static class ProcessExtend
{
// [StructLayout(LayoutKind.Sequential)]
private struct ProcessBasicInformation
{
public int ExitStatus;
public int PebBaseAddress;
public int AffinityMask;
public int BasePriority;
public uint UniqueProcessId;
public uint InheritedFromUniqueProcessId;
}
[DllImport("ntdll.dll")]
static extern int NtQueryInformationProcess(
IntPtr hProcess,
int processInformationClass /* 0 */,
ref ProcessBasicInformation processBasicInformation,
uint processInformationLength,
out uint returnLength
);
public static void KillProcessTree(this Process parent)
{
var processes = Process.GetProcesses();
foreach (var p in processes)
{
var pbi = new ProcessBasicInformation();
try
{
uint bytesWritten;
if (NtQueryInformationProcess(p.Handle, 0, ref pbi, (uint)Marshal.SizeOf(pbi), out bytesWritten) == 0) // == 0 is OK
if (pbi.InheritedFromUniqueProcessId == parent.Id)
using (var newParent = Process.GetProcessById((int)pbi.UniqueProcessId))
newParent.KillProcessTree();
}
catch { }
}
parent.Kill();
}
}