int bold = 5;
((Graphics2D)g).setStroke(new BasicStroke(bold, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL));
//((Graphics2D)g).setStroke(new BasicStroke(bold, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND));
//((Graphics2D)g).setStroke(new BasicStroke(bold));
//((Graphics2D)g).setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
((Graphics2D)g).setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
然后我们再调用drawline方法就可以实现平滑的曲线了。粗糙的曲线也就消失了,ok搞定!
原文出处:http://hi.baidu.com/85mygod/blog/item/80c40883fb530db46c811956.html