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using System; using System.Collections.Generic; using System.Collections; using System.IO; using System.Net; using System.Threading; using UnityEngine 阅读全文
posted @ 2019-03-05 18:02
~Joke_crazy
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摘要:
创建UIManager,管理所有UI面板 准备工作: 1. 创建Canvas并设置Tag为Main Canvas 2. 在Canvas下新建五个层级节点,因为UGUI显示层级越往下越靠前 using System; using System.Collections.Generic; using Un 阅读全文
posted @ 2019-03-05 17:44
~Joke_crazy
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