Winform 窗体自适应

前言

在使用 Winform 开发过程中,经常发些因为显示器分辨率、窗体大小改变,控件却不能自适应变化,几经查找资料,和大佬的代码。经过细小修改,终于可以让窗体在外界影响下,窗体内背景图片、控件都会自适应变化大小(类似于网页的响应式)。

代码

完整代码如下:

using System;
using System.Drawing;
using System.Windows.Forms;

namespace AutoSizeForm
{
    public partial class FrmMain : Form
    {
        private float X;
        private float Y;
        public FrmMain()
        {
            InitializeComponent();
        }
        private void  SetTag(Control cons)
        {
            foreach (Control con in cons.Controls)
            {
                con.Tag = con.Width +":" + con.Height + ":" + con.Left + ":" + con.Top + ":" + con.Font.Size;
                if (con.Controls.Count > 0)
                    SetTag(con);                
            }
        }
        private void SetControls(float newx, float newy, Control cons)
        {
            foreach (Control con in cons.Controls)
            {

                string[] mytag = con.Tag.ToString().Split(new char[] { ':' });
                float a = Convert.ToSingle(mytag[0]) * newx;
                con.Width = (int)a;
                a = Convert.ToSingle(mytag[1]) * newy;
                con.Height = (int)a;
                a = Convert.ToSingle(mytag[2]) * newx;
                con.Left = (int)a;
                a = Convert.ToSingle(mytag[3]) * newy;
                con.Top = (int)a;
                Single currentSize = Convert.ToSingle(mytag[4]) * Math.Min(newx, newy);
                con.Font = new Font(con.Font.Name, currentSize, con.Font.Style, con.Font.Unit);
                if (con.Controls.Count > 0)
                {
                    SetControls(newx, newy, con);
                }
            }
        }
        //窗体Resize事件
        private void FrmMain_Resize(object sender, EventArgs e)
        {
            float newx = Width / X;
            float newy = Height / Y;
            SetControls(newx, newy, this);
            Text = Width.ToString() + " " + Height.ToString();
        }
        //窗体Load事件
        private void FrmMain_Load(object sender, EventArgs e)
        {          
            Resize += new EventHandler(FrmMain_Resize);
            X = Width;
            Y = Height;
            SetTag(this);
            FrmMain_Resize(new object(), new EventArgs());//x,y可在实例化时赋值,最后这句是新加的,在MDI时有用
        }
    }
}

注意:在使用过程当中发现画面卡顿,可以打开窗体属性双缓存(DoubleBuffered属性改为True)。

posted @ 2021-01-19 17:21  故人与猫  阅读(846)  评论(0编辑  收藏  举报