posted @ 2006-05-09 02:30 chenlee 阅读(689) 评论(2) 推荐(0) 编辑
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http://berengui.club.fr/rtrad.html 阅读全文
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http://greenisland.csie.nctu.edu.tw/wp/category/comuter/vim/ 阅读全文
posted @ 2006-05-05 02:44 chenlee 阅读(223) 评论(0) 推荐(0) 编辑
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http://www.3dcenter.org/artikel/multisampling_anti-aliasing/index_e.php 阅读全文
posted @ 2006-04-30 12:25 chenlee 阅读(863) 评论(0) 推荐(0) 编辑
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Guys, As this issue comes up fairly often I'll try to summarize depth textures support for both ATI and nVidia chipsets. If I get any of nVidia's depth implementation wrong then please let me know :) ... 阅读全文
posted @ 2006-04-21 02:05 chenlee 阅读(1161) 评论(0) 推荐(0) 编辑
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http://www.mvps.org/directx/articles/linear_z/linearz.htmUsing W-buffer 阅读全文
posted @ 2006-04-21 01:55 chenlee 阅读(299) 评论(0) 推荐(0) 编辑
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http://www.getdbook.com/去美国后别忘记从amazon订一本 阅读全文
posted @ 2006-03-17 10:46 chenlee 阅读(153) 评论(0) 推荐(0) 编辑
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http://www.lighthouse3d.com/opengl/viewfrustum/index.php?intro 阅读全文
posted @ 2006-03-17 10:43 chenlee 阅读(279) 评论(0) 推荐(0) 编辑