﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-ULike.NET-随笔分类-信笔</title><link>http://junhot.cnblogs.com/category/14622.html</link><description>继续放飞</description><language>zh-cn</language><lastBuildDate>Mon, 19 May 2008 02:27:47 GMT</lastBuildDate><pubDate>Mon, 19 May 2008 02:27:47 GMT</pubDate><ttl>60</ttl><item><title>Topic - 主题</title><link>http://www.cnblogs.com/Junhot/archive/2004/12/04/72898.html</link><dc:creator>Junhot</dc:creator><author>Junhot</author><pubDate>Sat, 04 Dec 2004 13:04:00 GMT</pubDate><guid>http://www.cnblogs.com/Junhot/archive/2004/12/04/72898.html</guid><wfw:comment>http://www.cnblogs.com/Junhot/comments/72898.html</wfw:comment><comments>http://www.cnblogs.com/Junhot/archive/2004/12/04/72898.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Junhot/comments/commentRss/72898.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Junhot/services/trackbacks/72898.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 我正在学习C#的游戏开发，因此这里的主题也是围绕着C#游戏开发进行讨论。不想对为什么用C#而不用C++做出任何回答，存在的就是合理的，Managed DirectX的出现必有其存在的理由及价值。&nbsp;&nbsp;<a href='http://www.cnblogs.com/Junhot/archive/2004/12/04/72898.html'>阅读全文</a><img src ="http://www.cnblogs.com/Junhot/aggbug/72898.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Junhot.cnblogs.com/" target="_blank">Junhot</a> 2004-12-04 21:04 <a href="http://www.cnblogs.com/Junhot/archive/2004/12/04/72898.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>