using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
using System.Threading;
namespace ThreadApp
{
class Program
{
private static int item = 0;
[STAThread]//该特性一般用来标志程序的入口函数,对于一般的方法设置没有任何的影响,如下面输出的结果
private static void DisplayData()
{
item++;
string name=null;
name=Thread.CurrentThread.Name;
Console.WriteLine("The name of the running thread is:"+name+"\titem:"+item.ToString());
Console.WriteLine(Thread.CurrentThread.ApartmentState.ToString());//输出MTA,ApartmentState用来设置线程的单元状态
}
[STAThread]
static void Main(string[] args)
{
Thread t1 = new Thread(DisplayData);
t1.Name = "First Thread";
t1.Start();
Thread t2 = new Thread(DisplayData);
t2.Name = "Second Thread";
t2.Start();
Console.WriteLine(Thread.CurrentThread.ApartmentState.ToString());//输出的值由主函数Main上的特性来决定
Console.Read();
}
}
}