Virtual Destructor

 

  Deleting a derived class object using a pointer to a base class that has a non-virtual destructor results in undefined behavior. To correct this situation, the base class should be defined with a virtual destructor.
  Source: https://www.securecoding.cert.org/confluence/display/cplusplus/OOP34-CPP.+Ensure+the+proper+destructor+is+called+for+polymorphic+objects

  For example, following program results in undefined behavior. Although the output of following program may be different on different compilers, when compiled using Dev-CPP, it prints following.
  Constructing base
  Constructing derived
  Destructing base

 1 // A program without virtual destructor causing undefined behavior
 2 #include<iostream>
 3 
 4 using namespace std;
 5 
 6 class base 
 7 {
 8 public:
 9     base()     
10     { 
11         cout<<"Constructing base \n"; 
12     }
13     ~base()
14     { 
15         cout<<"Destructing base \n"; 
16     }     
17 };
18 
19 class derived: public base 
20 {
21 public:
22     derived()     
23     { 
24         cout<<"Constructing derived \n"; 
25     }
26     ~derived()
27     { 
28         cout<<"Destructing derived \n"; 
29     }
30 };
31 
32 int main(void)
33 {
34     derived *d = new derived();  
35     base *b = d;
36     delete b;
37     getchar();
38     return 0;
39 }

 

  Making base class destructor virtual guarantees that the object of derived class is destructed properly, i.e., both base class and derived class destructors are called.

  For example, following program prints:
  Constructing base
  Constructing derived
  Destructing derived
  Destructing base

 1 // A program without virtual destructor causing undefined behavior
 2 #include<iostream>
 3 
 4 using namespace std;
 5 
 6 class base 
 7 {
 8 public:
 9     base()     
10     { 
11         cout<<"Constructing base \n"; 
12     }
13     virtual ~base()
14     { 
15         cout<<"Destructing base \n"; 
16     }     
17 };
18 
19 class derived: public base 
20 {
21 public:
22     derived()     
23     { 
24         cout<<"Constructing derived \n"; 
25     }
26     ~derived()
27     { 
28         cout<<"Destructing derived \n"; 
29     }
30 };
31 
32 int main(void)
33 {
34     derived *d = new derived();  
35     base *b = d;
36     delete b;
37     getchar();
38     return 0;
39 }

 

  As a guideline, any time you have a virtual function in a class, you should immediately add a virtual destructor (even if it does nothing). This way, you ensure against any surprises later.

 

 

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  2013-11-26  21:06:36

posted @ 2013-11-26 21:07  虔诚的学习者  阅读(347)  评论(0编辑  收藏  举报