【目标】

地图灯光编译报错

【思路】

1 我自己测c2_cwd_rt


附件为当时log



2 ExampleGame\BeastCache\PersistentCache


3 重新删除掉BeastCache文件夹 去编译



  1. Error reading ..\..\meshes\00cea9448b1b8f51297ed76e1b9fad8c46ebcc3c.btm, error: Too many open files
  2. Error reading ..\..\meshes\0035379e8cdc1cc52af88d15866e9a1c28c1bdbc.btm, error: Too many open files
  3. Error reading ..\..\meshes\03841eb0e60476f3378fb5ef2a6a1bcc3d821869.btm, error: Too many open files
  4. Error reading ..\..\meshes\0242a5c9c1206e915db208ffbab2e3510d6d6a3e.btm, error: Too many open files
  5. Error reading ..\..\meshes\01a2313dbcd0e323424fb8de7fb322b03e97e29d.btm, error: Too many open files
  6. Error reading ..\..\meshes\02f0f27647a7f9ca4563ffd2b1df0314e5cc846f.btm, error: Too many open files
  7. Error reading ..\..\meshes\043d2a2aab1fbb18b0cd57375a1f9d67ec5f2d35.btm, error: Too many open files
  8. Error reading ..\..\meshes\04a6c093a3a529cb89c787310e8c3f5ae0fa78a8.btm, error: Too many open files
  9. Error reading ..\..\meshes\047fc5fa2fd1878cd8f39326dbbbeda752c79950.btm, error: Too many open files
  10. Error reading ..\..\meshes\026482b54315141de01e6b59e9bd38ed893e17b3.btm, error: Too many open files
  11. Error reading ..\..\meshes\04c14ad009aef8ae30802cacf34a919120a245cb.btm, error: Too many open files
  12. Error reading ..\..\meshes\02836aa8e3a90000d06df807498682f427e22492.btm, error: Too many open files
  13. Error reading ..\..\meshes\084a56ff5c351400a4a6a8335404e7fb3009f6e2.btm, error: Too many open files
  14. Error reading ..\..\meshes\0594cc95b94306960e0dde42302effd7cf0ee49d.btm, error: Too many open files
  15. Error reading ..\..\meshes\07b19a00d6884df56f8d81a3620a5b0ad78ae236.btm, error: Too many open files
  16. Error reading ..\..\meshes\08ba5ec9d99740575d73629d8acd48ddc1c7bfa4.btm, error: Too many open files
  17. Error reading ..\..\meshes\09872919bb5a6f86ec7703b4d18e3d75dc93fbd0.btm, error: Too many open files
  18. Error reading ..\..\meshes\0967ee58b2b1dff958c64c069a7cf291d3b99b34.btm, error: Too many open files
  19. Error reading ..\..\meshes\0e07a354206e921aeaa4f88fab392410865da4f9.btm, error: Too many open files
  20. Error reading ..\..\meshes\0d90a010778001309ebd22c1e6ab6e6f3cb30135.btm, error: Too many open files
  21. Error reading ..\..\meshes\095af4909a9c4499a1472e5f6a6683a87e49c146.btm, error: Too many open files
  22. Error reading ..\..\meshes\0e2b77c6b333e19fecb87ecdc544aaeb486ba35b.btm, error: Too many open files
  23. Error reading ..\..\meshes\0fc84dc5ca968d110756589bfb0148c719c5c199.btm, error: Too many open files
  24. Error reading ..\..\meshes\10a4b2fb919131b57d303d785036f4e6e76aee72.btm, error: Too many open files
  25. Error reading ..\..\meshes\110955d55a151f6159bae35bab73e83888c4d630.btm, error: Too many open files
  26. Error reading ..\..\meshes\0ff7255333d5e591b18dc52380930a4cf74e839a.btm, error: Too many open files
  27. Error reading ..\..\meshes\0a791017946db94275160aca9e2beb76caea5523.btm, error: Too many open files
  28. Error reading ..\..\meshes\12581c3f101cf5c65f0c7694bd5ad7b4ea40bb22.btm, error: Too many open files
  29. Error reading ..\..\meshes\112c2f455195a88c44f79e4157fa5277eaf11113.btm, error: Too many open files
  30. Error reading ..\..\meshes\119561760034ec95a50490f63093b08bdd0ced7c.btm, error: Too many open files
  31. Error reading ..\..\meshes\13ea497cfc8e72a03cd59d85e3afc52a7991a38f.btm, error: Too many open files
  32. Error reading ..\..\meshes\158e54b9594799c65772b3625da9d39d793add6b.btm, error: Too many open files
  33. Error reading ..\..\meshes\156aabdb1c0aa4f00fa729fae2edad17bf70ed53.btm, error: Too many open files
  34. Error reading ..\..\meshes\17607e4725ac0d7172f8aa3441b3e3f709dfc14e.btm, error: Too many open files
  35. Error reading ..\..\meshes\1719e254ca743cab01fa3080fbe67cf692cf6931.btm, error: Too many open files
  36. Error reading ..\..\meshes\15c237f6798b5d96d35af4aadff82df581a86878.btm, error: Too many open files
  37. Error reading ..\..\meshes\17b978c49ef409f99566fb9a0c9301295ae034d0.btm, error: Too many open files
  38. Error reading ..\..\meshes\1582a69ff8f3714270f46aafee07796cfdf8d266.btm, error: Too many open files
  39. Error reading ..\..\meshes\19b648370a4e30b1b463eb92f74e7d1637b99693.btm, error: Too many open files
  40. Error reading ..\..\meshes\1a3c41be08799553951baedd176ab2b74085f9c7.btm, error: Too many open files
  41. Error reading ..\..\meshes\1835452bfe5c5f26ffad8d340344036a1554c6fa.btm, error: Too many open files
  42. Error reading ..\..\meshes\1c1cd0cade9292847aae6185e54dc753012bfd2c.btm, error: Too many open files
  43. Error reading ..\..\meshes\1d63ac6fd9347dc42a8229001ffd45362e8c4e5d.btm, error: Too many open files
  44. Error reading ..\..\meshes\1aa621118ae773697bbce3d97c36e08fe92ef169.btm, error: Too many open files
  45. Error reading ..\..\meshes\1e9eea73bec6cea1c3bf993117b218eb88007c62.btm, error: Too many open files
  46. Error reading ..\..\meshes\1c18083a8e3df325aba480d8b722b5d717770aa1.btm, error: Too many open files
  47. Error reading ..\..\meshes\1f36677f6ec6c2e2ca8671f53d97387be92186cd.btm, error: Too many open files
  48. Error reading ..\..\meshes\1b9f6b0614ddb0d85fbb3cdaa9fa52c4ed047830.btm, error: Too many open files
  49. Error reading ..\..\meshes\225c5cd21156ad9a83002fad28553d3e84e38bcb.btm, error: Too many open files
  50. Error reading ..\..\meshes\2295ebd97456e4ced088f03570ab0b0d8f8db4b5.btm, error: Too many open files
  51. Error reading ..\..\meshes\222d6d1de5cd35fed65ec36a9a47e345aa456ecb.btm, error: Too many open files
  52. Error reading ..\..\meshes\234ae66b9df514ffd0f2a1b92cb9e4435b89a665.btm, error: Too many open files
  53. Error reading ..\..\meshes\1f3a0562f7356a52a5f333672f09813388b5b8b6.btm, error: Too many open files
  54. Error reading ..\..\meshes\25b5f06669437ddfda7f6389052ad5d1c95556b4.btm, error: Too many open files
  55. Error reading ..\..\meshes\252aae62ac0d67038764663af29ceaeae6fabc86.btm, error: Too many open files
  56. Error reading ..\..\meshes\261e543eb6096c0e5607fd2d23ae1b591433fa95.btm, error: Too many open files
  57. Error reading ..\..\meshes\28424b7254740adf1272ceff5e0ab463f35d1452.btm, error: Too many open files
  58. Error reading ..\..\meshes\293d774d51cf82c835d96e3e026605dda11690ad.btm, error: Too many open files
  59. Error reading ..\..\meshes\295f4e69e620dc47bf997651a9ee3d370574ad19.btm, error: Too many open files
  60. Error reading ..\..\meshes\2b15a8a8b02eb5105723ce6133dd59348772dc94.btm, error: Too many open files
  61. Error reading ..\..\meshes\2a68d1238dec5a7477223829539ca305d7078d41.btm, error: Too many open files
  62. Error reading ..\..\meshes\2bc754c7177e9487f5b6ad8ae765a84e7aea1590.btm, error: Too many open files
  63. Error reading ..\..\meshes\2c7330717316c5b5473eeb99e9ec434f2265e973.btm, error: Too many open files
  64. Error reading ..\..\meshes\2c8926e741ecdfef0e4221b1819d6a2a43d1df41.btm, error: Too many open files
  65. Error reading ..\..\meshes\2cbd42d33a284b0e62f44a3c6321d82cb7afc885.btm, error: Too many open files
  66. Error reading ..\..\meshes\2a9734e7be1aa1d67700f8d331c8eb5b943834f8.btm, error: Too many open files
  67. Error reading ..\..\meshes\2bea5d2a72cb4a461efd19223ce9ad509bdbf57b.btm, error: Too many open files
  68. Error reading ..\..\meshes\2db6e650ae79d95b04ab3541ad8bd1adbf707345.btm, error: Too many open files
  69. Error reading ..\..\meshes\2cedf02f4fc40ee2448cbfa6dd74dc5e99ed9d54.btm, error: Too many open files
  70. Error reading ..\..\meshes\2e62fff36c6784e15cfe8908c99c4d6b95af0f64.btm, error: Too many open files
  71. Error reading ..\..\meshes\2d7766955c065113fcfcc00b09da2086cfef3679.btm, error: Too many open files
  72. Error reading ..\..\meshes\324bc9aed0130feb9b79d15ba599c3862bb027a3.btm, error: Too many open files
  73. Error reading ..\..\meshes\2f37a13c03b94abaf294ad541fc964cba7576ca9.btm, error: Too many open files
  74. Error reading ..\..\meshes\30147bc53b74a5894d6961d88a87250c8e37517d.btm, error: Too many open files
  75. Error reading ..\..\meshes\3258dbeda946c6042c151ef00cd06f56d3c0a689.btm, error: Too many open files
  76. Error reading ..\..\meshes\33138f9a24c1ec5f62cf9271b31f4e625c6737f7.btm, error: Too many open files
  77. Error reading ..\..\meshes\306dc201d9e3208942323767c1472c13470bccf5.btm, error: Too many open files
  78. Error reading ..\..\meshes\342fabf05eeb7ddca6eb13e0149e097a658cb52c.btm, error: Too many open files
  79. Error reading ..\..\meshes\3442a1b28b66a1a0ef5da23619cca3a946bf13c9.btm, error: Too many open files
  80. Error reading ..\..\meshes\3455577a34bf506311e2d0980054efaeef04b1bc.btm, error: Too many open files
  81. Error reading ..\..\meshes\32d42f550fbf6d24d1a81ffa0097a43e59c09f53.btm, error: Too many open files
  82. Error reading ..\..\meshes\34cb4a4cf238fe621fa954bd055dcd5e7c788dbe.btm, error: Too many open files
  83. Error reading ..\..\meshes\390bf857cdfb9702f6d9d008b218a9f15035db96.btm, error: Too many open files
  84. Error reading ..\..\meshes\37be615fbebff3740816ffc2c0eb6218e3c87318.btm, error: Too many open files
  85. Error reading ..\..\meshes\374967a514aa966caa3942d958bc785b699f9930.btm, error: Too many open files
  86. Error reading ..\..\meshes\3a1499346daddd0efc24b777ef8413a57e301d45.btm, error: Too many open files
  87. Error reading ..\..\meshes\3b78fab195102acd5b28643bfebb68f2400d2a92.btm, error: Too many open files
  88. Error reading ..\..\meshes\3a1d15fee9af63f26ba95ae31ee86f73dac0f5ec.btm, error: Too many open files
  89. Error reading ..\..\meshes\3ac1b1825c04e38160b087756dce569453d0e10c.btm, error: Too many open files
  90. Error reading ..\..\meshes\35b6b8fc07d2668ce87ecaa1ea463a9b84083454.btm, error: Too many open files
  91. Error reading ..\..\meshes\3c33ef28f4261b985b2925ee08144d5d98fe3758.btm, error: Too many open files
  92. Error reading ..\..\meshes\3c7e5d3c218d96a04dc3089061a5c94bcbb19208.btm, error: Too many open files
  93. Error reading ..\..\meshes\3d96221dbbba82f736ddc658f3fc27c3d5b37dcd.btm, error: Too many open files
  94. Error reading ..\..\meshes\3f5d890ea6fdcc30bb2400ecdc787949ac222ea0.btm, error: Too many open files
  95. Error reading ..\..\meshes\40a5e05bc12633f641910e22bea863614f1bb0d0.btm, error: Too many open files
  96. Error reading ..\..\meshes\40b9e4cd52f57f71f17b2d5ed8aee5c02ba25462.btm, error: Too many open files
  97. Error reading ..\..\meshes\3f7dad78da2d6f5252477d4b3c0fa999cc7aab98.btm, error: Too many open files
  98. Error reading ..\..\meshes\41579c2008948115b5e61a99736b9e0381665fc8.btm, error: Too many open files
  99. Error reading ..\..\meshes\42405d8b53c1e720101554d6d6d8d1dc3dcf4d1a.btm, error: Too many open files
  100. Error reading ..\..\meshes\42138be642646de52e44f09b19f2d1abc80396f8.btm, error: Too many open files
  101. Error reading ..\..\meshes\42dbb0829c92dbe174bf8e9e5c70978ba100f621.btm, error: Too many open files
  102. Error reading ..\..\meshes\44eab6bce1f434ba50887211fe51a94a4ed283cd.btm, error: Too many open files
  103. Error reading ..\..\meshes\4163281882d132cebd5b1e7d9efc4782e3b546ef.btm, error: Too many open files
  104. Error reading ..\..\meshes\438c4af6e43f1a0ee034a949dc46fece3227a086.btm, error: Too many open files
  105. Error reading ..\..\meshes\45e846094f806534c6de0843b44d7ea2eb06c69c.btm, error: Too many open files
  106. Error reading ..\..\meshes\457643700b3130749cc85057e59ada0e5317d565.btm, error: Too many open files
  107. Error reading ..\..\meshes\47579a42de1e2563b1b392b94be812aee7d8a89b.btm, error: Too many open files
  108. Error reading ..\..\meshes\478a7e564cee8700f3cf930095b6aec09efabebd.btm, error: Too many open files
  109. Error reading ..\..\meshes\4c88e7d7f24e31edff4605fd5a374fab9a02121e.btm, error: Too many open files
  110. Error reading ..\..\meshes\4e49436da114b62d4db1b8b945847d6d5e7baf0a.btm, error: Too many open files
  111. Error reading ..\..\meshes\47836205d4fcb2cc1196db223cee331534bfcaf8.btm, error: Too many open files
  112. Error reading ..\..\meshes\4d51514133411df324ea957dae20aa1049885507.btm, error: Too many open files
  113. Error reading ..\..\meshes\4f09ff9e56320a92e9392aa2d0d7671c53cba48c.btm, error: Too many open files
  114. Error reading ..\..\meshes\518b6fd26c6f4a986eefd7195da385cd127dcad7.btm, error: Too many open files
  115. Error reading ..\..\meshes\51aaf85b9a15c2a45dd3001d565a0fd9fcda9d92.btm, error: Too many open files
  116. Error reading ..\..\meshes\5334ee0fff95dd60a31e419acf37693ed08d17a6.btm, error: Too many open files
  117. Error reading ..\..\meshes\53371ae5c7796565c7ee9577e40313c716fbba89.btm, error: Too many open files
  118. Error reading ..\..\meshes\4cbc5e8240a94650a4e5735458789bd235a01147.btm, error: Too many open files
  119. Error reading ..\..\meshes\534921d4e70123765c141592ef7ab1ac58d4def8.btm, error: Too many open files
  120. Error reading ..\..\meshes\5745762d791ddbef84aa6dbe41afd58577fc17ce.btm, error: Too many open files
  121. Error reading ..\..\meshes\55519f20107c5c8259421c8a8aa02233e3067ed1.btm, error: Too many open files
  122. Error reading ..\..\meshes\539feb95b31ad2178f7cc83852ce35b7ca776e6e.btm, error: Too many open files
  123. Error reading ..\..\meshes\576d4edae1f4ab459593f43ab6c70427c657be50.btm, error: Too many open files
  124. Error reading ..\..\meshes\59533c48e0fca121973ff93b566d8dc0613a9aaf.btm, error: Too many open files
  125. Error reading ..\..\meshes\59214658df498b22f6d7a3f1580a40a9dc6754fa.btm, error: Too many open files
  126. Error reading ..\..\meshes\54ea7ba62df8d924608824eb35568deed47eb775.btm, error: Too many open files
  127. Error reading ..\..\meshes\5a21d5d3fb21a0e56b0fc82c93ae181230d0d134.btm, error: Too many open files
  128. Error reading ..\..\meshes\5bd1c9b52b52ed7d14e6c56701c0cbf6dfc1ba03.btm, error: Too many open files
  129. Error reading ..\..\meshes\59f710336d33fe4eca3ac3d4f006e439361c86ca.btm, error: Too many open files
  130. Error reading ..\..\meshes\5dacc34edc639149e961774a210e1b37214b9938.btm, error: Too many open files
  131. Error reading ..\..\meshes\5a6ff1d224e07c28b3a2042dca39b97b93ef3bf7.btm, error: Too many open files
  132. Error reading ..\..\meshes\5db3f0b25212c2e0282debf0676c6807438e8077.btm, error: Too many open files
  133. Error reading ..\..\meshes\5f2d77c135c19765a60815b37d2ff83c874ffa6d.btm, error: Too many open files
  134. Error reading ..\..\meshes\5b905d0a3c1e017c0132ed6a8ab2b61ba1bf698b.btm, error: Too many open files
  135. Error reading ..\..\meshes\614ca6dc932431a07ebd081f8f6ca9047878aa23.btm, error: Too many open files
  136. Error reading ..\..\meshes\60f8b62a0f0e0b4cce02e617fecb117ef20be7aa.btm, error: Too many open files
  137. Error reading ..\..\meshes\622ab2c75d11fabe1f3de43665b565842f558236.btm, error: Too many open files
  138. Error reading ..\..\meshes\62f243d6e735c91088a62cf66b49d1df199349bf.btm, error: Too many open files
  139. Error reading ..\..\meshes\627fbccd5448acddd22c96d81a292e884380a6b2.btm, error: Too many open files
  140. Error reading ..\..\meshes\6135bbe1ec77ea96470d1054bf9b687ad078ff0d.btm, error: Too many open files
  141. Error reading ..\..\meshes\617b5671e031fa884db9aef7d7ae3a0d5fa20237.btm, error: Too many open files
  142. Error reading ..\..\meshes\635b8f8a0e4754903695939a5645614104307d00.btm, error: Too many open files
  143. Error reading ..\..\meshes\64b0140846907485f51eeebaeb40ffe46644077a.btm, error: Too many open files
  144. Error reading ..\..\meshes\63f31647934340061f16a2eeaea037d29035c0ef.btm, error: Too many open files
  145. Error reading ..\..\meshes\67e32e48a12ec76ca5d08fa7b23b81ac54e6e9c3.btm, error: Too many open files
  146. Error reading ..\..\meshes\6c8450e9bba3789c5940deddad919a81955648ee.btm, error: Too many open files
  147. Error reading ..\..\meshes\68fa6b7cb47997d20b9a3ef8ffa9d8de09e6dfa7.btm, error: Too many open files
  148. Error reading ..\..\meshes\6a69ef80abd24ae5239ae26d7d4acf40803a6395.btm, error: Too many open files
  149. Error reading ..\..\meshes\692e2561eafefc7d1016c830b606dd328ffb3785.btm, error: Too many open files
  150. Error reading ..\..\meshes\6bb4b3aa5dc4a6007bbdec92c26a9e548a75c8e2.btm, error: Too many open files
  151. Error reading ..\..\meshes\691133a1c2bf7f4d2f9f07a3d17360e23efefcd7.btm, error: Too many open files
  152. Error reading ..\..\meshes\6f231832533a2e6dd42b0c10cad940b732f6c78f.btm, error: Too many open files
  153. Error reading ..\..\meshes\70115fed8f19e547fa50e654d09ea3867ffe0569.btm, error: Too many open files
  154. Error reading ..\..\meshes\70697971b28924c5120cc20742dba5fb49a32cd1.btm, error: Too many open files
  155. Error reading ..\..\meshes\7088278d227f9903aac777299e92c3059dd0e547.btm, error: Too many open files
  156. Error reading ..\..\meshes\71359b4620f42bf4cb559c0d3883358ad880da65.btm, error: Too many open files
  157. Error reading ..\..\meshes\7139f442400d9765080c5a23008b6cd9ea31b7d8.btm, error: Too many open files
  158. Error reading ..\..\meshes\70812e4783b12005426a116474f0e3390aea00da.btm, error: Too many open files
  159. Error reading ..\..\meshes\73b74919ab1535822052680ef884808ef0f0aa81.btm, error: Too many open files
  160. Error reading ..\..\meshes\7326aaacfc199b9db978933e57b4c63e669e4ccf.btm, error: Too many open files
  161. Error reading ..\..\meshes\731a72960d36c45d178cfa27cfc85cba34cff821.btm, error: Too many open files
  162. Error reading ..\..\meshes\7659f4144ea835fbe1df4a6e42302f67f7585908.btm, error: Too many open files
  163. Error reading ..\..\meshes\73503c65c16009175696326c6ab866aca0e30298.btm, error: Too many open files
  164. Error reading ..\..\meshes\746406559c64fd6c8d6f49afd7e8d8d9aeb0f209.btm, error: Too many open files
  165. Error reading ..\..\meshes\7571d3e67654c993ec364eb734fa0701e7218e38.btm, error: Too many open files
  166. Error reading ..\..\meshes\77825cf015562b94413ab41bcec08f9ffff0901c.btm, error: Too many open files
  167. Error reading ..\..\meshes\7788eb32119114a2b91b3b4d8e19765672450421.btm, error: Too many open files
  168. Error reading ..\..\meshes\79510d8f933446063b8ff14c1c4d54319f730409.btm, error: Too many open files
  169. Error reading ..\..\meshes\7bb5c102f628cc85329701ae4fda7a3808e701bc.btm, error: Too many open files
  170. Error reading ..\..\meshes\7da2f8f39376a10c28afcf09fb6d27b861cea7e9.btm, error: Too many open files
  171. Error reading ..\..\meshes\7a99602128a84a77551224cc405a9453a22915f5.btm, error: Too many open files
  172. Error reading ..\..\meshes\80ba0eaf3d0d9e149790a949f972370692f53dd7.btm, error: Too many open files
  173. Error reading ..\..\meshes\7ff758c8e98d0e4591d1758181c67ac598e38182.btm, error: Too many open files
  174. Error reading ..\..\meshes\82dc9aefc473e5c17ad34f8e6e20ae8c57b5f8d0.btm, error: Too many open files
  175. Error reading ..\..\meshes\80f7460445f8c5c1d3c08d984e1e99a5d58408f5.btm, error: Too many open files
  176. Error reading ..\..\meshes\8358c88b6e21d71873abc8e0f0816d6847dcd4f4.btm, error: Too many open files
  177. Error reading ..\..\meshes\84f133a8f764d733852d35cd6f3959ce0f446f9a.btm, error: Too many open files
  178. Error reading ..\..\meshes\84bcb4c7df040e5168284dc55b9049228ad5eee1.btm, error: Too many open files
  179. Error reading ..\..\meshes\84feca08324a660ecccc9c8c6a7170946b602e2d.btm, error: Too many open files
  180. Error reading ..\..\meshes\863bb2568bd46d7af1c4b73b89cad2ea59691190.btm, error: Too many open files
  181. Error reading ..\..\meshes\8656043075a65fc9549ad0ef18a24fb1a6af6182.btm, error: Too many open files
  182. Error reading ..\..\meshes\87f81c4e1d28443b58469977ca536d7f154109d3.btm, error: Too many open files
  183. Error reading ..\..\meshes\8888fac455a18f772cd34b79099ca5430b8af8da.btm, error: Too many open files
  184. Error reading ..\..\meshes\89337d959fa279c2a860a4d1e722d9a0ef466d48.btm, error: Too many open files
  185. Error reading ..\..\meshes\8a3f53efbc63e63be21896eb23da56b569d79ef7.btm, error: Too many open files
  186. Error reading ..\..\meshes\897abcf6e4e998e2dabab01e3b3defd690466411.btm, error: Too many open files
  187. Error reading ..\..\meshes\8aad8d50d63b5a5da6298e5d6ef58ece7ca84388.btm, error: Too many open files
  188. Error reading ..\..\meshes\8c0f9e3774aceda172e71745c8be04e774c37761.btm, error: Too many open files
  189. Error reading ..\..\meshes\764a8e5bca5cfcc6d46928e0054e6ac253677305.btm, error: Too many open files
  190. Error reading ..\..\meshes\8e2a15a86cab1c7f41a55a388a1cdf391d670634.btm, error: Too many open files
  191. Error reading ..\..\meshes\8c6daef68e5fbf22cc41c14be3ae559fe11712d6.btm, error: Too many open files
  192. Error reading ..\..\meshes\8e7de3ba06dcf5ddd65204265eeb00b0aa4af029.btm, error: Too many open files
  193. Error reading ..\..\meshes\8e22c8387837bcfedc943e5ad8984c8baaf02652.btm, error: Too many open files
  194. Error reading ..\..\meshes\8e30d704634923b1b02e11b5b83d46a75b06dc4d.btm, error: Too many open files
  195. Error reading ..\..\meshes\8e1eaeea1083d74a4976663b7a056e052ba60f53.btm, error: Too many open files
  196. Error reading ..\..\meshes\9009f9bf8d314b99233b3929d7ae2f69fced70e8.btm, error: Too many open files
  197. Error reading ..\..\meshes\908fe743e1b092185681d78e7598d27b638e8091.btm, error: Too many open files
  198. Error reading ..\..\meshes\900b70f9502fb37c1752f927da545c1ccf89ae42.btm, error: Too many open files
  199. Error reading ..\..\meshes\91cbca84eb77b39c9ec7b9ec573b38f9e55f5036.btm, error: Too many open files
  200. Error reading ..\..\meshes\93938e308d675c81fae1590261f4875304e12b5d.btm, error: Too many open files
  201. Error reading ..\..\meshes\932aaabcab8a6e87ca198752e2e7ad5e07677e57.btm, error: Too many open files
  202. Error reading ..\..\meshes\940405e7f502bdce39962082065f7cbc48f358d2.btm, error: Too many open files
  203. Error reading ..\..\meshes\950006bfebabf64416400617e4f48f9b9ad5cff0.btm, error: Too many open files
  204. Error reading ..\..\meshes\960a0f22440d42ee7b2daa562532d0f40cc9f803.btm, error: Too many open files
  205. Error reading ..\..\meshes\96fc943044c4a7147110b3f82152398cfa12ea66.btm, error: Too many open files
  206. Error reading ..\..\meshes\981ae1212f73dd18287a6093e470ffb9115b3904.btm, error: Too many open files
  207. Error reading ..\..\meshes\975c85f83723d00ba1f36a1ae8256c4459c7ff96.btm, error: Too many open files
  208. Error reading ..\..\meshes\98326a291bd58c855ccd3f7ac3b38816c018bda1.btm, error: Too many open files
  209. Error reading ..\..\meshes\984f5cbda1dc023735564be21e9c87011b7752f2.btm, error: Too many open files
  210. Error reading ..\..\meshes\9865b7937887d800eaede99706413177d59be870.btm, error: Too many open files
  211. Error reading ..\..\meshes\99bb945c151fd71e64da1d1ebd26fcf171125a86.btm, error: Too many open files
  212. Error reading ..\..\meshes\9a2c501adfc7db70cb1eeec04917d7301ba4c147.btm, error: Too many open files
  213. Error reading ..\..\meshes\a0607309fe8a428e2b4d61f0ad3b78c6f232e958.btm, error: Too many open files
  214. Error reading ..\..\meshes\9c8672109137837af62552c0e20e00190e443930.btm, error: Too many open files
  215. Error reading ..\..\meshes\9eb24b65d47c0cf4bd134b81bbef922defd38d1f.btm, error: Too many open files
  216. Error reading ..\..\meshes\9b327bc19c28d392a4a4d21bc114a75c23862143.btm, error: Too many open files
  217. Error reading ..\..\meshes\a1b928bf3e85685515fa0048e791b32c50510788.btm, error: Too many open files
  218. Error reading ..\..\meshes\a1c2b125cbe9d541ac4cd4a76ba5e5df53c9ac74.btm, error: Too many open files
  219. Error reading ..\..\meshes\a27124ebec22822cdb826c03c497185561da1593.btm, error: Too many open files
  220. Error reading ..\..\meshes\919d683b13d04ec9aa98f65051753292fb811e46.btm, error: Too many open files
  221. Error reading ..\..\meshes\a35fe30bd31ddf21acfb34b39b9722579f5b51c2.btm, error: Too many open files
  222. Error reading ..\..\meshes\a3be37c1c1132418129ec06ba12f50a80cbb7d9c.btm, error: Too many open files
  223. Error reading ..\..\meshes\a6fed3556a1184b0848a299945ea8f3297669adf.btm, error: Too many open files
  224. Error reading ..\..\meshes\a406c7033974a307ec135ef158a095e4071e8a49.btm, error: Too many open files
  225. Error reading ..\..\meshes\a86ce9e4f79711c8a185208e365e526af21a4de7.btm, error: Too many open files
  226. Error reading ..\..\meshes\ac3e97c5e5e2a30d596cda68544af15a02417522.btm, error: Too many open files
  227. Error reading ..\..\meshes\a4e4da3d491666e8d41775ade7b7a167010eaa97.btm, error: Too many open files
  228. Error reading ..\..\meshes\ad1833ade9821bd5feed330451755f9cc75407fc.btm, error: Too many open files
  229. Error reading ..\..\meshes\aefe35e2078f5a6033c47914015bbe7f5e98adb0.btm, error: Too many open files
  230. Error reading ..\..\meshes\af3ad7b97a9ec3c31f894f5992fccb61ca980499.btm, error: Too many open files
  231. Error reading ..\..\meshes\af3ecf7ca74b7ce27edefd502212109bd318fb66.btm, error: Too many open files
  232. Error reading ..\..\meshes\af442a7321349a655982d5c513238bdd79fbfe2a.btm, error: Too many open files
  233. Error reading ..\..\meshes\af5de971b7569690e453d8cfdefed2a674c339ac.btm, error: Too many open files
  234. Error reading ..\..\meshes\afdd8f74f43e3b6f33dc89c5007d5ecb24419b99.btm, error: Too many open files
  235. Error reading ..\..\meshes\b16df35cbdf80ff5d9cb1539ff86fa687917cf5f.btm, error: Too many open files
  236. Error reading ..\..\meshes\b1d39ffeb5b7df523bbeb48a8a751c5029b05f56.btm, error: Too many open files
  237. Error reading ..\..\meshes\b2c813bec23d3426092b6863a9c8ad6040b9e8a5.btm, error: Too many open files
  238. Error reading ..\..\meshes\b1e2137fe83c954cd2f2ed365003d05e69c1a422.btm, error: Too many open files
  239. Error reading ..\..\meshes\b1913d06d4ac3c3726ad02e430953cda878166b3.btm, error: Too many open files
  240. Error reading ..\..\meshes\b2d86dd510b1b5bfc31359f0868ec05621fcee3c.btm, error: Too many open files
  241. Error reading ..\..\meshes\b303211feaf8cd0785b5539bee95de3333372971.btm, error: Too many open files
  242. Error reading ..\..\meshes\b32d4740b7da4eabb71b8780b214a881ee241ac9.btm, error: Too many open files
  243. Error reading ..\..\meshes\b5982106a9ac302be3551484a1381cfa9adbe606.btm, error: Too many open files
  244. Error reading ..\..\meshes\b4c372840a6602f92a001dfe7ff9d5f1015a284e.btm, error: Too many open files
  245. Error reading ..\..\meshes\b3dfc1f79c03500f4b603c4cd9db272df184f2ac.btm, error: Too many open files
  246. Error reading ..\..\meshes\b6b6eeba7411a44a876dc3f6654ff978b7a4c479.btm, error: Too many open files
  247. Error reading ..\..\meshes\b6a0d2add1f537d5013495311764e53423955e73.btm, error: Too many open files
  248. Error reading ..\..\meshes\ac901fcc52fef0db6a01f8ab7881de454cbd033b.btm, error: Too many open files
  249. Error reading ..\..\meshes\b6f7a9acadbe1a58c88836101a9aa7e1f3d597f4.btm, error: Too many open files
  250. Error reading ..\..\meshes\b7db38b883a6010ad044b82f8f3ec752e465adb0.btm, error: Too many open files
  251. Error reading ..\..\meshes\b7927f102151ac33edbf2234d7681f0ad336bcaf.btm, error: Too many open files
  252. Error reading ..\..\meshes\b8806e9d77f21b1729a72f50db2389ce41109be6.btm, error: Too many open files
  253. Error reading ..\..\meshes\b7f928836faacbc240f2111d0f548f0459a538c8.btm, error: Too many open files
  254. Error reading ..\..\meshes\b6fa6b68a39e77231ae85048fd29791c96f70b26.btm, error: Too many open files
  255. Error reading ..\..\meshes\b98cb2582f0ecdcf14d56a6d39ad14868694a558.btm, error: Too many open files
  256. Error reading ..\..\meshes\ba269c8f1a21db248d017e210f08d2501e1233ce.btm, error: Too many open files
  257. Error reading ..\..\meshes\bc133c2454771d7d1cfe3fe26fa15af00c434fbb.btm, error: Too many open files
  258. Error reading ..\..\meshes\be7dab78251502e01ecf46527feb71bc395e5ee7.btm, error: Too many open files
  259. Error reading ..\..\meshes\bf2c1ec4a56eaa236a9ff6be19cc3eccf1a8672b.btm, error: Too many open files
  260. Error reading ..\..\meshes\be5af4f683bf6030c805485d7861760b7e5229c3.btm, error: Too many open files
  261. Error reading ..\..\meshes\bd9b9fc26bbc42a46dec7d3191005d1e8eea3be4.btm, error: Too many open files
  262. Error reading ..\..\meshes\bd37e38c70886b732848f05f13acc01a14058639.btm, error: Too many open files
  263. Error reading ..\..\meshes\bfc7023b0e8322683712d1dd87e3ca32ccb733dc.btm, error: Too many open files
  264. Error reading ..\..\meshes\c00539da94978617ce99386b72033a1adb5eba45.btm, error: Too many open files
  265. Error reading ..\..\meshes\c1bd7fe0a7cb0e7d3a05b8a123bc0bd6816f5db8.btm, error: Too many open files
  266. Error reading ..\..\meshes\bf8af9625bc905924231f867db9a3893135bdc36.btm, error: Too many open files
  267. Error reading ..\..\meshes\c1c0d440f884558761a998feb1c98eec4ce0b094.btm, error: Too many open files
  268. Error reading ..\..\meshes\c1e28f24642e05dd22436c0283be02ba032bceb8.btm, error: Too many open files
  269. Error reading ..\..\meshes\c29ab77e121e68a70fe7e5eb5bdba319247629f7.btm, error: Too many open files
  270. Error reading ..\..\meshes\c3bb16da03b96f28f95d9d32a949ee3b8d6826ba.btm, error: Too many open files
  271. Error reading ..\..\meshes\c58b2de4f18f544bb6c1101450167fadda3a06b6.btm, error: Too many open files
  272. Error reading ..\..\meshes\c43c65117e6936b371564ff9f4ba0b93d5793f7b.btm, error: Too many open files
  273. Error reading ..\..\meshes\c5d30f015865649ef700cdfdbce429aeb446bfbb.btm, error: Too many open files
  274. Error reading ..\..\meshes\c817bcf3daad244bc14376c9624d1bf187051837.btm, error: Too many open files
  275. Error reading ..\..\meshes\c7721209bce06422354d0ccac82c30cd30440582.btm, error: Too many open files
  276. Error reading ..\..\meshes\c665e14142b165aa512cc0257d7d9cf0f1349fd6.btm, error: Too many open files
  277. Error reading ..\..\meshes\c408d25371560c74a9792192f40fa5b4f63409fa.btm, error: Too many open files
  278. Error reading ..\..\meshes\c6271eca04d12989ffed2e9ab092043e3bc48d02.btm, error: Too many open files
  279. Error reading ..\..\meshes\cc462886f8ab11c9d17a281593f31aac4a629324.btm, error: Too many open files
  280. Error reading ..\..\meshes\cb6bcda0e2837f46e5e619ee81f58538462b6f4b.btm, error: Too many open files
  281. Error reading ..\..\meshes\cc7070b403e41fed9bb210c581f2613b568a4e59.btm, error: Too many open files
  282. Error reading ..\..\meshes\ccff229836abc27ba13ec43da93904d4287c874d.btm, error: Too many open files
  283. Error reading ..\..\meshes\cdbd5aac1b176d8b1c29b92124475e6d942b1157.btm, error: Too many open files
  284. Error reading ..\..\meshes\cb10f7413d17384e69ef2586b6bc6e8222199d72.btm, error: Too many open files
  285. Error reading ..\..\meshes\cc6598ea3d8e7015b77abd5b3b7c27bc71903313.btm, error: Too many open files
  286. Error reading ..\..\meshes\ce284e9b90029f5b247d60666ea06f19f3a4dd56.btm, error: Too many open files
  287. Error reading ..\..\meshes\cf4d8e6ab63432aa5469d3e9a3222dac6b99a325.btm, error: Too many open files
  288. Error reading ..\..\meshes\ce8eae0806b8e657a5fd7d39b2aabd734dbcfe26.btm, error: Too many open files
  289. Error reading ..\..\meshes\cef7befc640265b3572a2813727af7fb002df3b7.btm, error: Too many open files
  290. Error reading ..\..\meshes\cf33dc7594271a374a4d33fc5f94750f66b300cb.btm, error: Too many open files
  291. Error reading ..\..\meshes\d01d3ce0bb1d929299f473d7e3a785cde8a1754c.btm, error: Too many open files
  292. Error reading ..\..\meshes\cf884e99098379f8dbdc92bd8f0e852df22d5702.btm, error: Too many open files
  293. Error reading ..\..\meshes\d0ddff998dd53f1fba4f3ffcaffb37fc7a5a5fc3.btm, error: Too many open files
  294. Error reading ..\..\meshes\d24ef67dc949ddfa19f3267ee55848b24ce612cb.btm, error: Too many open files
  295. Error reading ..\..\meshes\d39bdcdf2a0004d6bb6107a576a98273e4ba1de5.btm, error: Too many open files
  296. Error reading ..\..\meshes\d303138d57b88e7076efa42cd6f300e9cf67ce6e.btm, error: Too many open files
  297. Error reading ..\..\meshes\d1babe66b3f661d55e68dac9d9ed38968cb4223a.btm, error: Too many open files
  298. Error reading ..\..\meshes\d4777fdb256487ad17f71f24eb109249c4db5c44.btm, error: Too many open files
  299. Error reading ..\..\meshes\d1e0aede16efe62799b6c70248784d95fe1ec50f.btm, error: Too many open files
  300. Error reading ..\..\meshes\d4ad96e21c934179f2773b1e7505fdcd7afceccb.btm, error: Too many open files
  301. Error reading ..\..\meshes\d53b10853f37e50d48d967e43616f1d39511ac2a.btm, error: Too many open files
  302. Error reading ..\..\meshes\d5971b0b2bee630f8adb8e78dea825234260150d.btm, error: Too many open files
  303. Error reading ..\..\meshes\d6390cde5e128d93e6db4a5cf8dcda311c14d5c3.btm, error: Too many open files
  304. Error reading ..\..\meshes\d1c88af4749383354368165d6e176d9fe5293a4e.btm, error: Too many open files
  305. Error reading ..\..\meshes\d66f089149ea4901574002bda682a2e8f50742fe.btm, error: Too many open files
  306. Error reading ..\..\meshes\d7c034f6b8cb26267f5f548e259552f217f08c35.btm, error: Too many open files
  307. Error reading ..\..\meshes\db211c27fa7a6124976cfe64110e45722823563d.btm, error: Too many open files
  308. Error reading ..\..\meshes\da36b4ffbfb6871a36dc60eef8713ca795a0dfaf.btm, error: Too many open files
  309. Error reading ..\..\meshes\decfcd9736aab9159f25c4281ba290475cb2b5bc.btm, error: Too many open files
  310. Error reading ..\..\meshes\df530dc854a2a85488d832ec25d141d42c97f33b.btm, error: Too many open files
  311. Error reading ..\..\meshes\dcef87139081c193f96baa7a08f88745556f4cb1.btm, error: Too many open files
  312. Error reading ..\..\meshes\e602fa933f39eb4acd50672d09cc740fb7cb91b0.btm, error: Too many open files
  313. Error reading ..\..\meshes\e67f6f4a272e3fe24b3ce597ad7a12b98d1bf27f.btm, error: Too many open files
  314. Error reading ..\..\meshes\db3682e88709fabc1724d65642186e82fb7f585a.btm, error: Too many open files
  315. Error reading ..\..\meshes\e720cc59e9a088e801e2c9d273902a5a9cbf3828.btm, error: Too many open files
  316. Error reading ..\..\meshes\e6b2589b13903a96f9d823ee3f870c999ca7fc1a.btm, error: Too many open files
  317. Error reading ..\..\meshes\e592674dbf35f8a1ddfea3325783d2b0b329fbc9.btm, error: Too many open files
  318. Error reading ..\..\meshes\e77d88567f7d03e347947ca074e74ad52b5a717d.btm, error: Too many open files
  319. Error reading ..\..\meshes\e483bd406aa186595458e77f2138bf620dd58eea.btm, error: Too many open files
  320. Error reading ..\..\meshes\ea33db96e3970afb868805e0dcd1cec8420bbeef.btm, error: Too many open files
  321. Error reading ..\..\meshes\eadc96eb1f6b6c68f366aa377bcfae2363acd032.btm, error: Too many open files
  322. Error reading ..\..\meshes\e8c9ec49a4ce987ca6ff0d6a4d265ddf58b716bf.btm, error: Too many open files
  323. Error reading ..\..\meshes\eb33d94ca5bd32e10cc5ac78171dd4a0f75b8612.btm, error: Too many open files
  324. Error reading ..\..\meshes\eb21ed1113bfc4bcd5fb1d28e428aeaaff40e72c.btm, error: Too many open files
  325. Error reading ..\..\meshes\eca3df6c3347e774654812b48d6c9cc78586f705.btm, error: Too many open files
  326. Error reading ..\..\meshes\f236779ef25eac15d0391fef2d18d2a8aed3f276.btm, error: Too many open files
  327. Error reading ..\..\meshes\ef22f062564a6a4e92923304a38112da199737bb.btm, error: Too many open files
  328. Error reading ..\..\meshes\eb41cfd972bd818209cc5e1de7fca0531c4c914f.btm, error: Too many open files
  329. Error reading ..\..\meshes\f369b9f8f9ea9d795e9d93fa5cc4d051b42b083e.btm, error: Too many open files
  330. Error reading ..\..\meshes\f309ef8f2c4d371eac6770438b3848bb8ff02793.btm, error: Too many open files
  331. Error reading ..\..\meshes\f3f28db45dd7464bfc2f96aa08e2b0799d1c446c.btm, error: Too many open files
  332. Error reading ..\..\meshes\f0e98f963c266e60c539547afae93d0fa4bc1a82.btm, error: Too many open files
  333. Error reading ..\..\meshes\f38eb8b508ea64398e287517314e21c0910c4e36.btm, error: Too many open files
  334. Error reading ..\..\meshes\f4aa13601962dc4da0d1ddf595b706a41d594b34.btm, error: Too many open files
  335. Error reading ..\..\meshes\f56a2b37881b6dc9dfaf5dcbb35bc910202d0f03.btm, error: Too many open files
  336. Error reading ..\..\meshes\f7c843b365feb43df595a86a27c23074a7285417.btm, error: Too many open files
  337. Error reading ..\..\meshes\f6a4060e3937dc30be9730fede41e7d9c8807cef.btm, error: Too many open files
  338. Error reading ..\..\meshes\f93c0d0688202b2d4c27f615e7417ab3d1d7bd4a.btm, error: Too many open files
  339. Error reading ..\..\meshes\fa6cefe2c79d68e579ed9c364a61254a31b642cc.btm, error: Too many open files
  340. Error reading ..\..\meshes\f75d12bb02a25133150e1c0d980638da66f6c6ed.btm, error: Too many open files
  341. Error reading ..\..\meshes\fad042a05a584ed29106d6910100130f2b1f40f0.btm, error: Too many open files
  342. Error reading ..\..\meshes\fd8ae1fd97fe880710e78a38a405d199aac9d0b0.btm, error: Too many open files
  343. Error reading ..\..\meshes\fb05912c3d98d4abf3c9e25feb04dacada57ba5f.btm, error: Too many open files
  344. Error reading ..\..\meshes\fe955b6df35f9aa23b391fb56a5c10d7f41a9319.btm, error: Too many open files
  345. Error reading ..\..\meshes\fb9177fd9af0c0344904470b12286cbfb0b0fdb9.btm, error: Too many open files
  346. Error reading ..\..\meshes\f90f45ec886d3e33ff9707b0fed27cc8ca8f9b45.btm, error: Too many open files
  347. Error reading ..\..\meshes\ffd37f79e8a2de57fe53d854e524517c1fdd0aba.btm, error: Too many open files
  348. Error reading ..\..\meshes\fedce900e6169e196d9a01edb1015f7f903786d5.btm, error: Too many open files
  349. Error reading ..\..\meshes\ffff6ae584f3904398fe510bbd720cbda3c3362a.btm, error: Too many open files
  350. [PROGRESS] Progress: 10%
  351. [PROGRESS] Progress: 20%
  352. [PROGRESS] Progress: 30%
  353. [PROGRESS] Progress: 40%
  354. [PROGRESS] Progress: 50%
  355. [PROGRESS] Progress: 60%
  356. [PROGRESS] Progress: 70%
  357. [PROGRESS] Progress: 80%
  358. [PROGRESS] Progress: 90%
  359. [PROGRESS] Progress: 100%
  360. [ERROR] Failed to load scene meshes!: ..\..\scenes\da0387e9413b6c3ceea2433210a2d09b2e210ebb.xml
  361. Render job based on xml \\?\D:\alienbrainWork\NewWorld\unreal3_NewWorld\ExampleGame\BeastCache\PersistentCache\jobs\d52d890489de9e3ebae576101916b1c4ab4e2f21\target1_pass0.xml returned an error
  362. Error code: 536870912


上面装了分布式编译就可以了



4 目前是在这,一直停在哪





分布式一直在工作



5 一帧里面一直在


输出



  1. Target E3437350474B2703CC04ECAF07D87C58_SHADOW0 will use short name target19421
  2. Target AB63476A4FC100B44EA07C8353596821_RNM will use short name target19422
  3. Target AB63476A4FC100B44EA07C8353596821_SHADOW0 will use short name target19423
  4. Target 9C50F8A9492E2EA94E98CCBE332622E1_RNM will use short name target19424
  5. Target 9C50F8A9492E2EA94E98CCBE332622E1_SHADOW0 will use short name target19425
  6. Target F614BACB45F6BD749061E9A082FA408B_RNM will use short name target19426
  7. Target F614BACB45F6BD749061E9A082FA408B_SHADOW0 will use short name target19427
  8. Target A487848446087042D3EF468615541382_RNM will use short name target19428
  9. Target A487848446087042D3EF468615541382_SHADOW0 will use short name target19429
  10. Target F7E230014D96796FAAD1F98AB376B742_RNM will use short name target19430
  11. Target F7E230014D96796FAAD1F98AB376B742_SHADOW0 will use short name target19431
  12. Target B877B7024779A05838B41B905FCA664F_RNM will use short name target19432
  13. Target B877B7024779A05838B41B905FCA664F_SHADOW0 will use short name target19433
  14. Target 4F68027346F8EF0249AB4B97C6138909_RNM will use short name target19434
  15. Target 4F68027346F8EF0249AB4B97C6138909_SHADOW0 will use short name target19435
  16. Target 8C71E1F54FD1D1AF5B15268C0838C4E6_RNM will use short name target19436
  17. Target 8C71E1F54FD1D1AF5B15268C0838C4E6_SHADOW0 will use short name target19437
  18. Target B8CC0F3C40DF6766EA5E19A1CBAD2E83_RNM will use short name target19438
  19. Target B8CC0F3C40DF6766EA5E19A1CBAD2E83_SHADOW0 will use short name target19439
  20. Target 98F1506A44AF45BB70B7B2846011D690_RNM will use short name target19440
  21. Target 98F1506A44AF45BB70B7B2846011D690_SHADOW0 will use short name target19441
  22. Target 9DCC5471420273C0B09FCABD8134267C_RNM will use short name target19442
  23. Target 9DCC5471420273C0B09FCABD8134267C_SHADOW0 will use short name target19443
  24. Target A924938D4AD971699F66B3B15A6D24B9_RNM will use short name target19444
  25. Target A924938D4AD971699F66B3B15A6D24B9_SHADOW0 will use short name target19445
  26. Target 66394336497F9A6ACB50FFA22DA2C5BF_RNM will use short name target19446
  27. Target 66394336497F9A6ACB50FFA22DA2C5BF_SHADOW0 will use short name target19447
  28. Target 3EE13ED24D303F65615F2781AE434E25_RNM will use short name target19448
  29. Target 3EE13ED24D303F65615F2781AE434E25_SHADOW0 will use short name target19449
  30. Target F70B4D58428AC37EF1BD62A039B8C26C_RNM will use short name target19450
  31. Target F70B4D58428AC37EF1BD62A039B8C26C_SHADOW0 will use short name target19451
  32. Target 7B86C4B145633BE324FE96A10D0EEB95_RNM will use short name target19452
  33. Target 7B86C4B145633BE324FE96A10D0EEB95_SHADOW0 will use short name target19453
  34. Target 96CD904D46E6C3DE754C09B975072730_RNM will use short name target19454
  35. Target 96CD904D46E6C3DE754C09B975072730_SHADOW0 will use short name target19455
  36. Target 962F3DD54D74868411F55F9F6ECDCE90_RNM will use short name target19456
  37. Target 962F3DD54D74868411F55F9F6ECDCE90_SHADOW0 will use short name target19457
  38. Target 15983CF947A2125D510023BD2829CE1C_RNM will use short name target19458
  39. Target 15983CF947A2125D510023BD2829CE1C_SHADOW0 will use short name target19459
  40. Target 844D99C34415467D206366AEEE0BD173_RNM will use short name target19460
  41. Target 844D99C34415467D206366AEEE0BD173_SHADOW0 will use short name target19461
  42. Target FC0497A44C72BA3967DD13BF7E0981F1_RNM will use short name target19462
  43. Target FC0497A44C72BA3967DD13BF7E0981F1_SHADOW0 will use short name target19463
  44. Target 3B7B9FC44A673424DF2115BCCCBC9A21_RNM will use short name target19464
  45. Target 3B7B9FC44A673424DF2115BCCCBC9A21_SHADOW0 will use short name target19465
  46. Target 0B6570B54FD0FF3B6ADF27BD50474E1B_RNM will use short name target19466
  47. Target 0B6570B54FD0FF3B6ADF27BD50474E1B_SHADOW0 will use short name target19467
  48. Target 621D720D4060613876075A9B0E063ED0_RNM will use short name target19468
  49. Target 621D720D4060613876075A9B0E063ED0_SHADOW0 will use short name target19469
  50. Target A0FF312145ABA19348B3B081A3C124E0_RNM will use short name target19470
  51. Target A0FF312145ABA19348B3B081A3C124E0_SHADOW0 will use short name target19471
  52. Target 2A3FD9DA4C10F15CA96E8DAB6A4D13E3_RNM will use short name target19472
  53. Target 2A3FD9DA4C10F15CA96E8DAB6A4D13E3_SHADOW0 will use short name target19473
  54. Target DAE33A194F5384F55E174FA22AB3859A_RNM will use short name target19474
  55. Target DAE33A194F5384F55E174FA22AB3859A_SHADOW0 will use short name target19475
  56. Target 5C40CAA7408B66580EC1C3B898DAA11B_RNM will use short name target19476
  57. Target 5C40CAA7408B66580EC1C3B898DAA11B_SHADOW0 will use short name target19477
  58. Target D317739F4F51E3D3F527F39B93A44B0D_RNM will use short name target19478
  59. Target D317739F4F51E3D3F527F39B93A44B0D_SHADOW0 will use short name target19479
  60. Target BC972F204873576D45FEBEBA0B6A6FFD_RNM will use short name target19480
  61. Target BC972F204873576D45FEBEBA0B6A6FFD_SHADOW0 will use short name target19481
  62. Target 24DE60474B2F5EB6D74E5487E8D0FE52_RNM will use short name target19482
  63. Target 24DE60474B2F5EB6D74E5487E8D0FE52_SHADOW0 will use short name target19483
  64. Target 77A3AED24B6A1BB8E1763EA8BE5B6871_RNM will use short name target19484
  65. Target 77A3AED24B6A1BB8E1763EA8BE5B6871_SHADOW0 will use short name target19485
  66. Pass LIGHTPROBE_LUAPASS will use short name pass3
  67. Lua script shlighting.lua is stored as \\?\G:\A_Works\trunk_clear\DevEnv\ue3\ExampleGame\BeastCache\PersistentCache\scripts\03407d4c-145c-4770-bd1e-fb143c0d09f4.lua
  68. Target LIGHTPROBE_TARGET will use short name target19486
  69. Making sure directory \\?\G:\A_Works\trunk_clear\DevEnv\ue3\ExampleGame\BeastCache\PersistentCache\jobs\4a93af50578692b20338358aec63cdbb8a2ccffc\output exists.
  70. 线程 '<无名称>' (0x3ee0) 已退出,返回值为 0 (0x0)。
  71. 线程 'Win32 线程' (0x3ee0) 已退出,返回值为 0 (0x0)。
  72. 线程 'Win32 线程' (0x4c80) 已退出,返回值为 0 (0x0)。
  73. Warning target LIGHTPROBE_TARGET is empty.
  74. Testing for distribution support with command line: G:\A_Works\trunk_clear\DevEnv\ue3\Binaries\Beast\bin\rendertoolcontroller-64.exe -file ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1.xml -filelist ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1_files.xml -cfg target1_pass0.xml -jobdir . -resultdir output -validatesetup -d -lk WNZBTYJNBI1G48CW86C9RMG1LCKG8GS80TGWPZHZ
  75. Testing for distribution support with command line: G:\A_Works\trunk_clear\DevEnv\ue3\Binaries\Beast\bin\rendertoolcontroller-64.exe -file ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1.xml -filelist ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1_files.xml -cfg target17922_pass0.xml -jobdir . -resultdir output -validatesetup -d -lk WNZBTYJNBI1G48CW86C9RMG1LCKG8GS80TGWPZHZ
  76. 线程 'Win32 线程' (0x4758) 已退出,返回值为 0 (0x0)。
  77. Testing for distribution support with command line: G:\A_Works\trunk_clear\DevEnv\ue3\Binaries\Beast\bin\rendertoolcontroller-64.exe -file ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1.xml -filelist ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1_files.xml -cfg target0_pass1.xml -jobdir . -resultdir output -validatesetup -d -lk WNZBTYJNBI1G48CW86C9RMG1LCKG8GS80TGWPZHZ
  78. Testing for distribution support with command line: G:\A_Works\trunk_clear\DevEnv\ue3\Binaries\Beast\bin\rendertoolcontroller-64.exe -file ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1.xml -filelist ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1_files.xml -cfg target17923_pass2.xml -jobdir . -resultdir output -validatesetup -d -lk WNZBTYJNBI1G48CW86C9RMG1LCKG8GS80TGWPZHZ
  79. Starting distribeast with command line: G:\A_Works\trunk_clear\DevEnv\ue3\Binaries\Beast\bin\rendertoolcontroller-64.exe -file ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1.xml -filelist ..\..\scenes\633e162acf7d6e93b560368b4b956564ad0c2fa1_files.xml -cfg target1_pass0.xml -cfg target17922_pass0.xml -cfg target0_pass1.xml -cfg target17923_pass2.xml -jobdir . -resultdir output -lk WNZBTYJNBI1G48CW86C9RMG1LCKG8GS80TGWPZHZ
  80. 线程 '<无名称>' (0x4de4) 已退出,返回值为 0 (0x0)。
  81. 线程 'Win32 线程' (0x4de4) 已退出,返回值为 0 (0x0)。
  82. AK Error: Voice Starvation
  83. 线程 '<无名称>' (0x4d28) 已退出,返回值为 0 (0x0)。
  84. 线程 'Win32 线程' (0x4d28) 已退出,返回值为 0 (0x0)。
  85. [INFO] License OK
  86. [PROGRESS] Progress Title: Rendering distributed
  87. [PROGRESS] Progress 0%
  88. 线程 'Win32 线程' (0x8f4) 已退出,返回值为 0 (0x0)。
  89. 线程 '<无名称>' (0x3534) 已退出,返回值为 0 (0x0)。
  90. 线程 '<无名称>' (0x4ac4) 已退出,返回值为 0 (0x0)。
  91. 线程 'Win32 线程' (0x3534) 已退出,返回值为 0 (0x0)。
  92. 线程 'Win32 线程' (0x4ac4) 已退出,返回值为 0 (0x0)。



5 实验:

删除2000个Staticmesh的


Job数量减少,问题依旧


再删除2000个




把Staticmesh都删除掉 就有效果了





【cmsl地图】





【hd_jsmg】






6 实验:

删掉cwd地图中的地形模型


删除掉Fluid水面


删除掉水面模型

依然


【逐名字删除】

9开头的Staticmesh开始

8

level


7

6

5

4

3

2

1






【剩下821个,可以编译】

3 2 1 都删掉了 还是编译不了,就


4字头 224个



5字头 168个



6字头 179个



7字头101


8字头 36




9字头 113





7 实验

【剩下513时 可以编译了】

4-9 都删掉了


0字头 5


2字头17



3字头 491





8 实验:

64位

删掉1-4 开头的,剩下1601

删掉5,剩下 1166




删掉6开头的 剩下820



删掉7开头 剩下560





9 那么单独删除7字头的




10 以关键字ILBStartJob搜索谷歌,发现了如下

http://help.autodesk.com/view/BEAST/2015/ENU/?guid=__files_GUID_CFB931AC_3B1C_45F5_BE98_A78D48CD938F_htm


The dconfig tool

You can use the command-line dconfig tool to view the status of all Distribeast nodes in the current network. You can find this tool in the Distribeast installation directory you set when you installed your Distribeast node.

Network status

You can use the dconfig tool to print a list of all connected nodes. Run the following command:

dconfig -status

Current jobs

You can use the dconfig tool to print a list of all jobs currently running on the Distribeast network, and which computers those jobs are assigned to. Run the following command:

dconfig -consumers

Controller management

You can use the dconfig tool to set which node in the network should be the controller. Run the following command:

dconfig -set controller/address=hostname_or_ip_address

If you want to set the worker node on the local machine to be the controller, you can use the following command instead:

dconfig -set controller/actAsController=[true|false]


执行指令效果



Log文件,救命的东西

Log files

Distribeast writes a detailed record of its operation to log files on disk. You can find these log files at the following locations:

  • For Windows Vista or later: C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\Distribeast.
  • For Windows XP and Windows Server 2003: C:\Documents and Settings\NetworkService\Local Settings\Application Data\IlluminateLabs\Distribeast.

In networks with large amounts of Distribeast activity, these log files can grow quickly. Distribeast uses a circular log: when the files reach their maximum size, the oldest records are overwritten by newer records. The default maximum size for any single log file is 50 MB. The default maximum size for all log files together is 250 MB.






11 编译cwd 看log
ilnode.WARNING.20160621-200516.3012 错误log
  1. Log file created at: 2016/06/21 20:05:16
  2. Running on machine: LIUWENFENG-PC
  3. Log line format: [IWEF]mmdd hh:mm:ss.uuuuuu threadid file:line] msg
  4. E0621 20:05:16.241992 3060 starttoolcommand.cpp:268] The tool session dc021cb3-8dc7-4378-9fda-4980dc45e5bb failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  5. E0621 20:05:18.955265 1108 starttoolcommand.cpp:268] The tool session 353fcf63-bf45-4f8a-a327-a174bf5d24c4 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  6. E0621 20:05:21.683537 1108 starttoolcommand.cpp:268] The tool session aadbddd9-3cfb-4edd-85dc-786b7c79b54f failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  7. E0621 20:05:53.940762 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\dc021cb3-8dc7-4378-9fda-4980dc45e5bb\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\dc021cb3-8dc7-4378-9fda-4980dc45e5bb\rendertool-64.exe"
  8. E0621 20:05:53.942762 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\353fcf63-bf45-4f8a-a327-a174bf5d24c4\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\353fcf63-bf45-4f8a-a327-a174bf5d24c4\rendertool-64.exe"
  9. E0621 20:10:12.881654 2108 starttoolcommand.cpp:268] The tool session 2be7169b-aa8e-4212-a4c3-e3272d5add01 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  10. E0621 20:10:15.478914 2108 starttoolcommand.cpp:268] The tool session 44af3658-516d-4057-8be7-256b25932f02 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  11. E0621 20:10:18.087174 1108 starttoolcommand.cpp:268] The tool session 837b3fd0-f7bb-45ce-8d6e-9cd8bbef93cd failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  12. E0621 20:24:07.684715 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\2be7169b-aa8e-4212-a4c3-e3272d5add01\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\2be7169b-aa8e-4212-a4c3-e3272d5add01\rendertool-64.exe"
  13. E0621 20:24:07.697715 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\837b3fd0-f7bb-45ce-8d6e-9cd8bbef93cd\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\837b3fd0-f7bb-45ce-8d6e-9cd8bbef93cd\rendertool-64.exe"
  14. E0621 21:16:16.225981 2716 starttoolcommand.cpp:268] The tool session d301d6c5-44e8-4037-8809-1da809f38686 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  15. E0621 21:16:19.063266 2104 starttoolcommand.cpp:268] The tool session e3dfb85c-8e57-4819-ad14-16d02d399344 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  16. E0621 21:16:21.865545 1108 starttoolcommand.cpp:268] The tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  17. E0621 21:19:04.620820 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\e3dfb85c-8e57-4819-ad14-16d02d399344\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\e3dfb85c-8e57-4819-ad14-16d02d399344\rendertool-64.exe"
  18. E0621 21:19:04.633821 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: 拒绝访问。: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b\rendertool-64.exe"


ilnode.INFO.20160621-153935.3012 

  1. I0621 21:16:11.382498 2716 notifyresponse.cpp:22] Sending response 0 () for request 2139 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  2. I0621 21:16:11.382498 2480 resourcemanagerservice.cpp:208] Received AddResource request 2140 for resource ff6f84b18dc0fb65d888162fb5c6b5d14bafff43.png.ini (G:\A_Works\TRUNK_~3\DevEnv\ue3\EXAMPL~1\BEASTC~1\PERSIS~1\textures\ff6f84b18dc0fb65d888162fb5c6b5d14bafff43.png.ini)
  3. I0621 21:16:11.382498 2480 notifyresponse.cpp:22] Sending response 0 () for request 2140 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  4. I0621 21:16:11.382498 2104 resourcemanagerservice.cpp:208] Received AddResource request 2141 for resource ff8b4264f23a4ef352d4cf8321f0e334df8d9fe2.png (G:\A_Works\TRUNK_~3\DevEnv\ue3\EXAMPL~1\BEASTC~1\PERSIS~1\textures\ff8b4264f23a4ef352d4cf8321f0e334df8d9fe2.png)
  5. I0621 21:16:11.382498 2104 notifyresponse.cpp:22] Sending response 0 () for request 2141 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  6. I0621 21:16:11.382498 2716 resourcemanagerservice.cpp:208] Received AddResource request 2142 for resource ff8b4264f23a4ef352d4cf8321f0e334df8d9fe2.png.ini (G:\A_Works\TRUNK_~3\DevEnv\ue3\EXAMPL~1\BEASTC~1\PERSIS~1\textures\ff8b4264f23a4ef352d4cf8321f0e334df8d9fe2.png.ini)
  7. I0621 21:16:11.382498 2716 notifyresponse.cpp:22] Sending response 0 () for request 2142 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  8. I0621 21:16:11.382498 2480 resourcemanagerservice.cpp:208] Received AddResource request 2143 for resource ff9abce2bf89aead29ca0e5db0afbb23b0e37c2b.png (G:\A_Works\TRUNK_~3\DevEnv\ue3\EXAMPL~1\BEASTC~1\PERSIS~1\textures\ff9abce2bf89aead29ca0e5db0afbb23b0e37c2b.png)
  9. I0621 21:16:11.382498 2480 notifyresponse.cpp:22] Sending response 0 () for request 2143 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  10. I0621 21:16:11.382498 2104 resourcemanagerservice.cpp:208] Received AddResource request 2144 for resource ff9abce2bf89aead29ca0e5db0afbb23b0e37c2b.png.ini (G:\A_Works\TRUNK_~3\DevEnv\ue3\EXAMPL~1\BEASTC~1\PERSIS~1\textures\ff9abce2bf89aead29ca0e5db0afbb23b0e37c2b.png.ini)
  11. I0621 21:16:11.383497 2104 notifyresponse.cpp:22] Sending response 0 () for request 2144 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  12. I0621 21:16:11.385498 2480 requestbroker.cpp:212] Received StartTool request 2146 for tool 0e0e8209-a011-4021-8ae2-b81517b72011 (session: d301d6c5-44e8-4037-8809-1da809f38686) from liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  13. I0621 21:16:11.385498 2480 toolmanager.cpp:232] Creating tool session with id d301d6c5-44e8-4037-8809-1da809f38686 using directory C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d301d6c5-44e8-4037-8809-1da809f38686 and log dir C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\logs\sessionLogs\d301d6c5-44e8-4037-8809-1da809f38686.log
  14. I0621 21:16:13.566715 2480 remoteconnectionmanager.cpp:824] New session created: 0x2048022034C0
  15. I0621 21:16:13.571717 2104 remoteconnectionmanager.cpp:410] New peer (:d301d6c5-44e8-4037-8809-1da809f38686) of type REGISTRATION_TYPE_TOOL was connected in session 0x2048022034C0
  16. I0621 21:16:13.571717 2104 remoteconnectionmanager.cpp:766] Successfully established session with :d301d6c5-44e8-4037-8809-1da809f38686, forwarding 0 messages.
  17. I0621 21:16:13.571717 2104 toolmanager.cpp:171] The tool session d301d6c5-44e8-4037-8809-1da809f38686 has successfully connected.
  18. I0621 21:16:13.798738 2104 pdhhelper.cpp:27] PdhEnumObjects took 226 milliseconds
  19. I0621 21:16:13.798738 2104 pdhhelper.cpp:44] PdhEnumObjectItemsW took 0 milliseconds
  20. I0621 21:16:13.798738 2104 pdhhelper.cpp:67] PdhEnumObjectItemsW took 0 milliseconds
  21. I0621 21:16:13.799738 2104 pdhhelper.cpp:82] Done getting instance names: 124, 0 milliseconds
  22. I0621 21:16:13.799738 2104 pdhhelper.cpp:93] Done parsing instances: 175, 0 milliseconds
  23. I0621 21:16:13.799738 2104 pdhhelper.cpp:102] Processing 175instances. Logging up to ten instances.
  24. I0621 21:16:13.806740 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  25. I0621 21:16:13.814740 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  26. I0621 21:16:13.822741 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  27. I0621 21:16:13.830741 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  28. I0621 21:16:13.837743 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  29. I0621 21:16:13.845743 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  30. I0621 21:16:13.851744 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  31. I0621 21:16:13.857744 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  32. I0621 21:16:13.863745 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  33. I0621 21:16:13.871747 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  34. I0621 21:16:14.754834 2104 pdhhelper.cpp:109] Found instance.
  35. I0621 21:16:14.754834 2104 performancemonitor.cpp:326] Grabbing lock before adding performance streams.
  36. I0621 21:16:14.754834 2104 performancemonitor.cpp:328] Got lock before adding performance streams.
  37. I0621 21:16:14.756834 2104 starttoolcommand.cpp:218] The tool session d301d6c5-44e8-4037-8809-1da809f38686 was started.
  38. I0621 21:16:14.756834 2104 starttoolcommand.cpp:239] Requesting the tool session d301d6c5-44e8-4037-8809-1da809f38686 to load the state 26bc1a19-391d-4e72-a912-101c3f4c5640
  39. I0621 21:16:14.756834 2108 requestbroker.cpp:530] Received QueryResourceStorageCommand 0 from liuwenfeng-pc_7788:d301d6c5-44e8-4037-8809-1da809f38686
  40. I0621 21:16:14.756834 2108 notifyresponse.cpp:22] Sending response 0 () for request 0 to liuwenfeng-pc_7788:d301d6c5-44e8-4037-8809-1da809f38686
  41. I0621 21:16:14.757834 2480 requestbroker.cpp:556] Received RegisterSettingsListener request 1 from liuwenfeng-pc_7788:d301d6c5-44e8-4037-8809-1da809f38686
  42. I0621 21:16:14.757834 2480 notifyresponse.cpp:22] Sending response 0 () for request 1 to liuwenfeng-pc_7788:d301d6c5-44e8-4037-8809-1da809f38686
  43. E0621 21:16:16.225981 2716 starttoolcommand.cpp:268] The tool session d301d6c5-44e8-4037-8809-1da809f38686 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  44. I0621 21:16:16.289988 2716 starttoolcommand.cpp:160] Verify state for state '26bc1a19-391d-4e72-a912-101c3f4c5640' completed.
  45. I0621 21:16:16.290987 2716 notifyresponse.cpp:22] Sending response 1 (Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').) for request 2146 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  46. I0621 21:16:16.291988 2480 requestbroker.cpp:212] Received StartTool request 2147 for tool 0e0e8209-a011-4021-8ae2-b81517b72011 (session: e3dfb85c-8e57-4819-ad14-16d02d399344) from liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  47. I0621 21:16:16.292989 2480 toolmanager.cpp:232] Creating tool session with id e3dfb85c-8e57-4819-ad14-16d02d399344 using directory C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\e3dfb85c-8e57-4819-ad14-16d02d399344 and log dir C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\logs\sessionLogs\e3dfb85c-8e57-4819-ad14-16d02d399344.log
  48. I0621 21:16:16.423002 2480 remoteconnectionmanager.cpp:824] New session created: 0x2048022035A0
  49. I0621 21:16:16.426002 2104 remoteconnectionmanager.cpp:410] New peer (:e3dfb85c-8e57-4819-ad14-16d02d399344) of type REGISTRATION_TYPE_TOOL was connected in session 0x2048022035A0
  50. I0621 21:16:16.426002 2104 remoteconnectionmanager.cpp:766] Successfully established session with :e3dfb85c-8e57-4819-ad14-16d02d399344, forwarding 0 messages.
  51. I0621 21:16:16.426002 2104 toolmanager.cpp:171] The tool session e3dfb85c-8e57-4819-ad14-16d02d399344 has successfully connected.
  52. I0621 21:16:16.579016 2104 pdhhelper.cpp:27] PdhEnumObjects took 153 milliseconds
  53. I0621 21:16:16.580016 2104 pdhhelper.cpp:44] PdhEnumObjectItemsW took 0 milliseconds
  54. I0621 21:16:16.580016 2104 pdhhelper.cpp:67] PdhEnumObjectItemsW took 0 milliseconds
  55. I0621 21:16:16.580016 2104 pdhhelper.cpp:82] Done getting instance names: 124, 0 milliseconds
  56. I0621 21:16:16.580016 2104 pdhhelper.cpp:93] Done parsing instances: 177, 0 milliseconds
  57. I0621 21:16:16.580016 2104 pdhhelper.cpp:102] Processing 177instances. Logging up to ten instances.
  58. I0621 21:16:16.587018 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  59. I0621 21:16:16.593019 2104 pdhhelper.cpp:116] Processing instance took 5 milliseconds
  60. I0621 21:16:16.598018 2104 pdhhelper.cpp:116] Processing instance took 5 milliseconds
  61. I0621 21:16:16.605020 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  62. I0621 21:16:16.611019 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  63. I0621 21:16:16.618021 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  64. I0621 21:16:16.624022 2104 pdhhelper.cpp:116] Processing instance took 5 milliseconds
  65. I0621 21:16:16.629021 2104 pdhhelper.cpp:116] Processing instance took 5 milliseconds
  66. I0621 21:16:16.636023 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  67. I0621 21:16:16.641022 2104 pdhhelper.cpp:116] Processing instance took 5 milliseconds
  68. I0621 21:16:17.554114 2104 pdhhelper.cpp:109] Found instance.
  69. I0621 21:16:17.554114 2104 performancemonitor.cpp:326] Grabbing lock before adding performance streams.
  70. I0621 21:16:17.554114 2104 performancemonitor.cpp:328] Got lock before adding performance streams.
  71. I0621 21:16:17.558115 2104 starttoolcommand.cpp:218] The tool session e3dfb85c-8e57-4819-ad14-16d02d399344 was started.
  72. I0621 21:16:17.558115 2104 starttoolcommand.cpp:239] Requesting the tool session e3dfb85c-8e57-4819-ad14-16d02d399344 to load the state 26bc1a19-391d-4e72-a912-101c3f4c5640
  73. I0621 21:16:17.560114 2480 requestbroker.cpp:530] Received QueryResourceStorageCommand 0 from liuwenfeng-pc_7788:e3dfb85c-8e57-4819-ad14-16d02d399344
  74. I0621 21:16:17.560114 2480 notifyresponse.cpp:22] Sending response 0 () for request 0 to liuwenfeng-pc_7788:e3dfb85c-8e57-4819-ad14-16d02d399344
  75. I0621 21:16:17.561115 2480 requestbroker.cpp:556] Received RegisterSettingsListener request 1 from liuwenfeng-pc_7788:e3dfb85c-8e57-4819-ad14-16d02d399344
  76. I0621 21:16:17.561115 2480 notifyresponse.cpp:22] Sending response 0 () for request 1 to liuwenfeng-pc_7788:e3dfb85c-8e57-4819-ad14-16d02d399344
  77. E0621 21:16:19.063266 2104 starttoolcommand.cpp:268] The tool session e3dfb85c-8e57-4819-ad14-16d02d399344 failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  78. I0621 21:16:19.124271 2104 starttoolcommand.cpp:160] Verify state for state '26bc1a19-391d-4e72-a912-101c3f4c5640' completed.
  79. I0621 21:16:19.125272 2104 notifyresponse.cpp:22] Sending response 1 (Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').) for request 2147 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  80. I0621 21:16:19.126271 3060 requestbroker.cpp:212] Received StartTool request 2148 for tool 0e0e8209-a011-4021-8ae2-b81517b72011 (session: d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b) from liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  81. I0621 21:16:19.126271 3060 toolmanager.cpp:232] Creating tool session with id d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b using directory C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b and log dir C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\logs\sessionLogs\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b.log
  82. I0621 21:16:19.245283 1108 remoteconnectionmanager.cpp:824] New session created: 0x204802203840
  83. I0621 21:16:19.247283 2104 remoteconnectionmanager.cpp:410] New peer (:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b) of type REGISTRATION_TYPE_TOOL was connected in session 0x204802203840
  84. I0621 21:16:19.247283 2104 remoteconnectionmanager.cpp:766] Successfully established session with :d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b, forwarding 0 messages.
  85. I0621 21:16:19.247283 2104 toolmanager.cpp:171] The tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b has successfully connected.
  86. I0621 21:16:19.402299 2104 pdhhelper.cpp:27] PdhEnumObjects took 154 milliseconds
  87. I0621 21:16:19.402299 2104 pdhhelper.cpp:44] PdhEnumObjectItemsW took 0 milliseconds
  88. I0621 21:16:19.402299 2104 pdhhelper.cpp:67] PdhEnumObjectItemsW took 0 milliseconds
  89. I0621 21:16:19.403300 2104 pdhhelper.cpp:82] Done getting instance names: 124, 0 milliseconds
  90. I0621 21:16:19.403300 2104 pdhhelper.cpp:93] Done parsing instances: 179, 0 milliseconds
  91. I0621 21:16:19.403300 2104 pdhhelper.cpp:102] Processing 179instances. Logging up to ten instances.
  92. I0621 21:16:19.411299 2104 pdhhelper.cpp:116] Processing instance took 8 milliseconds
  93. I0621 21:16:19.421300 2104 pdhhelper.cpp:116] Processing instance took 9 milliseconds
  94. I0621 21:16:19.429301 2104 pdhhelper.cpp:116] Processing instance took 8 milliseconds
  95. I0621 21:16:19.437302 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  96. I0621 21:16:19.444303 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  97. I0621 21:16:19.452304 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  98. I0621 21:16:19.459305 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  99. I0621 21:16:19.465306 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  100. I0621 21:16:19.473306 2104 pdhhelper.cpp:116] Processing instance took 7 milliseconds
  101. I0621 21:16:19.479306 2104 pdhhelper.cpp:116] Processing instance took 6 milliseconds
  102. I0621 21:16:20.402400 2104 pdhhelper.cpp:109] Found instance.
  103. I0621 21:16:20.402400 2104 performancemonitor.cpp:326] Grabbing lock before adding performance streams.
  104. I0621 21:16:20.402400 2104 performancemonitor.cpp:328] Got lock before adding performance streams.
  105. I0621 21:16:20.408399 2104 starttoolcommand.cpp:218] The tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b was started.
  106. I0621 21:16:20.408399 2104 starttoolcommand.cpp:239] Requesting the tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b to load the state 26bc1a19-391d-4e72-a912-101c3f4c5640
  107. I0621 21:16:20.409399 2716 requestbroker.cpp:530] Received QueryResourceStorageCommand 0 from liuwenfeng-pc_7788:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b
  108. I0621 21:16:20.409399 2716 notifyresponse.cpp:22] Sending response 0 () for request 0 to liuwenfeng-pc_7788:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b
  109. I0621 21:16:20.411399 2104 requestbroker.cpp:556] Received RegisterSettingsListener request 1 from liuwenfeng-pc_7788:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b
  110. I0621 21:16:20.411399 2104 notifyresponse.cpp:22] Sending response 0 () for request 1 to liuwenfeng-pc_7788:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b
  111. E0621 21:16:21.865545 1108 starttoolcommand.cpp:268] The tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b failed to load the state: 1, error: UNKNOWN_ERROR, Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').
  112. I0621 21:16:21.926551 1108 starttoolcommand.cpp:160] Verify state for state '26bc1a19-391d-4e72-a912-101c3f4c5640' completed.
  113. I0621 21:16:21.927551 1108 notifyresponse.cpp:22] Sending response 1 (Could not load the scene properly (Failed to load scene: 'Failed to load scene meshes!').) for request 2148 to liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  114. I0621 21:16:35.905949 2108 remoteconnectionmanager.cpp:824] New session created: 0x204802203060
  115. I0621 21:16:35.908949 2108 remoteconnectionmanager.cpp:410] New peer (:b31aca67-7092-4654-ac09-1c5e9eac33e9) of type REGISTRATION_TYPE_TOOL was connected in session 0x204802203060
  116. I0621 21:16:35.908949 2108 remoteconnectionmanager.cpp:766] Successfully established session with :b31aca67-7092-4654-ac09-1c5e9eac33e9, forwarding 0 messages.
  117. I0621 21:16:35.909950 2108 requestbroker.cpp:483] Received QueryControllerConnectionState request 0 from liuwenfeng-pc_7788:b31aca67-7092-4654-ac09-1c5e9eac33e9
  118. I0621 21:16:35.909950 2108 notifyresponse.cpp:22] Sending response 0 () for request 0 to liuwenfeng-pc_7788:b31aca67-7092-4654-ac09-1c5e9eac33e9
  119. I0621 21:16:35.911949 2108 requestbroker.cpp:548] Received QueryRegisteredNodes request 1 from liuwenfeng-pc_7788:b31aca67-7092-4654-ac09-1c5e9eac33e9
  120. I0621 21:16:35.911949 2108 notifyresponse.cpp:22] Sending response 0 () for request 1 to liuwenfeng-pc_7788:b31aca67-7092-4654-ac09-1c5e9eac33e9
  121. I0621 21:16:35.918951 2716 remoteconnectionmanager.cpp:360] Session 0x204802203060 (:b31aca67-7092-4654-ac09-1c5e9eac33e9) closed by the remote peer (error: system:10054 value: 108).
  122. I0621 21:16:35.918951 2716 nodemanager.cpp:431] liuwenfeng-pc_7788:b31aca67-7092-4654-ac09-1c5e9eac33e9 disconnected
  123. I0621 21:16:35.918951 2716 nodemanager.cpp:719] Reassigning nodes: 1 nodes, 1 consumers.
  124. I0621 21:16:35.918951 2716 nodemanager.cpp:773] 0 consumers are assigned free nodes.
  125. I0621 21:16:35.918951 2716 nodemanager.cpp:831] Reassignment done.
  126. I0621 21:19:04.592816 2508 remoteconnectionmanager.cpp:360] Session 0x204802203220 (:24a44c50-6c8d-4639-ad70-2d25461fe5ec) closed by the remote peer (error: system:10054 value: 108).
  127. I0621 21:19:04.592816 2508 nodemanager.cpp:431] liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec disconnected
  128. I0621 21:19:04.592816 2508 nodemanager.cpp:870] Deregistering consumer liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  129. I0621 21:19:04.592816 2508 toolmanagerservice.cpp:178] This node was released by liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  130. I0621 21:19:04.592816 2508 toolsession.cpp:184] Closing tool session d301d6c5-44e8-4037-8809-1da809f38686
  131. I0621 21:19:04.594816 2508 toolsession.cpp:184] Closing tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b
  132. I0621 21:19:04.598817 2508 toolsession.cpp:184] Closing tool session e3dfb85c-8e57-4819-ad14-16d02d399344
  133. I0621 21:19:04.601817 2104 resourcemanager.cpp:423] Removing resources belonging to the ended consumer session liuwenfeng-pc_7788:24a44c50-6c8d-4639-ad70-2d25461fe5ec
  134. I0621 21:19:04.603817 2716 remoteconnectionmanager.cpp:360] Session 0x2048022034C0 (:d301d6c5-44e8-4037-8809-1da809f38686) closed by the remote peer (error: system:10054 value: 108).
  135. I0621 21:19:04.604817 2716 nodemanager.cpp:431] liuwenfeng-pc_7788:d301d6c5-44e8-4037-8809-1da809f38686 disconnected
  136. I0621 21:19:04.604817 2716 toolsession.cpp:427] Communication session for toolsession 'd301d6c5-44e8-4037-8809-1da809f38686' has closed.
  137. I0621 21:19:04.604817 1108 toolsession.cpp:427] Communication session for toolsession 'e3dfb85c-8e57-4819-ad14-16d02d399344' has closed.
  138. I0621 21:19:04.604817 2480 remoteconnectionmanager.cpp:360] Session 0x204802203840 (:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b) closed by the remote peer (error: system:10054 value: 108).
  139. I0621 21:19:04.604817 2480 nodemanager.cpp:431] liuwenfeng-pc_7788:d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b disconnected
  140. I0621 21:19:04.604817 2480 toolsession.cpp:427] Communication session for toolsession 'd565eab0-43b9-48ef-a5fd-3c3b0cd0c31b' has closed.
  141. I0621 21:19:04.614819 2104 resourcemanager.cpp:550] Enforcing cache size limit, current size: 104607530 max: 10737418240
  142. I0621 21:19:04.614819 2104 resourcemanager.cpp:563] Done enforcing cache size limit, deleted 0 resources, current size: 104607530 max: 10737418240
  143. I0621 21:19:04.619819 1108 toolmanager.cpp:197] Tool session e3dfb85c-8e57-4819-ad14-16d02d399344 closed with exit code 1223.
  144. I0621 21:19:04.619819 1108 performancemonitor.cpp:372] Grabbing lock before removing performance streams.
  145. I0621 21:19:04.619819 1108 performancemonitor.cpp:374] Got lock before removing performance streams.
  146. I0621 21:19:04.620820 1108 remoteconnectionmanager.cpp:360] Session 0x2048022035A0 (:e3dfb85c-8e57-4819-ad14-16d02d399344) closed by the remote peer (error: system:10054 value: 108).
  147. I0621 21:19:04.620820 1108 nodemanager.cpp:431] liuwenfeng-pc_7788:e3dfb85c-8e57-4819-ad14-16d02d399344 disconnected
  148. E0621 21:19:04.620820 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\e3dfb85c-8e57-4819-ad14-16d02d399344\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: ߜ߸؃ϊc: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\e3dfb85c-8e57-4819-ad14-16d02d399344\rendertool-64.exe"
  149. I0621 21:19:04.631820 2480 toolmanager.cpp:197] Tool session d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b closed with exit code 1223.
  150. I0621 21:19:04.631820 2480 performancemonitor.cpp:372] Grabbing lock before removing performance streams.
  151. I0621 21:19:04.631820 2480 performancemonitor.cpp:374] Got lock before removing performance streams.
  152. E0621 21:19:04.633821 2460 lazydeleteservice.cpp:169] Unable to delete file or directory '\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b\rendertool-64.exe'. Error: system:5, boost::filesystem::remove: ߜ߸؃ϊc: "\\?\C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\sessions\B0B9.tmp\d565eab0-43b9-48ef-a5fd-3c3b0cd0c31b\rendertool-64.exe"
  153. I0621 21:19:04.641821 2716 toolmanager.cpp:197] Tool session d301d6c5-44e8-4037-8809-1da809f38686 closed with exit code 1223.
  154. I0621 21:19:04.641821 2716 performancemonitor.cpp:372] Grabbing lock before removing performance streams.
  155. I0621 21:19:04.641821 2716 performancemonitor.cpp:374] Got lock before removing performance streams.

12 C:\Windows\ServiceProfiles\NetworkService\AppData\Local\IlluminateLabs\distribeast\logs\sessionLogs




除了Shader还有Texture

还有





13 G:\A_Works\trunk_clear\DevEnv\ue3\ExampleGame\BeastCache\PersistentCache\jobs\也有log,但是没有什么异样

  1. Log file created at: 2016/06/21 21:52:49
  2. Running on machine: LIUWENFENG-PC
  3. Log line format: [IWEF]mmdd hh:mm:ss.uuuuuu threadid file:line] msg
  4. I0621 21:52:49.783315 16080 progressdialog.cpp:146] ProgressDialog: Launching main function.
  5. I0621 21:52:49.783315 16080 main.cpp:24] Render Tool Controller (Rev: 1)
  6. I0621 21:52:49.783315 16080 progressdialog.cpp:256] ProgressDialog: Status now 'Analyzing job'.
  7. I0621 21:52:49.783315 16080 main.cpp:34] Parsing command line: -file ..\..\scenes\1237b154fce7f290df15bf0e588cf7427e6cc1f1.xml -filelist ..\..\scenes\1237b154fce7f290df15bf0e588cf7427e6cc1f1_files.xml -cfg target1_pass0.xml -jobdir . -resultdir output -validatesetup -d -lk $(BEAST_LICENSE)
  8. I0621 21:52:50.919428 16080 rendertoolscenedescription.cpp:402] Loaded scene to determine which mesh each instance uses, took 0.540812 seconds.
  9. I0621 21:52:50.948431 16080 rendertoolscenedescription.cpp:440] Loaded config file 'target1_pass0.xml', took 0.0286895 seconds (included in load & analyze).
  10. I0621 21:52:50.952432 16080 rendertoolscenedescription.cpp:413] Loaded and analyzed config file 'target1_pass0.xml', took 0.033476 seconds.
  11. I0621 21:52:51.034440 16080 rendertoolscenedescription.cpp:1073] Loaded meshes to determine uv-footprint or vertex numbers, took 0.0808806 seconds using 8 threads.
  12. I0621 21:52:51.034440 16080 rendertoolscenedescription.cpp:422] CSV log will be enabled based on eventLogPrint output verbosity settings from the xml-settings-files.
  13. I0621 21:52:51.034440 16080 rendertoolscenedescription.cpp:425] Handle RenderTool specific options, took 0.67173 seconds.
  14. I0621 21:52:51.035440 16080 main.cpp:44] Analyze, took 1.25156 seconds.
  15. I0621 21:52:51.035440 16080 progressdialog.cpp:256] ProgressDialog: Status now 'Checking license'.
  16. I0621 21:52:51.035440 16080 main.cpp:55] Successfully validated the setup.
  17. I0621 21:52:51.035440 16080 progressdialog.cpp:148] ProgressDialog: Exited main function, exitcode 0.


14  error: Too many open files








15看下mesh 文件夹文件数量


textures\


\BeastCache\PersistentCache\scenes\_files.xml中有生成文件列表



16 调试ILBeastProcess.Setup 中,看Mesh个数



打开一个正确的地图ha_jsmg 数量更多



17 实验:将场景静态模型材质改为默认材质




有用了


那就二分法换材质


OK




不行




 不行





OK







现在就逐个片区Default化





剩下这些时,



定位到





但是这个模型放到其他空场景还是不出现这个问题


18 对比个数

【cwd地图】

物件个数7648个


子关卡个数7


\BeastCache\PersistentCache\scenes\_files.xml中文件列表个数 2000+




【jsmg地图 】

物件6179个



子关卡1



\BeastCache\PersistentCache\scenes\_files.xml中文件列表个数 400+


首先 cwd那张地图烘焙原因应该找到了,文件数太多

地图名字子关卡数量物件数量用到的模型资源数和贴图数
cwd地图776482000+
jsmg地图16179400+
上表看出,jsmg地图虽然物件数较多,但引用的资源不多,


Beast编译灯光时,会将每个模型、每张贴图都生成一个文件,文件数打开太多,Beast报错

我们做过实验,通过设置模型贴图为默认材质或者删除场景中的物件

当文件数量超过1200+ Beast就会报错 编译不动




19 实验:

使用换材质方式,来观察file列表个数,多少才是上限

设置到1200+时,是可以编译的



设置到1700+时,不行了



1600+ 也不行




20 实验:

如果隐藏子关卡,编译、



此时的文件数




21 32位编辑器使用LightMass




【步骤】

1 先编译【!BuildAll

【注】先把SYSTEM文件夹该为非只读属性,编译生成的dll等文件要覆盖,





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    posted on 2016-09-02 16:00  维尔福  阅读(1587)  评论(0编辑  收藏  举报