﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-Truly-随笔分类-C#</title><link>http://www.cnblogs.com/Truly/category/54809.html</link><description>写精彩代码  品暇逸人生
</description><language>zh-cn</language><lastBuildDate>Sun, 18 May 2008 22:07:49 GMT</lastBuildDate><pubDate>Sun, 18 May 2008 22:07:49 GMT</pubDate><ttl>60</ttl><item><title>关于.NET的异常处理的几个误区</title><link>http://www.cnblogs.com/Truly/archive/2007/08/05/843837.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Sun, 05 Aug 2007 08:21:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2007/08/05/843837.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/843837.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2007/08/05/843837.html#Feedback</comments><slash:comments>15</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/843837.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/843837.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 作者：Truly日期：2007.8.5很久前就想写这么一篇文章，因为很多人使用.Net多年之后还是对异常处理一知半解的，有很多误解，本文将讲解三个常见误解，一个是catch的使用方法是否正确，另外两个...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2007/08/05/843837.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/843837.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2007-08-05 16:21 <a href="http://www.cnblogs.com/Truly/archive/2007/08/05/843837.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>对于Asp.Net 2.0中脚本资源的研究（2）</title><link>http://www.cnblogs.com/Truly/archive/2007/07/10/812707.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Tue, 10 Jul 2007 07:14:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2007/07/10/812707.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/812707.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2007/07/10/812707.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/812707.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/812707.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 对于Asp.Net2.0中脚本资源的研究（2）Author:Truly在上篇文章中我们主要介绍了.net2.0中的资源文件，并以WebForms.js为例做了重点分析，有朋友问我如何获取所有的...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2007/07/10/812707.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/812707.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2007-07-10 15:14 <a href="http://www.cnblogs.com/Truly/archive/2007/07/10/812707.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>移除用户控件的输出缓存(OutputCache)</title><link>http://www.cnblogs.com/Truly/archive/2006/10/12/527206.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Thu, 12 Oct 2006 04:55:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2006/10/12/527206.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/527206.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2006/10/12/527206.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/527206.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/527206.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 用户控件的输出缓存(OutputCache)，又称片断缓存，是缓存技术中最常使用的缓存手段之一，通过增加&lt;%@OutputCacheDuration="180"Shared="true"...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2006/10/12/527206.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/527206.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2006-10-12 12:55 <a href="http://www.cnblogs.com/Truly/archive/2006/10/12/527206.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#编写的一个俄罗斯方块游戏</title><link>http://www.cnblogs.com/Truly/archive/2006/05/04/391418.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Thu, 04 May 2006 03:51:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2006/05/04/391418.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/391418.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2006/05/04/391418.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/391418.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/391418.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 呵呵,51很快过完了.各位假期过得愉快吗?上次说的那个游戏现在发布出来,本来打算用硬件中断,结果发现太过灵敏不易控制懒得再去处理了,最后改用keydown事件了.总体来说做的比较简单,算法优化什么...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2006/05/04/391418.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/391418.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2006-05-04 11:51 <a href="http://www.cnblogs.com/Truly/archive/2006/05/04/391418.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>高分辨率计数器和定时器应用</title><link>http://www.cnblogs.com/Truly/archive/2006/04/17/377606.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Mon, 17 Apr 2006 14:00:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2006/04/17/377606.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/377606.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2006/04/17/377606.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/377606.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/377606.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 代码优化时需要用到精确的计时器。常用的有GetTickCount函数，可以达到毫秒级的精度。但还是很不够的，这时可以采用提高循环次数的办法。另外，还有一个精度更高的定时——&#8220;高分辨率性能计...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2006/04/17/377606.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/377606.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2006-04-17 22:00 <a href="http://www.cnblogs.com/Truly/archive/2006/04/17/377606.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#中的键盘处理</title><link>http://www.cnblogs.com/Truly/archive/2006/04/14/375417.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Fri, 14 Apr 2006 09:20:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2006/04/14/375417.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/375417.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2006/04/14/375417.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/375417.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/375417.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 使用Win32API进行键盘UI设计，代码较多未整理，相关函数请看注释，点击&nbsp;这里下载完整代码。下一篇文章我们将讨论C#的定时器，最后是一篇用这些知识编写一个基于GDI+的小游戏的文章，...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2006/04/14/375417.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/375417.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2006-04-14 17:20 <a href="http://www.cnblogs.com/Truly/archive/2006/04/14/375417.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>给你的程序增加热键（C#）</title><link>http://www.cnblogs.com/Truly/archive/2006/04/14/375043.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Fri, 14 Apr 2006 03:44:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2006/04/14/375043.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/375043.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2006/04/14/375043.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/375043.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/375043.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Form1.cs&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;privatevoidForm1_Load(o...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2006/04/14/375043.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/375043.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2006-04-14 11:44 <a href="http://www.cnblogs.com/Truly/archive/2006/04/14/375043.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>对称加密DES和非对称加密RSA的实现</title><link>http://www.cnblogs.com/Truly/archive/2005/11/07/270874.html</link><dc:creator>Truly</dc:creator><author>Truly</author><pubDate>Mon, 07 Nov 2005 10:01:00 GMT</pubDate><guid>http://www.cnblogs.com/Truly/archive/2005/11/07/270874.html</guid><wfw:comment>http://www.cnblogs.com/Truly/comments/270874.html</wfw:comment><comments>http://www.cnblogs.com/Truly/archive/2005/11/07/270874.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Truly/comments/commentRss/270874.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Truly/services/trackbacks/270874.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SharedstrKeyAsString="12345678"&nbsp;&nbsp;&nbsp;&...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Truly/archive/2005/11/07/270874.html'>阅读全文</a><img src ="http://www.cnblogs.com/Truly/aggbug/270874.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Truly.cnblogs.com/" target="_blank">Truly</a> 2005-11-07 18:01 <a href="http://www.cnblogs.com/Truly/archive/2005/11/07/270874.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>