Fork me on GitHub
打赏
摘要: 一、介绍 目的:通过Unity自带的组件完成游戏场景中的碰撞检测功能。 软件环境:Unity 2017.3.0f3 二、实现过程 1,在面板中点击Add Component按钮 2,添加Box Collider组件 3,调整碰撞范围 4,运行程序后测试效果 阅读全文
posted @ 2018-04-25 18:04 Zoctopus_Zhang 阅读(3699) 评论(0) 推荐(0) 编辑
// function btn_donateClick() { var DivPopup = document.getElementById('Div_popup'); var DivMasklayer = document.getElementById('div_masklayer'); DivMasklayer.style.display = 'block'; DivPopup.style.display = 'block'; var h = Div_popup.clientHeight; with (Div_popup.style) { marginTop = -h / 2 + 'px'; } } function MasklayerClick() { var masklayer = document.getElementById('div_masklayer'); var divImg = document.getElementById("Div_popup"); masklayer.style.display = "none"; divImg.style.display = "none"; } setTimeout( function () { document.getElementById('div_masklayer').onclick = MasklayerClick; document.getElementById('btn_donate').onclick = btn_donateClick; var a_gzw = document.getElementById("guanzhuwo"); a_gzw.href = "javascript:void(0);"; $("#guanzhuwo").attr("onclick","follow('33513f9f-ba13-e011-ac81-842b2b196315');"); }, 900);