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摘要: 上次我们介绍了OpenGL的环境构建和二维对象的绘制,这次我们来讲讲三维对象的绘制: 绘制代码如下: Github代码仓库 效果如下: 记得搭建好OpenGL的环境,可以参照这篇文章:http://www.cnblogs.com/OctoptusLian/p/6834669.html 祝Coding 阅读全文
posted @ 2017-05-12 10:52 Zoctopus_Zhang 阅读(5326) 评论(2) 推荐(2) 编辑
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