﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-Bear-Study-Hard-随笔分类-C# 1.0</title><link>http://www.cnblogs.com/Bear-Study-Hard/category/44538.html</link><description>In 2008, I am absorbed in MOSS 2007, WF, ASP.NET 2.0, WPF, WCF and Wirte more Articles. ^_^</description><language>zh-cn</language><lastBuildDate>Wed, 21 May 2008 03:03:36 GMT</lastBuildDate><pubDate>Wed, 21 May 2008 03:03:36 GMT</pubDate><ttl>60</ttl><item><title>C#中的多态性</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/09/06/496366.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 06 Sep 2006 06:31:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/09/06/496366.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/496366.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/09/06/496366.html#Feedback</comments><slash:comments>13</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/496366.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/496366.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/09/06/496366.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/496366.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-09-06 14:31 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/09/06/496366.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>定义自定义的异常</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/06/15/426497.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Thu, 15 Jun 2006 05:41:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/06/15/426497.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/426497.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/06/15/426497.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/426497.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/426497.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 首先我们建立自己的异常类CustomException，它要继承自ApplicationException类（这是一个在发生非致命的应用程序错误时抛出的通用异常，它又继承于更为通用的Exception...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/06/15/426497.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/426497.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-06-15 13:41 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/06/15/426497.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>使用线程，防止当前程序被阻塞</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/14/374957.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Fri, 14 Apr 2006 02:40:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/14/374957.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/374957.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/14/374957.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/374957.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/374957.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 在编写WindowsForm程序时有时需要编写一个处理大事件的函数，这导致了程序的运行时间变得很长，这时问题就出现了，当程序没有处理完毕之前当前窗体被锁死了，而且用户如果此时点击窗体的其他部分，便会...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/14/374957.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/374957.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-04-14 10:40 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/14/374957.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（二十三）：串行化和并行化</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/07/369471.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Fri, 07 Apr 2006 08:55:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/07/369471.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/369471.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/07/369471.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/369471.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/369471.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: System.SerializableAttribute串行化是指存储和获取磁盘文件、内存或其他地方中的对象。在串行化时，所有的实例数据都保存到存储介质上，在取消串行化时，对象会被还原，且不能与其...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/07/369471.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/369471.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-04-07 16:55 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/07/369471.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（二十二）：使用文件高级</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/05/367318.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 05 Apr 2006 03:35:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/05/367318.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/367318.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/05/367318.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/367318.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/367318.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 监控文件结构：这里使用的FileSystemWatcher类，可以对文件系统事件做出响应。使用这个类前必须设置的属性...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/05/367318.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/367318.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-04-05 11:35 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/04/05/367318.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（二十一）：使用文件基础</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/29/361785.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 29 Mar 2006 06:50:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/29/361785.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/361785.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/29/361785.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/361785.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/361785.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 在System.IO名称空间中包含了用于文件输入输出的主要类。File：实用类，提供许多静态方法，用于移动、复制和删除文件。Directory：实用类，提供许多静态方法，用于移动、复制和删除目...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/29/361785.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/361785.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-29 14:50 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/29/361785.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（二十）：Windows应用程序安装部署概念</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355801.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 22 Mar 2006 05:53:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355801.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/355801.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355801.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/355801.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/355801.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 规划安转内容：1．应用程序需要什么文件：可执行文件和一些组件装配件。无需标识这些项之间的依赖关系，因为这种依赖关系会自动包括。或许还需要其他一些文件。如：文档文件，readme.txt，许可文件，...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355801.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/355801.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-22 13:53 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355801.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十九）：图形绘制进阶-图像（双倍缓冲）</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355468.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 22 Mar 2006 00:42:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355468.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/355468.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355468.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/355468.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/355468.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 图像在GDI+中有很多用途。当然，可以在窗口中绘制图像，也可以用图像创建画笔（TextureBrush），再绘制用该图像填充的图形。Image类在System.Drawing命名空间中。图像另...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355468.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/355468.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-22 08:42 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/22/355468.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十八）：图形绘制进阶-线条、字体</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/21/354722.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Tue, 21 Mar 2006 03:48:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/21/354722.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/354722.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/21/354722.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/354722.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/354722.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 使用Pen类绘制线条Pen类在System.Drawing名称空间中。例如，如下代码即可在Form窗体加载调用绘图方法时绘制一些直线&nbsp;&nbsp;&nbsp;protected...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/21/354722.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/354722.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-21 11:48 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/21/354722.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十七）：图形绘制基础</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/13/349100.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 13 Mar 2006 07:15:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/13/349100.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/349100.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/13/349100.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/349100.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/349100.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 在Windows的用户界面中，当创建一个窗口，并在该窗口进行绘图时，一般要声明一个派生于System.Windows.Forms.Form的类。如果要编写一个定制控件，就要声明一个派生于System....&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/13/349100.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/349100.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-13 15:15 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/13/349100.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十六）：使用打开保存文件对话框</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/09/346154.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Thu, 09 Mar 2006 01:21:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/09/346154.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/346154.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/09/346154.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/346154.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/346154.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;除了PrintPreviewDialog外，其他对话框类都派生于抽象基类CommonDialog，这个基类的方法可以管理Windows通用对话框。&nbsp;...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/09/346154.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/346154.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-03-09 09:21 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/03/09/346154.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十五）：自定义控件</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/27/338591.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 27 Feb 2006 03:32:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/27/338591.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/338591.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/27/338591.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/338591.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/338591.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 利用VS.NET提供的WindowsControlLibrary类型工程，可以创建定义自己的控件。可以开发两种不同类型的自定义控件：用户控件（或组合控件）和定制控件。用户或组合控件：这种控...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/27/338591.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/338591.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-02-27 11:32 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/27/338591.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十四）：StatusBar控件</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/21/334701.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Tue, 21 Feb 2006 05:31:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/21/334701.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/334701.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/21/334701.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/334701.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/334701.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 状态栏控件StatusBarStatusBar的一些常用属性：名称可用性描述BackgroundImage读写可以给状态栏赋予一...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/21/334701.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/334701.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-02-21 13:31 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/21/334701.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十三）：读写Txt文件</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/17/332373.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Fri, 17 Feb 2006 03:13:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/17/332373.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/332373.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/17/332373.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/332373.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/332373.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: .NET内置了两个基本控件来提取用户输入的文本：TextBox和RichTextBox。这两个控件都派生于基类TextBoxBase，而TextBoxBase派生于Control。TextBoxB...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/17/332373.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/332373.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-02-17 11:13 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/17/332373.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十二）：事件进阶</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/06/326113.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 06 Feb 2006 07:39:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/06/326113.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/326113.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/06/326113.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/326113.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/326113.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 多用途的事件处理程序在上一篇中，Timer.Elapsed事件的签名包含了时间处理程序常见的两个参数：1．objectsource——引发事件的对象的引用2．ElapsedEventAr...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/06/326113.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/326113.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-02-06 15:39 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/06/326113.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十一）：事件基础</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/05/325715.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Sun, 05 Feb 2006 08:34:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/05/325715.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/325715.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/05/325715.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/325715.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/325715.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 事件类似于异常，因为它们都由对象引发。但是它们也有几个重要的区别：其中最重要的区别就是没有处理异常中try...catch类似的结构来处理事件，而是必须订阅它们。订阅一个事件的含义是提供代码，在事件发...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/05/325715.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/325715.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-02-05 16:34 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/02/05/325715.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（十）：阴影和深度复制</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/23/322020.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 23 Jan 2006 06:05:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/23/322020.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/322020.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/23/322020.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/322020.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/322020.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 从一个变量到另一个变量按值复制对象，而不是按引用复制对象（即以与结构相同的方式复制）可能非常复杂。因为一个对象可能包含许多对象的引用，例如字段、成员等，这将涉及许多烦人的处理操作。把每个成员从一个对象...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/23/322020.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/322020.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-23 14:05 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/23/322020.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（九）：运算符重载</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/18/319891.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 18 Jan 2006 14:58:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/18/319891.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/319891.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/18/319891.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/319891.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/319891.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 首先看看运算符重载的基本语法。要重载运算符，可以给类添加运算符类型成员（它们必须是static）。我们先看一个简单的类：&nbsp;&nbsp;&nbsp;&nbsp;publiccl...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/18/319891.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/319891.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-18 22:58 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/18/319891.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#与SQL Server之间的数据类型对比及在VS2003中空值传递的解决办法</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/17/319076.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Tue, 17 Jan 2006 09:00:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/17/319076.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/319076.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/17/319076.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/319076.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/319076.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 这是我在开发多层体系结构时遇到的问题，由于VS.NET尚不支持各种数据类型的空值即null，放入实体类中在各个层之间作为参数传递，所以经查询参考SQLServer2000的联机丛书和.NET的MS...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/17/319076.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/319076.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-17 17:00 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/17/319076.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（八）：集合</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/16/318028.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 16 Jan 2006 02:54:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/16/318028.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/318028.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/16/318028.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/318028.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/318028.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 数组最大的限制就是一旦创建好数组，它们的大小就是固定的，不能在现有的数组末尾添加新项目，除非创建一个新的数组。C#中的数组是作为System.Array类的实例来执行的，它们只是集合类中的一种。集...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/16/318028.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/318028.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-16 10:54 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/16/318028.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（七）：接口的执行</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/13/316564.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Fri, 13 Jan 2006 02:38:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/13/316564.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/316564.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/13/316564.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/316564.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/316564.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 一、接口的基本概念接口的定义方式与类比较相似。&nbsp;&nbsp;&nbsp;interfaceIMyInterface&nbsp;&nbsp;&nbsp;{&nbsp;&n...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/13/316564.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/316564.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-13 10:38 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/13/316564.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（六）：类成员的其他议题</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/12/315812.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Thu, 12 Jan 2006 02:56:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/12/315812.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/315812.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/12/315812.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/315812.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/315812.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 一、隐藏基类的方法当从基类继承一个（非抽象的）成员时，也就继承了其执行代码。如果继承的成员是虚拟的virtual，就可以用override关键字重写（重载）这段代码。无论继承的成员是否是虚拟的，我...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/12/315812.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/315812.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-12 10:56 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/12/315812.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（五）：类成员的定义</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/10/314542.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Tue, 10 Jan 2006 05:30:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/10/314542.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/314542.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/10/314542.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/314542.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/314542.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 一、定义域标准的声明格式：&nbsp;&nbsp;&nbsp;classMyClass&nbsp;&nbsp;&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;&n...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/10/314542.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/314542.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-10 13:30 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/10/314542.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（四）：结构类型</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313680.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 09 Jan 2006 03:05:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313680.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/313680.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313680.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/313680.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/313680.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 我们首先看一个例子：usingSystem;&nbsp;namespaceCh09Ex03{&nbsp;&nbsp;&nbsp;&nbsp;classMyClass&nbsp;&nbsp;...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313680.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/313680.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-09 11:05 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313680.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（三）：抽象类和接口</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313673.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 09 Jan 2006 02:59:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313673.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/313673.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313673.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/313673.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/313673.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 抽象类和接口的相似处：抽象类和接口都包含可以由派生类继承的成员。接口和抽象类都不能直接实例化，但可以声明它们的变量。如果这样做，就可以使用多态性把继承这两种类型的对象指定给它们的变量。接着通过这些...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313673.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/313673.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-09 10:59 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313673.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（二）：构造函数的执行序列</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313551.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Mon, 09 Jan 2006 00:34:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313551.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/313551.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313551.html#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/313551.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/313551.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 任何构造函数都可以进行配置，以便在执行自己的代码前调用其它构造函数。我们首先看看在创建类的实例时会发生什么情况。为了实例化派生的类，必须实例化它的基类。而要实例化这个基类，又必须实例化这个基类的基...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313551.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/313551.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-09 08:34 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/09/313551.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#学习笔记（一）：类</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/06/312487.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Fri, 06 Jan 2006 09:16:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/06/312487.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/312487.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/06/312487.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/312487.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/312487.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: C#使用关键字class来定义类。其基本结构如下：&nbsp;&nbsp;&nbsp;classmyclass&nbsp;&nbsp;&nbsp;{&nbsp;&nbsp;&nbsp;&nb...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/06/312487.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/312487.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-06 17:16 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/06/312487.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C#中XML的基本应用</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/05/311675.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Thu, 05 Jan 2006 08:23:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/05/311675.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/311675.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/05/311675.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/311675.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/311675.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;在学习之前，我们通过一个HelloWorld的例子检查自己的机器是否已经MSXML3。&nbsp;&nbsp;&...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/05/311675.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/311675.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2006-01-05 16:23 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2006/01/05/311675.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>读写XML文件</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/31/308792.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Sat, 31 Dec 2005 04:01:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/31/308792.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/308792.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/31/308792.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/308792.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/308792.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;本文将会涉及3个方面的内容：&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/31/308792.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/308792.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2005-12-31 12:01 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/31/308792.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>需要注意变量作用域的使用</title><link>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/28/306581.html</link><dc:creator>努力学习的小熊</dc:creator><author>努力学习的小熊</author><pubDate>Wed, 28 Dec 2005 06:36:00 GMT</pubDate><guid>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/28/306581.html</guid><wfw:comment>http://www.cnblogs.com/Bear-Study-Hard/comments/306581.html</wfw:comment><comments>http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/28/306581.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/Bear-Study-Hard/comments/commentRss/306581.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/Bear-Study-Hard/services/trackbacks/306581.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;对于变量的作用域大家可能都很清楚，即变量的作用域包含定义它们的代码块和直接嵌套在其中的代码块。其实也可以应用到其他...&nbsp;&nbsp;<a href='http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/28/306581.html'>阅读全文</a><img src ="http://www.cnblogs.com/Bear-Study-Hard/aggbug/306581.html?type=1" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://Bear-Study-Hard.cnblogs.com/" target="_blank">努力学习的小熊</a> 2005-12-28 14:36 <a href="http://www.cnblogs.com/Bear-Study-Hard/archive/2005/12/28/306581.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>