虽然我接触Wallop仅仅几天,但是从Wallop里,的确感受到了它的革命性的改变,根据事物发展的规律,互联网将从Wallop开始掀起一场轩然大波。来,让我们细看一下这个Wallop(从idior那拿来的:-)):
Welcome to , where you can share photos, blog, and interact with your friends.
 
is a research project of the Social Computing Group at Microsoft Research, exploring how people share media and build conversations in the context of social networks. We are currently conducting a small, real world trial of  with small friendship groups.  Therefore, membership in is limited to study participants until the trial is over.  For more information about our research projects, please go to our Social Computing web site.
这个是Wallop首页上的文字。它说在Wallop上你可以共享你的图片,blog和你和你朋友的关系。接下来的是详细说明,说Wallop是微软研究小组中的Social Computing Group的一个研究项目,旨在挖掘在社会型网络中(Social Networks,SN)人们如何共享他们的media和关系。Wallop是一个小的真实的世界的试验,它拥有小型的朋友关系组。因此,会员之间的关系在wallop被限制,为的是能Study Participants,直到这个试验的结束。
OK,这个Social Computing Group是个什么东西呢?

Social Computing Group

Our mission in the Social Computing Group is to research and develop software that contributes to compelling and effective social interactions, with a focus on user-centered design processes and rapid prototyping.

Our work includes the Sapphire project, sharing, mobile applications, trust and reputation, collaboration, and story telling.

这里说明了,他们的人物是研究和开发软件,这种软件将捐献给引人注目并且有活力的社会型交际,用于以用户为中心的设计过程和快速组建原型上。下一句话更是古怪了,他们的工作包括了蓝宝石计划,共享,移动设备应用程序,信誉,协作和Story Telling。共享、移动设备应用程序和信誉、协作怎么一起相提并论了呢?
那么我们再一起看看Wallop这个项目的leader吧。都知道这个叫LILI Cheng的Group Manager是中国人,看看她的介绍:
Lili Cheng is the Group Manager of the Social Computing Group in Microsoft Research. Lili arrived in MSR back in 1995 as a

member of the Virtual Worlds Group. She played a major role in the development of the Virtual Worlds Platform, lead the design and development of HutchWorld a shared space for cancer patients and their support network and she was a key member of the team that created Microsoft V-Chat. Before coming to Microsoft, she worked at Apple Computer in the Human Interface research group on a series of projects that integrated digital video technologies, including QuickTime VR and

QuickTime Conferencing (real time, networked, collaboration software enabling data/audio/video communication). Prior to

Apple, Lili was at NYU where she designed the user interface for YORB, a program broadcast tri-weekly on Manhattan cable.

Using YORB, home viewers could navigate a 3-D world and share personal content and by speaking and using their touch tone telephone. Lili is also a registered architect and has worked for the architecture firm Skidmore Owings and Merrill designing urban, public spaces in both Tokyo and Los Angeles. She continues to participate in this field by guest lecturing at the Harvard Design School and working on projects with the MIT Architecture School.
看来这个LILI的确有来头,她一直从事着虚拟现实平台和人机交互界面的工作。现在我们从“雾”里看到“花”了吧。微软说Wallop是一个试验,把人与人之间的关系摆了出来。虚拟的网络世界如何和复杂的现实世界结合起来呢?微软开始了他的研究了,他们开始侵占这一块领域,为了什么目的呢?正是dudu说的,以后也许会出现网络公司,实体谁也没见过,公司的雇员来自不同的地方,完全通过网络的连接。微软的这个research,不就是为了研究如何实现它吗?

posted on 2005-01-04 10:03  维生素C.NET  阅读(1241)  评论(7编辑  收藏  举报