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using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(MeshFilter), typeof(MeshRenderer))] public class Radar : MonoBehaviour { 阅读全文
posted @ 2018-12-03 18:26
~Joke_crazy
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摘要:
实现2dUI跟随游戏中角色的移动(应用于玩家名称,血条,称号) using UnityEngine; public class UI_Follow : MonoBehaviour { public Camera m_camera; public Transform m_target; public 阅读全文
posted @ 2018-12-03 11:07
~Joke_crazy
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