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DirectX9
DirectX中将屏幕坐标转成空间坐标

摘要: Point p = Cursor.Position;p = this.PointToClient(p);Vector3 v1 = new Vector3(p.X, p.Y, 0f);v1.Unproject(this.GraphicDevice.Viewport, this.GraphicDevice.Transform.Projection, this.GraphicDevice.Transfo...阅读全文
posted @ 2007-09-20 15:47 Dev.Hong 阅读(738) | 评论 (2) 编辑
[转]深入探讨透视投影坐标变换

posted @ 2007-08-30 11:05 Dev.Hong 阅读(647) | 评论 (0) 编辑
关于Sprite.Draw2D

posted @ 2007-08-09 10:11 Dev.Hong 阅读(656) | 评论 (0) 编辑
Odyssey UI

摘要: A User Interface Control Library for Managed DirectX projectsEvery game needs a User Interface, mine is no exception. The DirectX SDK provides a sample UI that looks very cool but is very difficult to...阅读全文
posted @ 2007-07-17 09:56 Dev.Hong 阅读(298) | 评论 (0) 编辑
DirectX 学习资料索引帖

posted @ 2007-06-21 11:29 Dev.Hong 阅读(354) | 评论 (2) 编辑

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