如题. 想根据单击事件的返回结果,来出来超链接是否失效.
本来想js直接返回false因该可以. 谁知不行.
<html>
<head>
<script type="text/javascript">
function checkOrderLock()
{
return false;
}
</script>
</head>
<body>
<a href="#" onclick="checkOrderLock();window.location.href='http://www.google.com'";>google</a>
</body>
</html>
<head>
<script type="text/javascript">
function checkOrderLock()
{
return false;
}
</script>
</head>
<body>
<a href="#" onclick="checkOrderLock();window.location.href='http://www.google.com'";>google</a>
</body>
</html>
后 google到 http://www.cnblogs.com/blodfox777/archive/2008/08/27/1277997.html
改成:
<html>
<head>
<script type="text/javascript">
function checkOrderLock()
{
return false;
}
</script>
</head>
<body>
<a href="#" onclick="if(!checkOrderLock()){return false;} window.location.href='http://www.google.com'";>google</a>
</body>
</html>
<head>
<script type="text/javascript">
function checkOrderLock()
{
return false;
}
</script>
</head>
<body>
<a href="#" onclick="if(!checkOrderLock()){return false;} window.location.href='http://www.google.com'";>google</a>
</body>
</html>
就可以了. 这个...
posted @ 2012-01-05 16:11 Vincent______L 阅读(44) 评论(0) 编辑
断点小叹号: "当前不会命中断点,源代码与原始代码不同"
不解,google下也无解. 乱点进入 web.config <compilation debug="false"/>
办法:
<compilation debug="true"/>
再调试可行.
posted @ 2012-01-04 11:03 Vincent______L 阅读(158) 评论(0) 编辑
摘要: 效果View Code usingSystem;usingSystem.Collections.Generic;usingSystem.ComponentModel;usingSystem.Data;usingSystem.Drawing;usingSystem.Linq;usingSystem.Text;usingSystem.Windows.Forms;namespaceWindowsFormsApplication1{publicpartialclassForm1:Form{publicForm1(){InitializeComponent();}publicoverridestring阅读全文
posted @ 2011-06-11 17:49 Vincent______L 阅读(360) 评论(0) 编辑
server
-----------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;
namespace ServerSocketDemo
{
class Program
{
static IPEndPoint serverEndPoint;
static IPEndPoint clientEndPoint;
static Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static Socket clientSocket;
/// <summary>
/// 设置终结点
/// </summary>
public static void SetServerEndPoint()
{
// IPHostEntry hostEntry = new IPHostEntry();
IPAddress[] ipadddress = Dns.GetHostAddresses(Dns.GetHostName()); //
Console.WriteLine("server ip :{0}", ipadddress[0].ToString());
//IPAddress.Any
serverEndPoint = new IPEndPoint(ipadddress[0], 7788);
}
/// <summary>
/// 监听
/// </summary>
static void SetServerSocketListen()
{
// 绑定
serverSocket.Bind(serverEndPoint);
// 监听
serverSocket.Listen(20);
Console.WriteLine("开始在{0}:{1}上监听", serverEndPoint.Address.ToString(), serverEndPoint.Port.ToString());
// 新的客户端socket
clientSocket = serverSocket.Accept();
// 有新连接创建时
clientEndPoint = (IPEndPoint)clientSocket.RemoteEndPoint;
Console.WriteLine("connect with client:" + clientEndPoint.Address + " at port:" + clientEndPoint.Port);
//先客户端 发送
string welcome = "welcome !";
byte[] welcomeByte = Encoding.UTF8.GetBytes(welcome);
clientSocket.Send(welcomeByte);
ReviceData();
}
/// <summary>
/// 接收数据
/// </summary>
/// <param name="args"></param>
static void ReviceData()
{
/// 循环接收数据
while (true)
{
if (clientSocket != null)
{
byte[] data = new byte[1024];
//将数据 缓存到 data
int buffer = clientSocket.Receive(data);
if (buffer > 0)
{
// 数据不到1024 时使用Encoding.UTF8.GetString(byte[] ) 回接收大片空白
string strData = Encoding.UTF8.GetString(data,0,buffer);// 只转换相应的数据大小
Console.WriteLine("from {0} : {1}", ((IPEndPoint)clientSocket.RemoteEndPoint).Address.ToString(), ((IPEndPoint)clientSocket.RemoteEndPoint).Port.ToString());
Console.WriteLine(strData);
// 将数据 返回
// client.Send(data, recv, SocketFlags.None);
// clientSocket.Send(bytes, buffer, SocketFlags.None);
}
}
}
}
static void Main(string[] args)
{
SetServerEndPoint();
Thread serverThrad = new Thread(new ThreadStart(SetServerSocketListen));
serverThrad.IsBackground = true;
serverThrad.Start();
serverThrad.Join();
}
}
}
client
----------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace ClientSocketDemo
{
class Program
{
static IPAddress[] ipadress;
// static IPEndPoint clientEndPoint;
static IPEndPoint servetEndPoint;
static string info;
static Socket clientSocket;// = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static void send()
{
try
{
// 循环发送
while (true)
{
//客户端发送信息
info = Console.ReadLine();
Byte[] infobyte = Encoding.UTF8.GetBytes(info);
clientSocket.Send(infobyte);
//接收返回的信息
//byte[] data = new byte[1024];
//int recv = clientSocket.Receive(data);
//string stringdata = Encoding.UTF8.GetString(data, 0, recv);
//Console.WriteLine(stringdata);
}
}
finally
{
clientSocket.Shutdown(SocketShutdown.Both);
clientSocket.Close();
}
}
static void Main(string[] args)
{
IPAddress serverIpaddress;
// 服务节点
IPAddress.TryParse("192.168.1.106", out serverIpaddress);
servetEndPoint = new IPEndPoint(serverIpaddress, 7788);
//// 客户节点
//ipadress = Dns.GetHostAddresses(Dns.GetHostName());
//clientEndPoint = new IPEndPoint(ipadress[0], 8877);
// 创建客户端socket
clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// 连接
clientSocket.Connect(servetEndPoint);
byte[] data = new byte[1024];
// 将接受的数据缓存到 data
int recv = clientSocket.Receive(data);
string stringdata = Encoding.ASCII.GetString(data, 0, recv);
// 输出欢迎信息 证明连接上。
Console.WriteLine(stringdata);
Thread th = new Thread(new ThreadStart(send));
th.Start();
}
}
}
自己参照 http://www.cnblogs.com/dooom/archive/2010/09/19/1831165.html 写的.
1. // 连接到server的新客户端socket
clientSocket = serverSocket.Accept();
2. 服务端没有监听的话(serverSocket.Listen(20);),会有 XX积极拒绝连接的提示。
3.
-----------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;
namespace ServerSocketDemo
{
class Program
{
static IPEndPoint serverEndPoint;
static IPEndPoint clientEndPoint;
static Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static Socket clientSocket;
/// <summary>
/// 设置终结点
/// </summary>
public static void SetServerEndPoint()
{
// IPHostEntry hostEntry = new IPHostEntry();
IPAddress[] ipadddress = Dns.GetHostAddresses(Dns.GetHostName()); //
Console.WriteLine("server ip :{0}", ipadddress[0].ToString());
//IPAddress.Any
serverEndPoint = new IPEndPoint(ipadddress[0], 7788);
}
/// <summary>
/// 监听
/// </summary>
static void SetServerSocketListen()
{
// 绑定
serverSocket.Bind(serverEndPoint);
// 监听
serverSocket.Listen(20);
Console.WriteLine("开始在{0}:{1}上监听", serverEndPoint.Address.ToString(), serverEndPoint.Port.ToString());
// 新的客户端socket
clientSocket = serverSocket.Accept();
// 有新连接创建时
clientEndPoint = (IPEndPoint)clientSocket.RemoteEndPoint;
Console.WriteLine("connect with client:" + clientEndPoint.Address + " at port:" + clientEndPoint.Port);
//先客户端 发送
string welcome = "welcome !";
byte[] welcomeByte = Encoding.UTF8.GetBytes(welcome);
clientSocket.Send(welcomeByte);
ReviceData();
}
/// <summary>
/// 接收数据
/// </summary>
/// <param name="args"></param>
static void ReviceData()
{
/// 循环接收数据
while (true)
{
if (clientSocket != null)
{
byte[] data = new byte[1024];
//将数据 缓存到 data
int buffer = clientSocket.Receive(data);
if (buffer > 0)
{
// 数据不到1024 时使用Encoding.UTF8.GetString(byte[] ) 回接收大片空白
string strData = Encoding.UTF8.GetString(data,0,buffer);// 只转换相应的数据大小
Console.WriteLine("from {0} : {1}", ((IPEndPoint)clientSocket.RemoteEndPoint).Address.ToString(), ((IPEndPoint)clientSocket.RemoteEndPoint).Port.ToString());
Console.WriteLine(strData);
// 将数据 返回
// client.Send(data, recv, SocketFlags.None);
// clientSocket.Send(bytes, buffer, SocketFlags.None);
}
}
}
}
static void Main(string[] args)
{
SetServerEndPoint();
Thread serverThrad = new Thread(new ThreadStart(SetServerSocketListen));
serverThrad.IsBackground = true;
serverThrad.Start();
serverThrad.Join();
}
}
}
client
----------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace ClientSocketDemo
{
class Program
{
static IPAddress[] ipadress;
// static IPEndPoint clientEndPoint;
static IPEndPoint servetEndPoint;
static string info;
static Socket clientSocket;// = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static void send()
{
try
{
// 循环发送
while (true)
{
//客户端发送信息
info = Console.ReadLine();
Byte[] infobyte = Encoding.UTF8.GetBytes(info);
clientSocket.Send(infobyte);
//接收返回的信息
//byte[] data = new byte[1024];
//int recv = clientSocket.Receive(data);
//string stringdata = Encoding.UTF8.GetString(data, 0, recv);
//Console.WriteLine(stringdata);
}
}
finally
{
clientSocket.Shutdown(SocketShutdown.Both);
clientSocket.Close();
}
}
static void Main(string[] args)
{
IPAddress serverIpaddress;
// 服务节点
IPAddress.TryParse("192.168.1.106", out serverIpaddress);
servetEndPoint = new IPEndPoint(serverIpaddress, 7788);
//// 客户节点
//ipadress = Dns.GetHostAddresses(Dns.GetHostName());
//clientEndPoint = new IPEndPoint(ipadress[0], 8877);
// 创建客户端socket
clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// 连接
clientSocket.Connect(servetEndPoint);
byte[] data = new byte[1024];
// 将接受的数据缓存到 data
int recv = clientSocket.Receive(data);
string stringdata = Encoding.ASCII.GetString(data, 0, recv);
// 输出欢迎信息 证明连接上。
Console.WriteLine(stringdata);
Thread th = new Thread(new ThreadStart(send));
th.Start();
}
}
}
自己参照 http://www.cnblogs.com/dooom/archive/2010/09/19/1831165.html 写的.
1. // 连接到server的新客户端socket
clientSocket = serverSocket.Accept();
2. 服务端没有监听的话(serverSocket.Listen(20);),会有 XX积极拒绝连接的提示。
3.
posted @ 2011-06-06 22:51 Vincent______L 阅读(766) 评论(1) 编辑