线程同步-等待所有线程执行完毕

在多线程程序中经常会碰到线程同步:

场景1

主线程启动多个子线程后,主线程需要等待所有的子线程执行完毕后,主线程才能进一步向下执行。

C# 提供了 ManualResetEvent 类为我们的线程同步提供了方便.

ManualResetEvent.WaitAll(new WaitHandle[] { });

 

WaitAll静态方法提供了阻塞当前线程的执行,直到WaitHandle[]中的每个线程发送了阻塞解除的信号,当前线程才会继续执行。

 

可以通过将布尔值传递给构造函数来控制 ManualResetEvent 的初始状态,如果初始状态处于终止状态,为 true;否则为 false。

 

ManualResetEvent.Set() 方法发送阻塞终止的信号,当其它线程收到线程阻塞解除的信号,就会继续执行。

 

 

场景:主线程需要对子线程1产生的数据与子线程2产生的数据求和,主线程启动线程1等待生成数据1,启动线程2等待生成数据2,只有当

数据1与数据2生成后,主线程才能对数据求和。

 

代码如下:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading;

using System.Diagnostics;

namespace ThreadStudy.Hbb0b0

{

    /// <summary>

    /// 本事例说明主线程如何等待辅助线程都执行完毕之后继续执行。

    /// 主线程启动辅助线程1生成加数1,启动辅助线程2生成加数2

    /// 主线程等待辅助线程1与辅助线程2的生成的加数之后,对加数

    /// 进行累加,并输出结果。

    /// </summary>

    class Program

    {

        delegate int operateNumber(int a, int b);

        delegate int generateNumber(int a);

        static int result1;

        static int result2;

        static void Main(string[] args)

        {

            //辅助线程1阻塞标志

            ManualResetEvent m1 = new ManualResetEvent(false);

           

            //辅助线程2的阻塞标志

            ManualResetEvent m2 = new ManualResetEvent(false);

 

            generateNumber g1 = ThreadTool.GenerateNumber;

            generateNumber g2 = ThreadTool.GenerateNumber;

            AsyncCallback g1_callback = delegate(IAsyncResult ar)

            {

                result1 = g1.EndInvoke(ar);

                Console.WriteLine("thread id:{0} current number:{1} block stop", Thread.CurrentThread.ManagedThreadId, result1);

                //辅助线程阻塞完毕

                m1.Set();

            };

            AsyncCallback g2_callback = delegate(IAsyncResult ar)

            {

                result2 = g2.EndInvoke(ar);

                Console.WriteLine("thread id:{0} current number:{1} block stop", Thread.CurrentThread.ManagedThreadId, result2);

                //辅助线程阻塞完毕

                m2.Set();

            };

            Console.WriteLine("generate numbers:");

 

            //辅助线程1启动

            g1.BeginInvoke(10, g1_callback, null);

           

            //辅助线程2启动

            g2.BeginInvoke(100, g2_callback, null);

 

            //主线线程等待所有辅助线程回归

            ManualResetEvent.WaitAll(new WaitHandle[] { m1, m2 });

 

            int sum= ThreadTool.sum(result1, result2);

            Console.WriteLine("{0}+{1}={2}", result1, result2, sum);

 

            Console.Read();

 

        }

    }

    public class ThreadTool

    {

        /// <summary>

        /// 生成数字

        /// </summary>

        /// <param name="maxNum"></param>

        /// <returns></returns>

        static public int GenerateNumber(int maxNum)

        {

            Console.WriteLine("thread Id:{0} generate number", Thread.CurrentThread.ManagedThreadId);

            Thread.Sleep(5000);

        

            int result = new Random((int)DateTime.Now.Ticks).Next(maxNum);

            return result;

        }

        /// <summary>

        /// 累加结果

        /// </summary>

        /// <param name="a"></param>

        /// <param name="b"></param>

        /// <returns></returns>

        static public int sum(int a, int b)

        {

            Console.WriteLine("thread Id:{0} gernerate number", Thread.CurrentThread.ManagedThreadId);

            Thread.Sleep(6000);

            return a + b;

        }

    }

}

 

 

 

场景2 :

主线程启动子线程1,子线程2, 只要子线程1或子线程2 任一线程执行完毕,主线程就可以继续执行。

 

代码如下:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading;

namespace ThreadWaitOne

{

 

    class ThreadStartParameterInfo

    {

        /// <summary>

        /// 线程信号

        /// </summary>

        public ManualResetEvent m_mr;

       

        /// <summary>

        /// 线程等待时间

        /// </summary>

        public int m_waitTicks;

        public ThreadStartParameterInfo(ManualResetEvent mr,int waitTicks)

        {

            m_mr = mr;

            m_waitTicks = waitTicks;

          

        }

    }

 

    public class ThreadTool

    {

        private object m_SyncObject = new object();

        private int currentThreadId = -1;

        public void Main()

        {

            for (int i = 0; i < 5; i++)

            {

                ManualResetEvent mr1 = new ManualResetEvent(false);

                ManualResetEvent mr2 = new ManualResetEvent(false);

                ManualResetEvent mr3 = new ManualResetEvent(false);

                ParameterizedThreadStart pts1 = new ParameterizedThreadStart(this.GenerateNumber);

                ParameterizedThreadStart pts2 = new ParameterizedThreadStart(this.GenerateNumber);

                ParameterizedThreadStart pts3 = new ParameterizedThreadStart(this.GenerateNumber);

                Thread ts1 = new Thread(pts1);

                Thread ts2 = new Thread(pts1);

                Thread ts3 = new Thread(pts1);

                ts1.Start (new ThreadStartParameterInfo(mr1, 3010));

                ts2.Start(new ThreadStartParameterInfo(mr2, 3020));

                ts3.Start(new ThreadStartParameterInfo(mr3, 3030));

                //主线程等待任一线程,任一线程发送阻塞完成信号后,主线程就可以继续执行

                ManualResetEvent.WaitAny(new WaitHandle[] { mr1, mr2, mr3 });

 

                Console.WriteLine("Main Thread: The fast thread:{0}", currentThreadId);

            }

           

        }

 

        public void GenerateNumber(object  resetEvent)

        {

            ThreadStartParameterInfo threadInfo = resetEvent as ThreadStartParameterInfo;

            //ManualResetEvent mr = resetEvent as ManualResetEvent;

            Console.WriteLine("thread Id:{0} wait:{1} generate number start:.....", Thread.CurrentThread.ManagedThreadId,threadInfo.m_waitTicks);

           

            Thread.Sleep(threadInfo.m_waitTicks);

            int radomNumber = new Random((int)DateTime.Now.Ticks).Next(1000);

            lock(m_SyncObject)

            {

                currentThreadId = Thread.CurrentThread.ManagedThreadId;

            }

            Console.WriteLine("thread Id:{0} generate number:{1}", Thread.CurrentThread.ManagedThreadId, radomNumber);

            threadInfo.m_mr.Set();

        }

    }

}

 

 

 

 

posted @ 2013-02-20 17:45  b0b0  阅读(971)  评论(0编辑  收藏  举报