len3d

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公告

03 2010 档案

摘要: In computer science, the producer-consumer problem (also known as the bounded-buffer problem) is a classical example of a multi-process synchronization problem. The problem describes two processes, th...阅读全文
posted @ 2010-03-25 13:00 Len3d 阅读(199) | 评论 (1) 编辑

摘要: http://beej.us/guide/bgnet/output/html/multipage/index.html阅读全文
posted @ 2010-03-23 00:19 Len3d 阅读(59) | 评论 (3) 编辑

摘要: /** block-oriented memory allocation relies on a handle that describes the* block arena to allocate fixed-size entries from.*//*begin_shader_h*/typedef struct miMemblk {char *head; /* first page */cha...阅读全文
posted @ 2010-03-15 13:13 Len3d 阅读(59) | 评论 (1) 编辑

摘要: The next five calls implement a layer on top of standard memory allocation. They allow to allocate special block arenas from which memory is allocated. All blocks in a block arena have the same size t...阅读全文
posted @ 2010-03-15 13:00 Len3d 阅读(109) | 评论 (0) 编辑

摘要: Database Module (DB)IntroductionThe database is a common repository for data. The most important application is the scene data, but it can keep auxiliary data such as function declarations and frame b...阅读全文
posted @ 2010-03-15 12:31 Len3d 阅读(140) | 评论 (1) 编辑