摘要: There are three types of inputs and outputs in a shader: uniforms, attributes and varyings. Uniforms are values which do not change during a rendering, for example the light position or the light colo...阅读全文
公告 |
02 2010 档案摘要: There are three types of inputs and outputs in a shader: uniforms, attributes and varyings. Uniforms are values which do not change during a rendering, for example the light position or the light colo...阅读全文
|