工作台接口是基础管理框架的核心接口.
其主要功能是
1,工作台包含的属性
定义工作空间的工程标题,工作布局管理器获取和设置方法;视图对象集合,面板对象集合,工作台窗体对象集合,当前活动工作台窗体对象,当前活动视图对象的获取等属性;
2,方法
定义工作空间显示视图,显示面板,获取面板,关闭特定视图,关闭全部视图,重绘所有组件
3,事件
定义在工作空间中视图打开后,视图关闭后,活动工作台窗体变化后三个事件,以满足视图内容的修改保存,序列化的需求.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using MetaApplication.ContentInterfaces;
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namespace MetaApplication
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{
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/// <summary>
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/// This is the basic interface to the workspace.
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/// </summary>
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public interface IWorkbench : IMementoCapable
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{
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/// <summary>
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/// The title shown in the title bar.
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/// </summary>
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string Title
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{
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get;
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set;
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}
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/// <summary>
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/// A collection in which all active workspace windows are saved.
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/// </summary>
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List<IViewContent> ViewContentCollection
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{
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get;
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}
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/// <summary>
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/// A collection in which all active workspace windows are saved.
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/// </summary>
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List<IPadContent> PadContentCollection
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{
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get;
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}
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/// <summary>
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/// The active workbench window.
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/// </summary>
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IWorkbenchWindow ActiveWorkbenchWindow
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{
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get;
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}
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object ActiveContent
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{
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get;
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}
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IWorkbenchLayout WorkbenchLayout
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{
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get;
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set;
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}
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/// <summary>
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/// Inserts a new <see cref="IViewContent"/> object in the workspace.
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/// </summary>
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void ShowView(IViewContent content);
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/// <summary>
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/// Inserts a new <see cref="IPadContent"/> object in the workspace.
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/// </summary>
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void ShowPad(IPadContent content);
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/// <summary>
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/// Returns a pad from a specific type.
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/// </summary>
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IPadContent GetPad(Type type);
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/// <summary>
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/// Closes the IViewContent content when content is open.
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/// </summary>
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void CloseContent(IViewContent content);
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/// <summary>
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/// Closes all views inside the workbench.
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/// </summary>
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void CloseAllViews();
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/// <summary>
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/// Re-initializes all components of the workbench, should be called
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/// when a special property is changed that affects layout stuff.
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/// (like language change)
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/// </summary>
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void RedrawAllComponents();
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/// <summary>
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/// Is called, when a workbench view was opened
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/// </summary>
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/// <example>
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/// WorkbenchSingleton.WorkbenchCreated += delegate {
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/// WorkbenchSingleton.Workbench.ViewOpened +=
;
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/// };
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/// </example>
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event EventHandler ViewOpened;
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/// <summary>
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/// Is called, when a workbench view was closed
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/// </summary>
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event EventHandler ViewClosed;
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/// <summary>
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/// Is called, when the workbench window which the user has into
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/// the foreground (e.g. editable) changed to a new one.
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/// </summary>
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event EventHandler ActiveWorkbenchWindowChanged;
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}
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}
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using System;2
using System.Collections.Generic;3
using System.Text;4
using MetaApplication.ContentInterfaces;5

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namespace MetaApplication7
{8
/// <summary>9
/// This is the basic interface to the workspace.10
/// </summary>11
public interface IWorkbench : IMementoCapable12
{13
/// <summary>14
/// The title shown in the title bar.15
/// </summary>16
string Title17
{18
get;19
set;20
}21

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/// <summary>23
/// A collection in which all active workspace windows are saved.24
/// </summary>25
List<IViewContent> ViewContentCollection26
{27
get;28
}29

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/// <summary>31
/// A collection in which all active workspace windows are saved.32
/// </summary>33
List<IPadContent> PadContentCollection34
{35
get;36
}37

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/// <summary>39
/// The active workbench window.40
/// </summary>41
IWorkbenchWindow ActiveWorkbenchWindow42
{43
get;44
}45

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object ActiveContent47
{48
get;49
}50

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IWorkbenchLayout WorkbenchLayout52
{53
get;54
set;55
}56

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/// <summary>58
/// Inserts a new <see cref="IViewContent"/> object in the workspace.59
/// </summary>60
void ShowView(IViewContent content);61

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/// <summary>63
/// Inserts a new <see cref="IPadContent"/> object in the workspace.64
/// </summary>65
void ShowPad(IPadContent content);66

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/// <summary>68
/// Returns a pad from a specific type.69
/// </summary>70
IPadContent GetPad(Type type);71

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/// <summary>73
/// Closes the IViewContent content when content is open.74
/// </summary>75
void CloseContent(IViewContent content);76

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/// <summary>78
/// Closes all views inside the workbench.79
/// </summary>80
void CloseAllViews();81

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/// <summary>83
/// Re-initializes all components of the workbench, should be called84
/// when a special property is changed that affects layout stuff.85
/// (like language change) 86
/// </summary>87
void RedrawAllComponents();88

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/// <summary>90
/// Is called, when a workbench view was opened91
/// </summary>92
/// <example>93
/// WorkbenchSingleton.WorkbenchCreated += delegate { 94
/// WorkbenchSingleton.Workbench.ViewOpened +=
;95
/// };96
/// </example>97
event EventHandler ViewOpened;98

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/// <summary>100
/// Is called, when a workbench view was closed101
/// </summary>102
event EventHandler ViewClosed;103

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/// <summary>105
/// Is called, when the workbench window which the user has into106
/// the foreground (e.g. editable) changed to a new one.107
/// </summary>108
event EventHandler ActiveWorkbenchWindowChanged;109
}110
}111


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