len3d

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02 2010 档案

摘要: There are three types of inputs and outputs in a shader: uniforms, attributes and varyings. Uniforms are values which do not change during a rendering, for example the light position or the light colo...阅读全文
posted @ 2010-02-26 17:01 Len3d 阅读(886) | 评论 (5) 编辑