摘要: using UnityEngine;using System.Collections;using System.Net;using System.Net.Sockets;using System;using System.Text;public class ClientAsyncSocket : MonoBehaviour {/// /// Ayncs the connect socket./// /// /// The connect socket./// /// /// Server:""http://113.11.205.94"/// /// /// Por阅读全文
posted @ 2013-08-26 13:28 韦斯利yx 阅读(219) 评论(0) 编辑