilePath);
 85                 }
 86                 if (retCode != 0 && retCode != 90114)
 87                 {
 88                     Debug.LogError("激活SDK失败,错误码:" + retCode);
 89                     //MessageBox.Show("激活SDK失败,错误码:" + retCode);
 90                     //System.Environment.Exit(0);
 91                     Quit();
 92                 }
 93 
 94                 webCamDisplayText.text += retCode.ToString();
 95             }
 96             catch (Exception ex)
 97             {
 98                 if (ex.Message.Contains("无法加载 DLL"))
 99                 {
100                     Debug.LogError("请将SDK相关DLL放入bin对应的x86或x64下的文件夹中!");
101                     //MessageBox.Show("请将SDK相关DLL放入bin对应的x86或x64下的文件夹中!");
102                 }
103                 else
104                 {
105                     Debug.LogError("激活SDK失败,请先检查依赖环境及SDK的平台、版本是否正确!");
106                     //MessageBox.Show("激活SDK失败,请先检查依赖环境及SDK的平台、版本是否正确!");
107                 }
108                 //System.Environment.Exit(0);
109                 Quit();
110             }
111 
112             //初始化引擎
113             DetectionMode detectMode = DetectionMode.ASF_DETECT_MODE_IMAGE;
114             //Video模式下检测脸部的角度优先值
115             ASF_OrientPriority videoDetectFaceOrientPriority = ASF_OrientPriority.ASF_OP_ALL_OUT;
116             //Image模式下检测脸部的角度优先值
117             ASF_OrientPriority imageDetectFaceOrientPriority = ASF_OrientPriority.ASF_OP_ALL_OUT;
118             //最大需要检测的人脸个数
119             int detectFaceMaxNum = 6;
120             //引擎初始化时需要初始化的检测功能组合
121             int combinedMask = FaceEngineMask.ASF_FACE_DETECT | FaceEngineMask.ASF_FACERECOGNITION | FaceEngineMask.ASF_AGE | FaceEngineMask.ASF_GENDER | FaceEngineMask.ASF_FACE3DANGLE | FaceEngineMask.ASF_IMAGEQUALITY | FaceEngineMask.ASF_MASKDETECT;
122             //初始化引擎,正常值为0,其他返回值请参考http://ai.arcsoft.com.cn/bbs/forum.php?mod=viewthread&tid=19&_dsign=dbad527e
123             retCode = imageEngine.ASFInitEngine(detectMode, imageDetectFaceOrientPriority, detectFaceMaxNum, combinedMask);
124             Console.WriteLine("InitEngine Result:" + retCode);
125             AppendText((retCode == 0) ? "图片引擎初始化成功!" : string.Format("图片引擎初始化失败!错误码为:{0}", retCode));
126             if (retCode != 0)
127             {
128                 //禁用相关功能按钮
129                 //ControlsEnable(false, chooseMultiImgBtn, matchBtn, btnClearFaceList, chooseImgBtn);
130             }
131 
132             //初始化视频模式下人脸检测引擎
133             DetectionMode detectModeVideo = DetectionMode.ASF_DETECT_MODE_VIDEO;
134             int combinedMaskVideo = FaceEngineMask.ASF_FACE_DETECT | FaceEngineMask.ASF_FACERECOGNITION | FaceEngineMask.ASF_FACELANDMARK;
135             retCode = videoEngine.ASFInitEngine(detectModeVideo, videoDetectFaceOrientPriority, detectFaceMaxNum, combinedMaskVideo);
136             AppendText((retCode == 0) ? "视频引擎初始化成功!" : string.Format("视频引擎初始化失败!错误码为:{0}", retCode));
137             if (retCode != 0)
138             {
139                 //禁用相关功能按钮
140                 //ControlsEnable(false, chooseMultiImgBtn, matchBtn, btnClearFaceList, chooseImgBtn);
141             }
142 
143             //RGB视频专用FR引擎
144             combinedMask = FaceEngineMask.ASF_FACE_DETECT | FaceEngineMask.ASF_FACERECOGNITION | FaceEngineMask.ASF_LIVENESS | FaceEngineMask.ASF_MASKDETECT;
145             retCode = videoRGBImageEngine.ASFInitEngine(detectMode, videoDetectFaceOrientPriority, detectFaceMaxNum, combinedMask);
146             AppendText((retCode == 0) ? "RGB处理引擎初始化成功!" : string.Format("RGB处理引擎初始化失败!错误码为:{0}", retCode));
147             if (retCode != 0)
148             {
149                 //禁用相关功能按钮
150                 //ControlsEnable(false, chooseMultiImgBtn, matchBtn, btnClearFaceList, chooseImgBtn);
151             }
152             //设置活体阈值
153             videoRGBImageEngine.ASFSetLivenessParam(thresholdRgb);
154 
155             //IR视频专用FR引擎
156             combinedMask = FaceEngineMask.ASF_FACE_DETECT | FaceEngineMask.ASF_FACERECOGNITION | FaceEngineMask.ASF_IR_LIVENESS;
157             retCode = videoIRImageEngine.ASFInitEngine(detectModeVideo, videoDetectFaceOrientPriority, detectFaceMaxNum, combinedMask);
158             AppendText((retCode == 0) ? "IR处理引擎初始化成功!\r\n" : string.Format("IR处理引擎初始化失败!错误码为:{0}\r\n", retCode));
159             if (retCode != 0)
160             {
161                 //禁用相关功能按钮
162                 //ControlsEnable(false, chooseMultiImgBtn, matchBtn, btnClearFaceList, chooseImgBtn);
163             }
164             //设置活体阈值
165             videoIRImageEngine.ASFSetLivenessParam(thresholdRgb, thresholdIr);
166 
167             initVideo();
168         }
169         catch (Exception ex)
170         {
171             LogUtil.LogInfo(GetType(), ex);
172             Debug.LogError("程序初始化异常,请在App.config中修改日志配置,根据日志查找原因!");
173             //MessageBox.Show("程序初始化异常,请在App.config中修改日志配置,根据日志查找原因!");
174 
175             Quit();
176             //System.Environment.Exit(0);
177         }
178     }

五、DEMO源码下载

链接:https://pan.baidu.com/s/1FXs94jbAEseoERpVDzysFA
提取码:iabc
复制这段内容后打开百度网盘手机App,操作更方便哦

 

注意:DEMO工程只是实现了摄像头初始化、采集图片格式转换、虹软人脸在线注册和人脸特征值实时提取等功能,在使用图片进行人脸注册功能时会报错,未解决!

提供思路:可以将人脸注册的功能单独提取并将特征值存入数据库,然后从unity中读取特征值进行人脸数据的比对。

posted on 2021-03-30 18:47  lizidun  阅读(101)  评论(0编辑  收藏

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