using System;
using System.IO.IsolatedStorage;
using System.Diagnostics;
using System.Collections.Generic;
namespace SettingsSample
{
public class AppSettings
{
// Our isolated storage settings
IsolatedStorageSettings settings;
// The isolated storage key names of our settings
const string CheckBoxSettingKeyName = "CheckBoxSetting";
const string ListBoxSettingKeyName = "ListBoxSetting";
const string RadioButton1SettingKeyName = "RadioButton1Setting";
const string RadioButton2SettingKeyName = "RadioButton2Setting";
const string RadioButton3SettingKeyName = "RadioButton3Setting";
const string UsernameSettingKeyName = "UsernameSetting";
const string PasswordSettingKeyName = "PasswordSetting";
// The default value of our settings
const bool CheckBoxSettingDefault = true;
const int ListBoxSettingDefault = 0;
const bool RadioButton1SettingDefault = true;
const bool RadioButton2SettingDefault = false;
const bool RadioButton3SettingDefault = false;
const string UsernameSettingDefault = "";
const string PasswordSettingDefault = "";
/// <summary>
/// Constructor that gets the application settings.
/// </summary>
public AppSettings()
{
// Get the settings for this application.
settings = IsolatedStorageSettings.ApplicationSettings;
}
/// <summary>
/// Update a setting value for our application. If the setting does not
/// exist, then add the setting.
/// </summary>
/// <param name="Key"></param>
/// <param name="value"></param>
/// <returns></returns>
public bool AddOrUpdateValue(string Key, Object value)
{
bool valueChanged = false;
// If the key exists
if (settings.Contains(Key))
{
// If the value has changed
if (settings[Key] != value)
{
// Store the new value
settings[Key] = value;
valueChanged = true;
}
}
// Otherwise create the key.
else
{
settings.Add(Key, value);
valueChanged = true;
}
return valueChanged;
}
/// <summary>
/// Get the current value of the setting, or if it is not found, set the
/// setting to the default setting.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="Key"></param>
/// <param name="defaultValue"></param>
/// <returns></returns>
public T GetValueOrDefault<T>(string Key, T defaultValue)
{
T value;
// If the key exists, retrieve the value.
if (settings.Contains(Key))
{
value = (T)settings[Key];
}
// Otherwise, use the default value.
else
{
value = defaultValue;
}
return value;
}
/// <summary>
/// Save the settings.
/// </summary>
public void Save()
{
settings.Save();
}
/// <summary>
/// Property to get and set a CheckBox Setting Key.
/// </summary>
public bool CheckBoxSetting
{
get
{
return GetValueOrDefault<bool>(CheckBoxSettingKeyName, CheckBoxSettingDefault);
}
set
{
if (AddOrUpdateValue(CheckBoxSettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a ListBox Setting Key.
/// </summary>
public int ListBoxSetting
{
get
{
return GetValueOrDefault<int>(ListBoxSettingKeyName, ListBoxSettingDefault);
}
set
{
if (AddOrUpdateValue(ListBoxSettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a RadioButton Setting Key.
/// </summary>
public bool RadioButton1Setting
{
get
{
return GetValueOrDefault<bool>(RadioButton1SettingKeyName, RadioButton1SettingDefault);
}
set
{
if (AddOrUpdateValue(RadioButton1SettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a RadioButton Setting Key.
/// </summary>
public bool RadioButton2Setting
{
get
{
return GetValueOrDefault<bool>(RadioButton2SettingKeyName, RadioButton2SettingDefault);
}
set
{
if (AddOrUpdateValue(RadioButton2SettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a RadioButton Setting Key.
/// </summary>
public bool RadioButton3Setting
{
get
{
return GetValueOrDefault<bool>(RadioButton3SettingKeyName, RadioButton3SettingDefault);
}
set
{
if (AddOrUpdateValue(RadioButton3SettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a Username Setting Key.
/// </summary>
public string UsernameSetting
{
get
{
return GetValueOrDefault<string>(UsernameSettingKeyName, UsernameSettingDefault);
}
set
{
if (AddOrUpdateValue(UsernameSettingKeyName, value))
{
Save();
}
}
}
/// <summary>
/// Property to get and set a Password Setting Key.
/// </summary>
public string PasswordSetting
{
get
{
return GetValueOrDefault<string>(PasswordSettingKeyName, PasswordSettingDefault);
}
set
{
if (AddOrUpdateValue(PasswordSettingKeyName, value))
{
Save();
}
}
}
}
}