﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-sban .net blog-随笔分类-flex</title><link>http://www.cnblogs.com/sban/category/116981.html</link><description>focusing on flex/flash &amp; .net</description><language>zh-cn</language><lastBuildDate>Sun, 31 Aug 2008 04:16:40 GMT</lastBuildDate><pubDate>Sun, 31 Aug 2008 04:16:40 GMT</pubDate><ttl>60</ttl><item><title>sban : how to use json with as3corelib in flex</title><link>http://www.cnblogs.com/sban/archive/2008/08/31/how-to-use-json-with-as3corelib-in-flex.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sun, 31 Aug 2008 02:11:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/08/31/how-to-use-json-with-as3corelib-in-flex.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1280500.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/08/31/how-to-use-json-with-as3corelib-in-flex.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1280500.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1280500.html</trackback:ping><description><![CDATA[摘要: 本文主要介绍as3corelib如何在flex中使用，以及如何在flex中使用json。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/08/31/how-to-use-json-with-as3corelib-in-flex.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1280500.html?type=1" width = "1" height = "1" />]]></description></item><item><title>sban : flex unittest 的使用</title><link>http://www.cnblogs.com/sban/archive/2008/08/26/flex-unittest.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Tue, 26 Aug 2008 02:30:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/08/26/flex-unittest.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1276450.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/08/26/flex-unittest.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1276450.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1276450.html</trackback:ping><description><![CDATA[<p>本文主要介绍unittest在flex project中测试应用，包括异步调用测试。</p>
<p>在这里下载<a href="http://download.macromedia.com/pub/opensource/flexunit/flexunit0_9.zip">unittest0.9</a>。包括两部分，swc文件与doc文档。文档中没有示例。</p>
<p>在<a href="http://blog.sban.com.cn/flex/unittest/Default.html">这里</a>查看unittest测试示例。在<a href="http://blog.sban.com.cn/flex/unittest/srcview/index.html">这里</a>在线查看源码。在<a href="http://blog.sban.com.cn/flex/unittest/srcview/flexunit09.zip">这里</a>下载源码。</p>
<p>用unittest测试flex应用，主要有如下几步：<br />
一、下载unittest，链接见上。添加flex project对unittest.swc的引用。<br />
二、建立一个测试主页，类型为Application。这一页里必须包括一个flexunit.flexui.TestRunnerBase，它用于显示 测试结果。显然可以继承它，自定义外观。但无此必要。可以以模块为单位，每一个模块或每一个功能建立一个这样的测试页面。<br />
三、针对不同类或方法，写测试程序。一般测试类单独成包。不要在原类中写返回TestCase或TestSunit的静态方法。</p>
<p>unittest异步测试用到addAsync函数，该函数是对原event handler的封装。unittest以此实现异步测试。</p>
<p><a href="http://blog.sban.com.cn/">sban</a> 2008年8月26于北京<br />
原文链接：<a href="http://blog.sban.com.cn/2008/08/26/flex-unittest.html">http://blog.sban.com.cn/2008/08/26/flex-unittest.html</a></p><img src ="http://www.cnblogs.com/sban/aggbug/1276450.html?type=1" width = "1" height = "1" />]]></description></item><item><title>FlexComponentKit更新及如何用它在Flash CS3中为Flex Builder 3创建容器</title><link>http://www.cnblogs.com/sban/archive/2008/04/07/about-flexcomponentkit-update-and-how-create-container-in-flash-cs3.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Mon, 07 Apr 2008 11:11:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/04/07/about-flexcomponentkit-update-and-how-create-container-in-flash-cs3.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1140864.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/04/07/about-flexcomponentkit-update-and-how-create-container-in-flash-cs3.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1140864.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1140864.html</trackback:ping><description><![CDATA[摘要: Adobe官方对FlexComponentKit已经更新，这次更新，加入了对在Flash CS3中为Flex创建容器的支持。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/04/07/about-flexcomponentkit-update-and-how-create-container-in-flash-cs3.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1140864.html?type=1" width = "1" height = "1" />]]></description></item><item><title>果冻特效弹出窗口</title><link>http://www.cnblogs.com/sban/archive/2008/04/01/jelly-effect-alert-window.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Tue, 01 Apr 2008 11:02:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/04/01/jelly-effect-alert-window.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1133337.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/04/01/jelly-effect-alert-window.html#Feedback</comments><slash:comments>27</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1133337.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1133337.html</trackback:ping><description><![CDATA[摘要: 在Mac，ubuntu中可以找到它的影子，vista中不知有没有。原理是利用欠阻尼曲线控制corners坐标。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/04/01/jelly-effect-alert-window.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1133337.html?type=1" width = "1" height = "1" />]]></description></item><item><title>用Flash cs3与flex 3让程序员与设计师分工协作以实现编码与设计分离</title><link>http://www.cnblogs.com/sban/archive/2008/03/20/let-flex-programmer-and-flash-designer-work-together-and-separate-code-from-design.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Thu, 20 Mar 2008 10:14:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/03/20/let-flex-programmer-and-flash-designer-work-together-and-separate-code-from-design.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1115188.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/03/20/let-flex-programmer-and-flash-designer-work-together-and-separate-code-from-design.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1115188.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1115188.html</trackback:ping><description><![CDATA[摘要: 实现编码与设计的好处是显而易见的：<br><br>一，代码易于维护与二次开发。所有AS代码以面向对象的思想在flash外部组织，用notepad即能打开。比起传统的as2分散于frame之间，以及更早的分散于影片与按纽之上，其优点好处不言而喻。<br><br>二，设计独立于代码之外。可以在没有程序员的清况下，修改程序（系统） 的外观，亦可以新做一批theme；程序没有变，只是改改图片和排列位置，大小等，就可以迅速焕然一新。譬如，在春节时，加一些春节的时令元素进去，这将是一件很容易做的事情。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/03/20/let-flex-programmer-and-flash-designer-work-together-and-separate-code-from-design.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1115188.html?type=1" width = "1" height = "1" />]]></description></item><item><title>在ubuntu7.10下搭建flex开发环境详解</title><link>http://www.cnblogs.com/sban/archive/2008/03/12/install-adobe-flex-builder-in-ubuntu-gusty.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Wed, 12 Mar 2008 05:08:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/03/12/install-adobe-flex-builder-in-ubuntu-gusty.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1101952.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/03/12/install-adobe-flex-builder-in-ubuntu-gusty.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1101952.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1101952.html</trackback:ping><description><![CDATA[摘要: 在ubuntu7.10下如何安装flex builder linux?如何架构其开发环境？本blog多图。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/03/12/install-adobe-flex-builder-in-ubuntu-gusty.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1101952.html?type=1" width = "1" height = "1" />]]></description></item><item><title>用flash cs3美化flex3之skin开发</title><link>http://www.cnblogs.com/sban/archive/2008/03/08/flash-cs3-skin-for-flex-controls.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 08 Mar 2008 05:03:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/03/08/flash-cs3-skin-for-flex-controls.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1096406.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/03/08/flash-cs3-skin-for-flex-controls.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1096406.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1096406.html</trackback:ping><description><![CDATA[摘要: 用flash cs3开发skin美化flex组件才是王道。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/03/08/flash-cs3-skin-for-flex-controls.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1096406.html?type=1" width = "1" height = "1" />]]></description></item><item><title>土豆网播放器源码</title><link>http://www.cnblogs.com/sban/archive/2008/03/08/tudou-player-soruce-code.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Fri, 07 Mar 2008 18:26:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/03/08/tudou-player-soruce-code.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1096042.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/03/08/tudou-player-soruce-code.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1096042.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1096042.html</trackback:ping><description><![CDATA[摘要: 这个版本是我从网站找的，看了一下源码，是用flash 8编写的，actionscript版本是2.0，面向过程编码，不推荐as初学者研究。哪位高手如果有兴趣，可以改写成一个as3.0的播放器。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/03/08/tudou-player-soruce-code.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1096042.html?type=1" width = "1" height = "1" />]]></description></item><item><title>让flex3与flash cs3珠联璧合协作开发</title><link>http://www.cnblogs.com/sban/archive/2008/03/06/flex3-flash-cs3-work-together-better.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Wed, 05 Mar 2008 18:41:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/03/06/flex3-flash-cs3-work-together-better.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1092800.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/03/06/flex3-flash-cs3-work-together-better.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1092800.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1092800.html</trackback:ping><description><![CDATA[摘要: 写actionScript一定要用flex，做设计一定要用flash。高手不在于使记事本盲写代码，而在于如何利用现有条件使开发更快捷，成本更低。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/03/06/flex3-flash-cs3-work-together-better.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1092800.html?type=1" width = "1" height = "1" />]]></description></item><item><title>flash cs3 professional 9.0的一个严重Bug之中文不能编译通过</title><link>http://www.cnblogs.com/sban/archive/2008/02/24/flash-cs3-professional-bug-chinese-static-field.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 23 Feb 2008 18:21:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/02/24/flash-cs3-professional-bug-chinese-static-field.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1079205.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/02/24/flash-cs3-professional-bug-chinese-static-field.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1079205.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1079205.html</trackback:ping><description><![CDATA[摘要: 下载示例，用flash cs3打开，按Ctrl+Enter(或者Ctrl+F12)测试，奇怪的现象的发生了：flash什么也没有发生。“正在导出影片”的Progress Bar过去之后，既没有弹出测试影片，查看保存目录，也没有生成swf&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/02/24/flash-cs3-professional-bug-chinese-static-field.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1079205.html?type=1" width = "1" height = "1" />]]></description></item><item><title>关于flex中模块[Module]开发的实现探讨</title><link>http://www.cnblogs.com/sban/archive/2008/02/22/study-module-development.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Thu, 21 Feb 2008 16:43:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/02/22/study-module-development.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1076988.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/02/22/study-module-development.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1076988.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1076988.html</trackback:ping><description><![CDATA[摘要: swf主程序默认可以不加载任何模块，或加载官方制定的默认的模块s。并且用户登陆后可以改变各个既有模块的位置，也可以添加新的模块。官方网站提供一些额外的模块，供用户在某一个下拉框或Tile中选择，无需重启、重新编译云云、刷新云云，新的模块立马就可以显示当前程序中。是不是很酷！？此外，除了官方提供的模块之外，用户还可以随意添加自定义的模块，而需要满足的条件只是一个swf的web地址。计划在flex5 v0.2版实现这个设计。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/02/22/study-module-development.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1076988.html?type=1" width = "1" height = "1" />]]></description></item><item><title>狂倒啊！Adobe居然排到我网站后面</title><link>http://www.cnblogs.com/sban/archive/2008/02/21/surprising-adobe-after-me.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Thu, 21 Feb 2008 15:07:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/02/21/surprising-adobe-after-me.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1076921.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/02/21/surprising-adobe-after-me.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1076921.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1076921.html</trackback:ping><description><![CDATA[摘要: 在google搜索flex3 beta2 depth，TNND，结果又既让我哭，又让我笑&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/02/21/surprising-adobe-after-me.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1076921.html?type=1" width = "1" height = "1" />]]></description></item><item><title>ES4新特征介绍之二：泛型、反射与其它编程体验</title><link>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-generic-refection-expre.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 16 Feb 2008 23:34:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-generic-refection-expre.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1071071.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-generic-refection-expre.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1071071.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1071071.html</trackback:ping><description><![CDATA[摘要: 0)  是否见过AS4中的泛型，反射<br>1)  函数可以返回两个值<br>2)  AS中的lambda表达式是什么样子<br>3)  let与like是关键字吗<br>4)  ||=又是什么操作？&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-generic-refection-expre.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1071071.html?type=1" width = "1" height = "1" />]]></description></item><item><title>ES4新特征介绍之一：关于类型声明(AS4的曙光)</title><link>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-about-type.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 16 Feb 2008 22:15:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-about-type.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1071068.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-about-type.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1071068.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1071068.html</trackback:ping><description><![CDATA[摘要: 0)   var sban = new {name : String, city : String, age : byte}("sban", "Beijing", 26);这样的定义是合法的吗？<br>1)　type Programmer = {name : {first : string, last : string}, compories : [ [string, uint] ]}这又是什么东东？<br>2） 一个参数可以有两个以上的类型吗？<br>3)   添加decimal,double,byte数据类型&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/02/17/new-in-es4-about-type.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1071068.html?type=1" width = "1" height = "1" />]]></description></item><item><title>URLLoader与ProgressBar的组合应用研究</title><link>http://www.cnblogs.com/sban/archive/2008/01/28/flash-cs3-urlloader-progressbar-study.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sun, 27 Jan 2008 22:37:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/01/28/flash-cs3-urlloader-progressbar-study.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1084338.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/01/28/flash-cs3-urlloader-progressbar-study.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1084338.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1084338.html</trackback:ping><description><![CDATA[摘要: 但URLLoader与ProgressBar结合时，ProgressBar要根据bytesTotal、bytesLoaded确定进度条的百分比长度。但是，在研究中发现，加载图片、动画这两个数据都可以通过ProgressEvent事件获知，但是在加载部分动态页面数据时，bytesTotal并不能总是获知。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/01/28/flash-cs3-urlloader-progressbar-study.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1084338.html?type=1" width = "1" height = "1" />]]></description></item><item><title>Flex5博客 &amp; Pawnshop源码开源</title><link>http://www.cnblogs.com/sban/archive/2008/01/26/1054557.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 26 Jan 2008 13:06:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/01/26/1054557.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1054557.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/01/26/1054557.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1054557.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1054557.html</trackback:ping><description><![CDATA[摘要:  　　如有问题\建议请加入flex5QQ群：44985308. 或访问Flex5 Google Group.无论何时在sban您可以得到关于flex5的最新信息。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/01/26/1054557.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1054557.html?type=1" width = "1" height = "1" />]]></description></item><item><title>flex5 v0.1内测版发布及其feature简介</title><link>http://www.cnblogs.com/sban/archive/2008/01/22/1048971.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Tue, 22 Jan 2008 09:14:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/01/22/1048971.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1048971.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/01/22/1048971.html#Feedback</comments><slash:comments>14</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1048971.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1048971.html</trackback:ping><description><![CDATA[摘要: 1，基于URL。2，历史操作可以回溯。3，多语言运行时支持。<br>希望能够得到园子里的高手指点，借用首页一天。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/01/22/1048971.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1048971.html?type=1" width = "1" height = "1" />]]></description></item><item><title>An internal build error has occurred.  Please check the Error Log.错误及其解决方法</title><link>http://www.cnblogs.com/sban/archive/2008/01/15/1040227.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Tue, 15 Jan 2008 10:04:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2008/01/15/1040227.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1040227.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2008/01/15/1040227.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1040227.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1040227.html</trackback:ping><description><![CDATA[摘要: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Aninternalbuilderrorhasoccurred.&nbsp;Pleasecheckthe...&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2008/01/15/1040227.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1040227.html?type=1" width = "1" height = "1" />]]></description></item><item><title>flex5多语言支持之元旦版开源</title><link>http://www.cnblogs.com/sban/archive/2007/12/30/1020659.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Sat, 29 Dec 2007 17:12:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2007/12/30/1020659.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1020659.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2007/12/30/1020659.html#Feedback</comments><slash:comments>12</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1020659.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1020659.html</trackback:ping><description><![CDATA[摘要:     flex5博客系统目前已经架构完毕，将在年后与大家见面。为了便于与热爱、使用flex的朋友交流，现在我把多语言支持模块从flex5博客系统中提炼出来，提前开源了。<br>    我做了一个demo，放在我的网站上：http://www.sban.com.cn/languages/main.html<br>    您可以在这里浏览、下载它的源码：http://www.sban.com.cn/languages/srcview/index.html&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2007/12/30/1020659.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1020659.html?type=1" width = "1" height = "1" />]]></description></item><item><title>flex开发小技巧...[持续更新]</title><link>http://www.cnblogs.com/sban/archive/2007/12/27/1016189.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Wed, 26 Dec 2007 16:34:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2007/12/27/1016189.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1016189.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2007/12/27/1016189.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1016189.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1016189.html</trackback:ping><description><![CDATA[摘要:     园子中有许多朋友都在关注flex，从今天开始，我陆续把在flex开发中一些小问题、小经验贡献给大家。希望对大家有帮助。<br>&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2007/12/27/1016189.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1016189.html?type=1" width = "1" height = "1" />]]></description></item><item><title>Cairngorm（2.2.1版本）架构分析之一：其编译时多语言支持介绍</title><link>http://www.cnblogs.com/sban/archive/2007/12/24/1013193.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Mon, 24 Dec 2007 13:30:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2007/12/24/1013193.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1013193.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2007/12/24/1013193.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1013193.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1013193.html</trackback:ping><description><![CDATA[摘要: Cairngorm是有名的flex MVC开源框架。其编译时多语言支持介绍..&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2007/12/24/1013193.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1013193.html?type=1" width = "1" height = "1" />]]></description></item><item><title>怀念之做的一个Flash游戏[附源码]</title><link>http://www.cnblogs.com/sban/archive/2007/12/21/1009359.html</link><dc:creator>sban</dc:creator><author>sban</author><pubDate>Fri, 21 Dec 2007 08:43:00 GMT</pubDate><guid>http://www.cnblogs.com/sban/archive/2007/12/21/1009359.html</guid><wfw:comment>http://www.cnblogs.com/sban/comments/1009359.html</wfw:comment><comments>http://www.cnblogs.com/sban/archive/2007/12/21/1009359.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/sban/comments/commentRss/1009359.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/sban/services/trackbacks/1009359.html</trackback:ping><description><![CDATA[摘要: 　　这是一个全代码作品。W、S、A、D是方向控制键，玩过CS的都知道。Q、E是大炮方向控制键。1、2、3是前进档，4、5、6是后退档，～键是空档。空格和单击用于发炮。打中不死精灵会有加分，满足一定分数会升级。不死精灵会自动疗伤，中弹后生命值会不断恢复，如若不然怎么叫不死精灵呢？游戏有时间限制，到时会自动退出。&nbsp;&nbsp;<a href='http://www.cnblogs.com/sban/archive/2007/12/21/1009359.html'>阅读全文</a><img src ="http://www.cnblogs.com/sban/aggbug/1009359.html?type=1" width = "1" height = "1" />]]></description></item></channel></rss>