﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-步履蹒跚-随笔分类-技术资料</title><link>http://www.cnblogs.com/pointer/category/6902.aspx</link><description>知其然，知其所以然 - real-time rendering.</description><language>zh-cn</language><lastBuildDate>Sun, 18 May 2008 20:35:37 GMT</lastBuildDate><pubDate>Sun, 18 May 2008 20:35:37 GMT</pubDate><ttl>60</ttl><item><title>DXSDK Feb 2006</title><link>http://www.cnblogs.com/Pointer/archive/2006/02/12/329107.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 11 Feb 2006 16:10:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2006/02/12/329107.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/329107.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2006/02/12/329107.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/329107.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/329107.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://download.microsoft.com/download/6/b/5/6b5f39d7-d8f4-4cbd-a272-3470ab6bcba1/dxsdk_feb2006.exe&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2006/02/12/329107.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/329107.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2006-02-12 00:10 <a href="http://www.cnblogs.com/Pointer/archive/2006/02/12/329107.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Relief Mapping</title><link>http://www.cnblogs.com/Pointer/archive/2006/01/03/310419.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Tue, 03 Jan 2006 14:43:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2006/01/03/310419.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/310419.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2006/01/03/310419.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/310419.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/310419.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://fabio.policarpo.nom.br/docs/ReliefMapping_I3D2005.pdf转的晚了点。:D简而言之，NormalMapping只是扰动Normal，并未进...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2006/01/03/310419.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/310419.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2006-01-03 22:43 <a href="http://www.cnblogs.com/Pointer/archive/2006/01/03/310419.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DXSDK Dec 2005</title><link>http://www.cnblogs.com/Pointer/archive/2005/12/17/299197.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 17 Dec 2005 09:26:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/12/17/299197.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/299197.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/12/17/299197.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/299197.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/299197.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://download.microsoft.com/download/9/4/2/9428d199-bf6b-4bf4-8c45-89a439199278/dxsdk_dec2005.exe里...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/12/17/299197.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/299197.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-12-17 17:26 <a href="http://www.cnblogs.com/Pointer/archive/2005/12/17/299197.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>女王发话啦！（一篇不错的讨论）</title><link>http://www.cnblogs.com/Pointer/archive/2005/10/12/253496.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 12 Oct 2005 15:34:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/10/12/253496.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/253496.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/10/12/253496.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/253496.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/253496.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 我发布一条预言，續論R520 Shader Performance 这里特别感谢E大，跟E大学到了很多东西。:D&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/10/12/253496.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/253496.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-10-12 23:34 <a href="http://www.cnblogs.com/Pointer/archive/2005/10/12/253496.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DirectX 9.0 SDK Update - (April 2005) </title><link>http://www.cnblogs.com/Pointer/archive/2005/04/03/131332.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sun, 03 Apr 2005 09:11:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/04/03/131332.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/131332.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/04/03/131332.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/131332.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/131332.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 又来了。http://www.microsoft.com/downloads/details.aspx?FamilyId=AFC15F29-D7C9-4CF7-A8D5-8AB81F14AE1B&...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/04/03/131332.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/131332.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-04-03 17:11 <a href="http://www.cnblogs.com/Pointer/archive/2005/04/03/131332.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>nVIDIA放出的GDC2005相关的一些Paper</title><link>http://www.cnblogs.com/Pointer/archive/2005/03/16/119551.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 16 Mar 2005 02:17:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/03/16/119551.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/119551.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/03/16/119551.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/119551.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/119551.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://developer.nvidia.com/object/gdc_2005_presentations.html&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/03/16/119551.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/119551.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-03-16 10:17 <a href="http://www.cnblogs.com/Pointer/archive/2005/03/16/119551.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>ATi放出的GDC2005相关的一些Paper</title><link>http://www.cnblogs.com/Pointer/archive/2005/03/11/116949.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Fri, 11 Mar 2005 08:12:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/03/11/116949.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/116949.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/03/11/116949.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/116949.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/116949.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.ati.com/developer/techpapers.html#gdc05&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/03/11/116949.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/116949.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-03-11 16:12 <a href="http://www.cnblogs.com/Pointer/archive/2005/03/11/116949.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>PPU!!</title><link>http://www.cnblogs.com/Pointer/archive/2005/03/09/115451.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 09 Mar 2005 03:52:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/03/09/115451.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/115451.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/03/09/115451.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/115451.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/115451.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.ageia.com/pdf/wp_2005_3_physics_gameplay.pdf&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/03/09/115451.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/115451.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-03-09 11:52 <a href="http://www.cnblogs.com/Pointer/archive/2005/03/09/115451.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GPU Gems I, Chapter 28 中文翻译</title><link>http://www.cnblogs.com/Pointer/archive/2005/03/05/113638.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 05 Mar 2005 11:50:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/03/05/113638.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/113638.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/03/05/113638.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/113638.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/113638.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 这回是gongminmin兄带来的。中文翻译http://bbs.chinagamedev.net/showthread.php?t=9860英文原稿http://...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/03/05/113638.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/113638.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-03-05 19:50 <a href="http://www.cnblogs.com/Pointer/archive/2005/03/05/113638.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>NVIDIA SDK 9.0</title><link>http://www.cnblogs.com/Pointer/archive/2005/03/05/113468.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 05 Mar 2005 06:14:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/03/05/113468.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/113468.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/03/05/113468.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/113468.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/113468.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://developer.nvidia.com/object/sdk_home.html加了几个新Demo，正好配合新放出来的GPUGems2SampleChapter:D...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/03/05/113468.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/113468.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-03-05 14:14 <a href="http://www.cnblogs.com/Pointer/archive/2005/03/05/113468.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GPU Gems I, Chapter 3 中文样稿</title><link>http://www.cnblogs.com/Pointer/archive/2005/02/27/109787.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sun, 27 Feb 2005 02:48:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/02/27/109787.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/109787.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/02/27/109787.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/109787.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/109787.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: puzzy3d老大提供的，如果是准备出版的话那可真是造福人类了。:D中文样稿http://www.6six.com.cn/H3DStuff/Chapter_3cn.pdf...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/02/27/109787.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/109787.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-02-27 10:48 <a href="http://www.cnblogs.com/Pointer/archive/2005/02/27/109787.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DirectX 9.0 SDK Update - (February 2005)</title><link>http://www.cnblogs.com/Pointer/archive/2005/02/12/103919.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 12 Feb 2005 09:04:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/02/12/103919.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/103919.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/02/12/103919.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/103919.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/103919.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.microsoft.com/downloads/details.aspx?FamilyId=77960733-06E9-47BA-914A-844575031B81&amp;di...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/02/12/103919.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/103919.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-02-12 17:04 <a href="http://www.cnblogs.com/Pointer/archive/2005/02/12/103919.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>NVIDIA SDK 8.5</title><link>http://www.cnblogs.com/Pointer/archive/2005/01/23/95993.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sun, 23 Jan 2005 03:01:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/01/23/95993.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/95993.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/01/23/95993.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/95993.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/95993.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://developer.nvidia.com/object/sdk_home.html&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/01/23/95993.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/95993.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-01-23 11:01 <a href="http://www.cnblogs.com/Pointer/archive/2005/01/23/95993.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>NVIDIA官方中文版GPU编程指南v2.20（转载自GZeasy）</title><link>http://www.cnblogs.com/Pointer/archive/2005/01/20/94888.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Thu, 20 Jan 2005 08:44:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/01/20/94888.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/94888.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/01/20/94888.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/94888.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/94888.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 中文版：http://download.nvidia.com/developer/GPU_Programming_Guide/GPU_Programming_Guide_Chinese.pdf...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/01/20/94888.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/94888.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-01-20 16:44 <a href="http://www.cnblogs.com/Pointer/archive/2005/01/20/94888.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>State Transition（转载自CGD）</title><link>http://www.cnblogs.com/Pointer/archive/2005/01/20/94878.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Thu, 20 Jan 2005 08:34:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2005/01/20/94878.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/94878.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2005/01/20/94878.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/94878.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/94878.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://bbs.chinagamedev.net/archive/index.php/t-9508.html 

学习ing。&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2005/01/20/94878.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/94878.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2005-01-20 16:34 <a href="http://www.cnblogs.com/Pointer/archive/2005/01/20/94878.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>如果做个software rendER（转载自GameRes）</title><link>http://www.cnblogs.com/Pointer/archive/2004/12/27/82651.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Mon, 27 Dec 2004 12:29:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/12/27/82651.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/82651.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/12/27/82651.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/82651.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/82651.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 最近对如何取代固定渲染管线很感兴趣。: )
http://bbs.gameres.com/showthread.asp?threadid=19913&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/12/27/82651.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/82651.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-12-27 20:29 <a href="http://www.cnblogs.com/Pointer/archive/2004/12/27/82651.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>深度插值（转载自GameRes）</title><link>http://www.cnblogs.com/Pointer/archive/2004/12/27/82538.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Mon, 27 Dec 2004 08:26:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/12/27/82538.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/82538.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/12/27/82538.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/82538.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/82538.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: bbs.GameRes.com上关于在固定渲染管线中是如何进行深度插值的讨论：
http://bbs.gameres.com/showthread.asp?threadid=20130&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/12/27/82538.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/82538.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-12-27 16:26 <a href="http://www.cnblogs.com/Pointer/archive/2004/12/27/82538.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DX9SDK Update （December 2004）</title><link>http://www.cnblogs.com/Pointer/archive/2004/12/14/76866.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Tue, 14 Dec 2004 03:54:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/12/14/76866.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/76866.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/12/14/76866.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/76866.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/76866.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://download.microsoft.com/download/f/6/0/f6087536-6544-47c7-9ca8-efdcc18feb57/dxsdk_dec2004.exe&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/12/14/76866.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/76866.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-12-14 11:54 <a href="http://www.cnblogs.com/Pointer/archive/2004/12/14/76866.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Integer Instruction Set for GPU （转载自GZeasy）</title><link>http://www.cnblogs.com/Pointer/archive/2004/12/14/76859.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Tue, 14 Dec 2004 03:49:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/12/14/76859.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/76859.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/12/14/76859.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/76859.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/76859.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://bbs.gzeasy.com/index.php?showtopic=285443

随着性能的逐渐强大，GPU的用处越来越广了。&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/12/14/76859.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/76859.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-12-14 11:49 <a href="http://www.cnblogs.com/Pointer/archive/2004/12/14/76859.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>半条命2神奇渲染引擎揭密 （转载自PCPOP.com）</title><link>http://www.cnblogs.com/Pointer/archive/2004/12/08/74584.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 08 Dec 2004 12:11:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/12/08/74584.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/74584.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/12/08/74584.html#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/74584.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/74584.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.pcpop.com/hard/04/12/54212/1.shtmlHalf-Life2ValveSource&#8482;Shadinghttp://ww...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/12/08/74584.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/74584.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-12-08 20:11 <a href="http://www.cnblogs.com/Pointer/archive/2004/12/08/74584.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Relief Mapping</title><link>http://www.cnblogs.com/Pointer/archive/2004/10/13/51564.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 13 Oct 2004 01:47:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/10/13/51564.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/51564.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/10/13/51564.html#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/51564.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/51564.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: newReliefMappingshader(betterParallaxMapping?!?)http://www.opengl.org/discussion_boards/cgi_d...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/10/13/51564.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/51564.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-10-13 09:47 <a href="http://www.cnblogs.com/Pointer/archive/2004/10/13/51564.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>IEEE浮点数表示法</title><link>http://www.cnblogs.com/Pointer/archive/2004/10/12/51339.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Tue, 12 Oct 2004 08:49:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/10/12/51339.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/51339.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/10/12/51339.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/51339.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/51339.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: IEEE浮点数表示法,记得以前学过,不过印象已经模糊不清.借机会补习一下.:)本文由CSDN上大名鼎鼎的&#8220;奶油狗&#8220;所著.文章浅显易懂,可惜有一处错误:12345.0f转化为...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/10/12/51339.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/51339.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-10-12 16:49 <a href="http://www.cnblogs.com/Pointer/archive/2004/10/12/51339.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DX9SDK Update（October 2004）发布</title><link>http://www.cnblogs.com/Pointer/archive/2004/10/09/50181.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Sat, 09 Oct 2004 06:17:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/10/09/50181.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/50181.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/10/09/50181.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/50181.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/50181.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.microsoft.com/downloads/details.aspx?familyid=b7bc31fa-2df1-44fd-95a4-c2555446aed4&amp;di...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/10/09/50181.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/50181.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-10-09 14:17 <a href="http://www.cnblogs.com/Pointer/archive/2004/10/09/50181.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>OGL2.0 规范书</title><link>http://www.cnblogs.com/Pointer/archive/2004/09/09/41312.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Thu, 09 Sep 2004 03:08:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/09/09/41312.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/41312.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/09/09/41312.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/41312.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/41312.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/09/09/41312.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/41312.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-09-09 11:08 <a href="http://www.cnblogs.com/Pointer/archive/2004/09/09/41312.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>John Carmack Quakecon 2004 Keynote</title><link>http://www.cnblogs.com/Pointer/archive/2004/09/01/38227.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 01 Sep 2004 01:30:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/09/01/38227.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/38227.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/09/01/38227.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/38227.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/38227.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: JohnCarmackQuakecon2004KeynoteI'mmostlygoingtorambleonaboutgraphicstechnologyandhindsi...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/09/01/38227.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/38227.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-09-01 09:30 <a href="http://www.cnblogs.com/Pointer/archive/2004/09/01/38227.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Parallax Mapping</title><link>http://www.cnblogs.com/Pointer/archive/2004/08/30/37633.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Mon, 30 Aug 2004 04:04:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/08/30/37633.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/37633.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/08/30/37633.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/37633.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/37633.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: ParallaxMappingwithOffsetLimiting:APerPixelApproximationofUnevenSurfaceshttp://www.infisca...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/08/30/37633.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/37633.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-08-30 12:04 <a href="http://www.cnblogs.com/Pointer/archive/2004/08/30/37633.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HL2 Radiosity Normal Mapping Shade Tree</title><link>http://www.cnblogs.com/Pointer/archive/2004/08/27/36968.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Fri, 27 Aug 2004 03:16:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/08/27/36968.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/36968.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/08/27/36968.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/36968.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/36968.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/08/27/36968.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/36968.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-08-27 11:16 <a href="http://www.cnblogs.com/Pointer/archive/2004/08/27/36968.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>John Carmack on shadow volumes</title><link>http://www.cnblogs.com/Pointer/archive/2004/07/28/28036.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Wed, 28 Jul 2004 09:12:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/07/28/28036.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/28036.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/07/28/28036.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/28036.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/28036.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: IrecievedthisinemailfromJohnonMay23rd,2000.-MarkKilgardIsolvedthisinawaythati...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/07/28/28036.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/28036.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-07-28 17:12 <a href="http://www.cnblogs.com/Pointer/archive/2004/07/28/28036.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DX9SDK（Summer2004）发布</title><link>http://www.cnblogs.com/Pointer/archive/2004/07/27/27620.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Tue, 27 Jul 2004 02:45:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/07/27/27620.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/27620.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/07/27/27620.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/27620.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/27620.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.microsoft.com/downloads/details.aspx?FamilyId=FD044A42-9912-42A3-9A9E-D857199F888E&amp;di...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/07/27/27620.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/27620.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-07-27 10:45 <a href="http://www.cnblogs.com/Pointer/archive/2004/07/27/27620.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GLSL入门资料</title><link>http://www.cnblogs.com/Pointer/archive/2004/07/26/27323.html</link><dc:creator>Pointer</dc:creator><author>Pointer</author><pubDate>Mon, 26 Jul 2004 03:06:00 GMT</pubDate><guid>http://www.cnblogs.com/Pointer/archive/2004/07/26/27323.html</guid><wfw:comment>http://www.cnblogs.com/Pointer/comments/27323.html</wfw:comment><comments>http://www.cnblogs.com/Pointer/archive/2004/07/26/27323.html#Feedback</comments><slash:comments>11</slash:comments><wfw:commentRss>http://www.cnblogs.com/Pointer/comments/commentRss/27323.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Pointer/services/trackbacks/27323.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 最近初学GLSL，发现一些很好的入门资料。OpenGLShadingLanguageSpecificationhttp://www.opengl.org/documentation/oglsl....&nbsp;&nbsp;<a href='http://www.cnblogs.com/Pointer/archive/2004/07/26/27323.html'>阅读全文</a><img src ="http://www.cnblogs.com/Pointer/aggbug/27323.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Pointer.cnblogs.com/" target="_blank">Pointer</a> 2004-07-26 11:06 <a href="http://www.cnblogs.com/Pointer/archive/2004/07/26/27323.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>