len3d

  博客园 :: 首页 :: 联系 :: 订阅 订阅 :: 管理
  219 Posts :: 0 Stories :: 370 Comments :: 0 Trackbacks

公告

before e_Renderer::render, 400MB memoy was taken...so...problems not in the core...which is, somehow, a piece of good news:)

another more significant hotspot of memory allocation is in bsp construction, of course, it's the temporarial memory usage...

 

PS: the performance problem about approximation is IO and lock, because half of the threads are always waiting for the lock...

posted on 2009-11-17 15:23 Len3d 阅读(48) 评论(0) 编辑 收藏